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Victory Run

From NEC Retro

Revision as of 19:00, 10 August 2016 by Hivebrain (talk | contribs) (Text replacement - "==Physical Scans==" to "==Physical scans==")

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VictoryRun title.png

Victory Run
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U)
Publisher: Hudson Soft
Developer:
Genre: Racing































Number of players: 1
Release Date RRP Code
PC Engine
JP
HC62003
TurboGrafx-16
US
TGX020002
Wii Virtual Console
JP
Wii Virtual Console
US
Wii Virtual Console
EU
Wii Virtual Console
AU
Sony PlayStation 3
JP
Sony PlayStation 3
US

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Victory Run (ビクトリーラン) is a racing game released for the PC Engine and TurboGrafx-16 in late 1987 and 1989, respectively.

Victory Run is based on the Paris-Dakar rally, and uses a third-person perspective derived from the likes of OutRun. As the hardware behind the PC Engine and TurboGrafx-16 cannot scale sprites in real time (unlike OutRun), objects appear "choppy" when moving closer to the player.

Physical scans

PC Engine Version

PC Engine, JP
VictoryRun PCE JP Box Front.jpg
Cover
VictoryRun PCE JP Card.jpg
Card

TurboGrafx-16 Version

TurboGrafx-16, JP
VictoryRun TG16 US Box Back.jpgNospine.pngVictoryRun TG16 US Box Front.jpg
Cover
VictoryRun TG16 US Card Back.jpgVictoryRun TG16 US Card.jpg
Card
VictoryRun TG16 US Box Front JewelCase.jpg
Jewel Case