Psychosis
From NEC Retro
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Psychosis | |||||||||||||||||||||||||||||||||||
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System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii) | |||||||||||||||||||||||||||||||||||
Publisher: Naxat Soft NEC Technologies | |||||||||||||||||||||||||||||||||||
Developer: Naxat Soft | |||||||||||||||||||||||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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Psychosis, known as Paranoia (パラノイア) in Japan, is a 1990 shoot-'em-up game for the PC Engine and TurboGrafx-16 by Naxat Soft.
Contents
Story
The player is trapped within the evil part of their own mind, and the evil force of this mind, "The Devil Ugar", plans to take over the player's mind completely, robbing them of their thought and free will. Not willing to give up, the player creates a ship with their own mind to fight through their subconcious and free their soul from Ugar.
Gameplay
Psychosis is a horizontal shooter through five stages taking place within the player's mind, using the D-Pad to move the player's ship and the Ⅱ button to shoot. Collecting certain power-up items (W, T or B) will summon two indestructible satellites that will orbit the main ship. These satellites can be used as a form of defense against enemy bullets, and their positions can be rotated clockwise by pressing Ⅰ. The items collected will also empower these satellites with different weapons, and collecting more of the same kind of item will increase the associated weapon's attack power.
The player starts the game with three ships, and will gain an extra ship for every 50,000 points scored. When the player loses all of their ships, they can continue from the beginning of the last stage they were playing up to three times.
Items
Speed | |
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Increases the ship's speed, with no speed limit. | |
Wide Beam | |
A wide-ranged laser beam weapon. Can be upgraded up to three times. | |
Thunder | |
A weapon that concentrates its attack into one area. Can be upgraded up to three times. | |
Back Laser | |
A weapon that fires behind the ship as well as in front. | |
Barrier | |
Forms a protective shield around the ship that will absorb bullets, getting weaker with each hit. |
Stages
The stages in Paranoia are referred to as "Causes". They are listed here in the order they are played in the TurboGrafx-16 version - the PC Engine version has two of the stages swapped around.
1st Cause: The Entrance to the Underworlds | |
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2nd Cause: The Gardens of the Dead | |
This is the third stage in the PC Engine version. | |
3rd Cause: The Maze of Confusion | |
This is the second stage in the PC Engine version. | |
4th Cause: The Outer Tomb of Ugar | |
5th Cause: The Resting Place | |
History
Legacy
Psychosis has seen two re-releases since its release, with the first being a release on the Wii Virtual Console for both Japan and the West in 2008, and the North American TurboGrafx-16 version was included on all regional variants of the PC Engine mini.
Digital manuals
Magazine articles
- Main article: Psychosis/Magazine articles.
Physical scans
PC Engine version
NEC Retro Average | ||||||
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83 | |
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Based on 1 review |
TurboGrafx-16 version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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256kB | Card (JP) | |||||||||||
✔ |
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256kB | Card (US) |
References
Psychosis | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception
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- Change to Shooting
- 1 player games
- JP PC Engine games
- PC Engine games
- 1990 PC Engine games
- All 1990 games
- PC Engine shoot-'em-up games
- Use magref
- US TurboGrafx-16 games
- TurboGrafx-16 games
- 1990 TurboGrafx-16 games
- TurboGrafx-16 shoot-'em-up games
- JP Wii Virtual Console games
- US Wii Virtual Console games
- EU Wii Virtual Console games
- AU Wii Virtual Console games
- Wii games
- 2008 Wii games
- Wii Virtual Console games
- All games
- No non-NEC versions
- Psychosis
- PC Engine mini games