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Difference between revisions of "Marble Madness"

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{{OtherPage|desc=the unreleased [[PC Engine]] version|page=Marble Madness (PC Engine)}}
 
{{Bob
 
{{Bob
| bobscreen=
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| bobscreen=MarbleMadness PC9801VM Title.png
 
| title=
 
| title=
 
| publisher=[[Home Data]]
 
| publisher=[[Home Data]]
| developer=[[Atari Games]] {{company|[[Home Data]]|system=PC9801VM}}
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| developer={{company|[[Home Data]]|system=PC9801VM}}
| system=[[PC-9801 VM]]
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| support=[[Bandit]]
| players=1
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| licensor=[[Atari Games]], [[Tengen]]
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| originalsystem=Arcade boards
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| system=[[PC-9801 VM]], [[PC-9801 UV]]
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| players=1-2
 
| genre=Action
 
| genre=Action
 
| releases=
 
| releases=
 
{{releasesPC98
 
{{releasesPC98
 
| pc98vm_date_jp=1991
 
| pc98vm_date_jp=1991
 +
| pc98uv_date_jp=1991
 
}}
 
}}
| otherformats={{NonNEC|Arcade|Amiga|APPLE2|APPLE2GS|ST|C64|FMTOWNS|GB|GBC|GG|NES|SMS|MD|X68}}
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| otherformats={{NonNEC|Arcade|Amiga|APPLE2|APPLE2GS|ST|C64|FMTOWNS|GB|GBC|GG|SMS|MD|NES|X68}}
 
}}
 
}}
{{sub-stub}}'''''Marble Madness ''''' (マーブルマッドネス)
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{{stub}}'''''{{PAGENAME}}''''' (マーブルマッドネス) is an arcade game developed by [[Atari Games]] and released in 1984. Its popularity saw numerous ports to home platforms, including the [[PC-9801 VM]] for the Japanese market courtesy of [[Home Data]].
  
A [[PC Engine]] version was planned, but cancelled.
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==Gameplay==
 +
The object of the game is to move a marble down an isometric field from one point to another, making sure not to fall of ledges or be damaged in other ways. The original arcade release relied heavily on a trackball controller, but the console ports rely on directional pad or another peripheral, meaning the control is less accurate. On the PC-9801 VM, the mouse is used to simulate the trackball, though the arrow keys may also be used to move the ball in the on-screen direction of the key press. For example, {{Key|Up}} will move the marble vertically up on the screen, with the respective effect in the arena.
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 +
==Production credits==
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{{multicol|
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{{creditstable|
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{{creditsheader|[[Atari Games]] Staff}}
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*'''Designer/Graphics Programmer:''' Mark Cerny
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*'''Game Programmer:''' Bob Flanagan
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*'''Animator:''' Sam Comstock
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*'''Sound Design:''' Hal Canon, Brad Fuller
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*'''Hardware Design:''' S Ly, J Margolin, D Paauw, D Snyder
 +
*'''System Support:''' C Downend, M Hoff, J Ritter
 +
*'''Software Support:'''  M Albaugh, M Mahar, R Moore
 +
*'''Hardware Support:''' J Castillo, E Durfey, P McCarthy, N Minh
 +
{{creditsheader|[[Home Data]] Staff}}
 +
*'''System & Enemy & Graphics Programmer:''' Ofu
 +
*'''User C-G & Text Programmer:'''  Powered by Honda
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*'''Game & Trap Programmer:''' Alice Kagamino
 +
*'''Sprite & Graphics Design:''' Nan Chan, Y.Zinnai, Q.Zenba
 +
*'''Sound Design:'''  Home Data Sound Team "Eurythm" Endodon, Junichi Ueda
 +
{{creditsheader|Special Thanks}}
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*'''[[Tengen]] Staff:''' Mr.Matsunaga, Mr.Amanai
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*'''[[Bandit]] Staff:''' Mr.Kurata
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:'''... And any others, and you'''
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:'''© 1991 Home Data
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| source=In-game credits
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| console=PC9801VM
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| pdf=MarbleMadness PC9801VM Credits.pdf
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}}
 +
}}
 +
 
 +
==Magazine articles==
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Physical scans==
 
==Physical scans==
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===PC-9801 VM version===
 
{{Scanbox
 
{{Scanbox
 
| console=PC-9801 VM
 
| console=PC-9801 VM
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}}
 
}}
  
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===PC-9801 UV version===
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{{Scanbox
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| console=PC-9801 UV
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| region=JP
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| cover=
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| disk=
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}}
 
==References==
 
==References==
 
{{SegaRetro|italics=yes}}
 
{{SegaRetro|italics=yes}}
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{{MarbleMadnessOmni}}
 
{{MarbleMadnessOmni}}
[[Category:Unreleased PC Engine games]]
 

Latest revision as of 08:21, 13 May 2024

For the unreleased PC Engine version, see Marble Madness (PC Engine).

n/a

MarbleMadness PC9801VM Title.png

Marble Madness
System(s): PC-9801 VM, PC-9801 UV
Publisher: Home Data
Developer:
Supporting companies:
Licensor: Atari Games, Tengen
Original system(s): Arcade boards
Genre: Action































Number of players: 1-2
Release Date RRP Code
PC-9801 VM
JP
PC-9801 UV
JP
Non-NEC versions

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Marble Madness (マーブルマッドネス) is an arcade game developed by Atari Games and released in 1984. Its popularity saw numerous ports to home platforms, including the PC-9801 VM for the Japanese market courtesy of Home Data.

Gameplay

The object of the game is to move a marble down an isometric field from one point to another, making sure not to fall of ledges or be damaged in other ways. The original arcade release relied heavily on a trackball controller, but the console ports rely on directional pad or another peripheral, meaning the control is less accurate. On the PC-9801 VM, the mouse is used to simulate the trackball, though the arrow keys may also be used to move the ball in the on-screen direction of the key press. For example,  🡩  will move the marble vertically up on the screen, with the respective effect in the arena.

Production credits

  • Designer/Graphics Programmer: Mark Cerny
  • Game Programmer: Bob Flanagan
  • Animator: Sam Comstock
  • Sound Design: Hal Canon, Brad Fuller
  • Hardware Design: S Ly, J Margolin, D Paauw, D Snyder
  • System Support: C Downend, M Hoff, J Ritter
  • Software Support: M Albaugh, M Mahar, R Moore
  • Hardware Support: J Castillo, E Durfey, P McCarthy, N Minh
Home Data Staff
  • System & Enemy & Graphics Programmer: Ofu
  • User C-G & Text Programmer: Powered by Honda
  • Game & Trap Programmer: Alice Kagamino
  • Sprite & Graphics Design: Nan Chan, Y.Zinnai, Q.Zenba
  • Sound Design: Home Data Sound Team "Eurythm" Endodon, Junichi Ueda
Special Thanks
  • Tengen Staff: Mr.Matsunaga, Mr.Amanai
  • Bandit Staff: Mr.Kurata
... And any others, and you
© 1991 Home Data
Source:
In-game credits[1]

Error: String exceeds 1,000 character limit.

Magazine articles

Main article: Marble Madness/Magazine articles.

Physical scans

PC-9801 VM version

PC-9801 VM, JP
MarbleMadness PC9801VM JP Box.jpg
Cover

PC-9801 UV version

PC-9801 UV, JP

References

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Sega Retro has more information related to Marble Madness


Marble Madness

MarbleMadness PC9801VM Title.png

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