|Fast facts on the Memory Base 128|
|Made for: PC Engine|
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The Memory Base 128 solves many of the previous problems regarding PC Engine storage solutions offering being 128kB (or 128,000 blocks) and avoiding both the expansion port and HuCard slot. Instead, the device sits between the controller and the console, and runs on AA batteries.
Unfortunately, its design means that games have to be specifically written for the Memory Base 128, which essentially makes it incompatible with every PC Engine or CD-ROM² game released between 1987 and 1993.
|PC Engine (1987) | CoreGrafx (1989) | CoreGrafx II (1991)|
X1 Twin (1987) | PC-KD863G (1988) | Shuttle (1989) | GT (1990) | LT (1991)
|AV Booster (1988) | Interface Unit (1988) | Ten no Koe 2 (1989) | Backup Booster (1989) | Backup Booster II (1989) | Ten no Koe Bank (1991) | Memory Base 128 (1993)|