Difference between revisions of "Cyber Core"
From NEC Retro
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− | {{ | + | {{Bob |
| bobscreen=CyberCore title.png | | bobscreen=CyberCore title.png | ||
− | | publisher={{ | + | | bobscreen2=CyberCore PCE JP Title.png |
− | | developer= | + | | tab1=TurboGrafx-16 |
+ | | tab2=PC Engine | ||
+ | | publisher={{company|[[IGS]]|system=PCE}} {{company|[[NEC Technologies]]|system=TG16}} | ||
+ | | developer=[[Alfa System]] | ||
| system=[[PC Engine]], [[TurboGrafx-16]] | | system=[[PC Engine]], [[TurboGrafx-16]] | ||
+ | | players=1 | ||
| genre=Shoot-'em-Up | | genre=Shoot-'em-Up | ||
| releases={{releasesPCE | | releases={{releasesPCE | ||
| pce_date_jp=1990-03-09 | | pce_date_jp=1990-03-09 | ||
| pce_code_jp=AI-02001 | | pce_code_jp=AI-02001 | ||
+ | | pce_rrp_jp=6,700 | ||
}} | }} | ||
{{releasesTG16 | {{releasesTG16 | ||
− | | tg16_date_us=1990 | + | | tg16_date_us=1990-05{{fileref|EGM US 011.pdf|page=18}} |
| tg16_code_us=TGX030030 | | tg16_code_us=TGX030030 | ||
}} | }} | ||
+ | | otherformats={{NonNEC|X68}} | ||
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (サイバーコア) is a shoot-'em-up game for the [[PC Engine]] and [[TurboGrafx-16]]. |
+ | |||
+ | ==Story== | ||
+ | It is the year 2269 A.D. An expeditionary party returns to Earth from a hundred-year voyage in space to discover the planet has been overrun by giant "Hyper Insects". The United Force elects enforcer Rad Ralph (Mellange Kato in the PC Engine version) to deal with this threat and recapture Earth, however human strength alone is not enough - to stand a fighting chance, Rad Ralph must merge with the ultra-life form "Chimera", which turns him into a half-human half-insect creature capable of metamorphosing into more powerful forms capable of matching the insects themselves in power. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 1 - The Invasion | ||
+ | | password= | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 2 - The Ruined City | ||
+ | | password=EMI | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 3 - The Forest | ||
+ | | password=YUUMI | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 4 - The Desert | ||
+ | | password=PERSIA | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 5 - The Insect City | ||
+ | | password=YU | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 6 - The Ancient Shrine | ||
+ | | password=MAMI | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 7 - Tunnels of Terror | ||
+ | | password=MIHO | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | screenshot=Notavailable.svg | ||
+ | | title=Stage 8 - The Final Showdown | ||
+ | | password=LALAMOTO | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Programmer:''' Mio.H | ||
+ | *'''Co-Programmer:''' Bokegi! | ||
+ | *'''Scenario Writer:''' Syuichi Kouyama | ||
+ | *'''Game Designer:''' Kiyofumi Kato, Satoru Kubota | ||
+ | *'''Illustrator:''' Masashige Yumoto | ||
+ | *'''Graphic designer:''' Alexander-Mikawa, PARIS>DAKAR HIKO, ORE, MAK, Ayumi Nishizawa | ||
+ | *'''Demonstration Player:''' Bush | ||
+ | *'''Composer:''' Toshio Murai, Terra | ||
+ | *'''Music/Sound Effects:''' Terra | ||
+ | *'''Manager:''' Tomofumi Matsumoto | ||
+ | *'''Planning Staff:''' Satoshi Masunaga, Shozou Tomitaka, Izumi Tomitaka, Shigeki Kondou, Satoru Kubota, Masayasu Sato, Ryosuke Kitamura, Akiko Imai | ||
+ | *'''Adviser:''' Hiroshi Nagatsuka | ||
+ | *'''Technical Adviser:''' Hahi | ||
+ | *'''Supervisor:''' Toshihiko Horiguchi, Tetsuya Sasaki | ||
+ | *'''Director:''' Kenji Hisatomi | ||
+ | *'''Assistant Director:''' Satoshi Suzuki, Masato Umezu | ||
+ | *'''Producer:''' Kotoshi Yokoyama | ||
+ | :'''The End''' | ||
+ | | source=In-game credits (JP) | ||
+ | | console=PCE | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== | ||
===PC Engine version=== | ===PC Engine version=== | ||
− | {{ | + | {{Scanbox |
| console=PC Engine | | console=PC Engine | ||
| region=JP | | region=JP | ||
− | | front= | + | | front=CyberCore PCE JP Box Front.jpg |
− | | back= | + | | back=CyberCore PCE JP Box Back.jpg |
− | | | + | | spine=CyberCore PCE JP Box Spine.jpg |
− | | card= | + | | card=CyberCore PCE JP Card.jpg |
+ | | cardback=CyberCore PCE JP Card Back.jpg | ||
+ | | manual= | ||
| square=yes | | square=yes | ||
}} | }} | ||
− | |||
===TurboGrafx-16 version=== | ===TurboGrafx-16 version=== | ||
− | {{ | + | {{Scanbox |
| console=TurboGrafx-16 | | console=TurboGrafx-16 | ||
| region=US | | region=US | ||
Line 35: | Line 127: | ||
| back= | | back= | ||
| spinemissing= | | spinemissing= | ||
+ | | card= | ||
+ | | cardback= | ||
+ | | manual= | ||
+ | | jewelcase= | ||
| jewelcasefront= | | jewelcasefront= | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|PCE|sha1=75BBD695E55A01A423A6C2404335D75F5BB65437|md5=A389BC9609008C30A1EB5C6EB983751C|crc32=A98D276A|size=384kB|date=1989-10-13{{fileref|CyberCore PCE JP MusicSETest.png}}|source=Card (JP)|comments=|quality=}} | ||
+ | {{rom|PCE|sha1=D0765259B06B12DFDA66D8B861954EBC62022440|md5=C16B1AEE2D7023B410DD5E513C4AEC0B|crc32=4CFB6E3E|size=384kB|date=1990-01-12{{fileref|CyberCore TG16 US MusicSETest.png}}|source=Card (US)|comments=|quality=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{CyberCoreOmni}} |
Latest revision as of 15:15, 15 March 2024
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Cyber Core | |||||||||||||||
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System(s): PC Engine, TurboGrafx-16 | |||||||||||||||
Publisher: IGS NEC Technologies | |||||||||||||||
Developer: Alfa System | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This short article is in need of work. You can help NEC Retro by adding to it.
Cyber Core (サイバーコア) is a shoot-'em-up game for the PC Engine and TurboGrafx-16.
Contents
Story
It is the year 2269 A.D. An expeditionary party returns to Earth from a hundred-year voyage in space to discover the planet has been overrun by giant "Hyper Insects". The United Force elects enforcer Rad Ralph (Mellange Kato in the PC Engine version) to deal with this threat and recapture Earth, however human strength alone is not enough - to stand a fighting chance, Rad Ralph must merge with the ultra-life form "Chimera", which turns him into a half-human half-insect creature capable of metamorphosing into more powerful forms capable of matching the insects themselves in power.
Gameplay
Stages
Stage 1 - The Invasion | |
---|---|
Stage 2 - The Ruined City | |
Password: EMI | |
Stage 3 - The Forest | |
Password: YUUMI | |
Stage 4 - The Desert | |
Password: PERSIA | |
Stage 5 - The Insect City | |
Password: YU | |
Stage 6 - The Ancient Shrine | |
Password: MAMI | |
Stage 7 - Tunnels of Terror | |
Password: MIHO | |
Stage 8 - The Final Showdown | |
Password: LALAMOTO | |
Production credits
- Programmer: Mio.H
- Co-Programmer: Bokegi!
- Scenario Writer: Syuichi Kouyama
- Game Designer: Kiyofumi Kato, Satoru Kubota
- Illustrator: Masashige Yumoto
- Graphic designer: Alexander-Mikawa, PARIS>DAKAR HIKO, ORE, MAK, Ayumi Nishizawa
- Demonstration Player: Bush
- Composer: Toshio Murai, Terra
- Music/Sound Effects: Terra
- Manager: Tomofumi Matsumoto
- Planning Staff: Satoshi Masunaga, Shozou Tomitaka, Izumi Tomitaka, Shigeki Kondou, Satoru Kubota, Masayasu Sato, Ryosuke Kitamura, Akiko Imai
- Adviser: Hiroshi Nagatsuka
- Technical Adviser: Hahi
- Supervisor: Toshihiko Horiguchi, Tetsuya Sasaki
- Director: Kenji Hisatomi
- Assistant Director: Satoshi Suzuki, Masato Umezu
- Producer: Kotoshi Yokoyama
- The End
Magazine articles
- Main article: Cyber Core/Magazine articles.
Physical scans
PC Engine version
TurboGrafx-16 version
TurboGrafx-16, US |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
384kB | 1989-10-13[2] | Card (JP) | ||||||||||
? |
|
384kB | 1990-01-12[3] | Card (US) |
References
Cyber Core | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception
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