Difference between revisions of "Doom II"
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Revision as of 19:01, 10 August 2016
Doom II: Hell on Earth | ||||||||||
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System(s): 98 Fellow, 98 Mate | ||||||||||
Publisher: Imagineer, Softbank | ||||||||||
Developer: id Software, Infinity | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Doom II: Hell on Earth (in Japan either as DOOM II or as ドゥーム II) is a first person shooter developed by id Software and released on September 30, 1994 for DOS-based IBM PC compatibles. It was later ported to a wide variety of platforms.
The game is a continuation of Doom, including all the enemies and weapons from that game with some additions, along with a new 32-level set of levels to play through.
PC-9801 Versions
Ports of Doom II to the NEC PC-98 architecture were programmed by Infinity Co., Ltd. Though based on Intel processors like the IBM PC, the PC-98 series featured a custom bus and different video hardware which made it binary incompatible with most PC software. Versions of Doom II for this architecture were released on 3.5" floppy disk and CD-ROM.
Minimum system requirements
- PC-9801/Fellow, PC-9821/Mate/Multi, or Epson PC-386/486 clone system
- i386SX processor or later
- MS-DOS 3.3 or later
- SoundBlaster 16 for audio; only MPU-PC98 MIDI is supported for music
- Most VGA-or-higher equivalent PC-98 graphics adaptors are supported