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Difference between revisions of "Little Computer People"

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| publisher=[[Pony Canyon]]
 
| publisher=[[Pony Canyon]]
 
| developer=[[Pony Canyon]]
 
| developer=[[Pony Canyon]]
| system=[[PC-8801 mkII SR]]
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| licensor=[[Activision]]
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| system=[[PC-8801 mkII SR]], [[PC-9801 F]], [[PC-9801 M]]
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| originalsystem=[[Commodore 64]]
 
| players=1
 
| players=1
 
| genre=Simulation
 
| genre=Simulation
 
| releases={{releasesPC88
 
| releases={{releasesPC88
 
| pc88mk2sr_date_jp=1987-12
 
| pc88mk2sr_date_jp=1987-12
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| pc88mk2sr_date_jp_rrp_jp=
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| pc88mk2sr_date_jp_code_jp=
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}}{{releasesPC98
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| pc98f_date_jp=1987-12
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| pc98f_rrp_jp=6,800
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| pc98f_code_jp=M68F5518
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| pc98m_date_jp=1987-12
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| pc98m_rrp_jp=6,800
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| pc98m_code_jp=F68F5518
 
}}
 
}}
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| otherformats={{NonNEC|Amiga|CPC|APPLE2|ST|C64|FDS|Spectrum}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' (リトルコンピュータピープル)
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{{stub}}'''''{{PAGENAME}}''''' (リトルコンピュータピープル) is a simulation game originally designed by Rich Gold and developed by David Crane for [[Activision]]. Originating on the Commodore 64, it was later ported to other systems, including the [[PC-8801 mkII SR]].
  
==Physical Scans==
+
''Little Computer People'' is cited as being a source of inspiration for Will Wright's best-selling video game franchise, ''The Sims''.
 +
 
 +
==Gameplay==
 +
While there is some player interaction in ''Little Computer People'', for the most part it is a simulation in which a computer person (which according to the game's lore, lives in your computer) walks around and interacts with a digital house provided by Activision's software.
 +
 
 +
Despite its name, there is only ever one person on screen, and with aesthetics, personality and name chosen at random. The house always has the same layout however, being a three storey building with various household objects that can be interacted with.
 +
 
 +
Players can communicate with the generated person and play simple games.
 +
 
 +
The PC-8801 mkII SR version differs from the original in that the person is always female (as opposed to the original game, where the person is always male).
 +
 
 +
==Gameplay==
 +
 
 +
==Physical scans==
 +
===PC-8801 mkII SR version===
 
{{Scanbox
 
{{Scanbox
 
| console=PC-8801 mkII SR
 
| console=PC-8801 mkII SR
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| region=JP
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| cover=LittleComputerPeople PC8801mkIISR JP Box.jpg
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}}
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 +
===PC-9801 F version===
 +
{{Scanbox
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| console=PC-9801 F
 
| region=JP
 
| region=JP
 
| cover=
 
| cover=
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| disk=
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}}
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 +
===PC-9801 M version===
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{{Scanbox
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| console=PC-9801 M
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| region=JP
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| cover=LittleComputerPeople PC9801M JP Box.jpg
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| disk=
 
}}
 
}}
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 +
==References==
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<references/>
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 +
{{LittleComputerPeopleOmni}}

Latest revision as of 18:36, 4 May 2024

n/a

LittleComputerPeople PC9801 Title.png

Little Computer People
System(s): PC-8801 mkII SR, PC-9801 F, PC-9801 M
Publisher: Pony Canyon
Developer:
Licensor: Activision
Original system(s): Commodore 64
Genre: Simulation































Number of players: 1
Release Date RRP Code
PC-8801 mkII SR
JP
PC-8801 mkII SR
JP
(rrp_jp)
PC-8801 mkII SR
JP
(code_jp)



PC-9801 F
JP
¥6,8006,800 M68F5518
PC-9801 M
JP
¥6,8006,800 F68F5518
Non-NEC versions

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This short article is in need of work. You can help NEC Retro by adding to it.


Little Computer People (リトルコンピュータピープル) is a simulation game originally designed by Rich Gold and developed by David Crane for Activision. Originating on the Commodore 64, it was later ported to other systems, including the PC-8801 mkII SR.

Little Computer People is cited as being a source of inspiration for Will Wright's best-selling video game franchise, The Sims.

Gameplay

While there is some player interaction in Little Computer People, for the most part it is a simulation in which a computer person (which according to the game's lore, lives in your computer) walks around and interacts with a digital house provided by Activision's software.

Despite its name, there is only ever one person on screen, and with aesthetics, personality and name chosen at random. The house always has the same layout however, being a three storey building with various household objects that can be interacted with.

Players can communicate with the generated person and play simple games.

The PC-8801 mkII SR version differs from the original in that the person is always female (as opposed to the original game, where the person is always male).

Gameplay

Physical scans

PC-8801 mkII SR version

PC-8801 mkII SR, JP
LittleComputerPeople PC8801mkIISR JP Box.jpg
Cover

PC-9801 F version

PC-9801 F, JP

PC-9801 M version

PC-9801 M, JP
LittleComputerPeople PC9801M JP Box.jpg
Cover

References


Template:LittleComputerPeopleOmni