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Difference between revisions of "Wolfenstein 3D"

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| pc98ra_date_jp=1994-11-18{{ref|https://web.archive.org/web/19980110134725/http://www.imagineer.co.jp/imagi_n/product/list_a.htm}}
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| pc98ra_rrp_jp=9,800{{ref|https://web.archive.org/web/19980110134725/http://www.imagineer.co.jp/imagi_n/product/list_a.htm}}
 
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| otherformats={{NonNEC|3DO|ARC|APPLE2GS|GBA|IBMPC|JAG|MAC|SNES}}
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{{sub-stub}}'''''Wolfenstein 3D''''' (ウルフェンシュタイン3D) is a first person shooter developed by [[id Software]] and released on May 5th, 1992 for DOS-based IBM PC compatibles. It was later ported to a variety of computers and consoles, typically with a lot of changes made during the development of the SNES version. It was a smash hit, and led directly to the development of ''[[Doom]]''.
 
{{sub-stub}}'''''Wolfenstein 3D''''' (ウルフェンシュタイン3D) is a first person shooter developed by [[id Software]] and released on May 5th, 1992 for DOS-based IBM PC compatibles. It was later ported to a variety of computers and consoles, typically with a lot of changes made during the development of the SNES version. It was a smash hit, and led directly to the development of ''[[Doom]]''.

Latest revision as of 14:37, 25 September 2022

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Pc98-wolfenstein3d bootup.png

Wolfenstein 3D
System(s): PC-9801 RA, PC-9821
Publisher: Imagineer, Softbank
Developer:
Genre: Action































Number of players: 1
Release Date RRP Code
PC-9801 RA
JP
¥9,8009,800[1]
Non-NEC versions

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Wolfenstein 3D (ウルフェンシュタイン3D) is a first person shooter developed by id Software and released on May 5th, 1992 for DOS-based IBM PC compatibles. It was later ported to a variety of computers and consoles, typically with a lot of changes made during the development of the SNES version. It was a smash hit, and led directly to the development of Doom.

The player assumes the role of B.J. Blazkowicz, a US soldier turned POW during World War II, who must shoot his way through a variety of Nazi bases while recovering stolen treasures.

Versions

Ports of Wolfenstein 3D to the NEC PC-98 architecture were programmed by id Software (who handled the support for the Japanese language) and Infinity Co., Ltd. (who handled the NEC-specific programming). Though based on Intel processors like the IBM PC, the PC-98 series featured a custom bus and different video hardware which made it binary incompatible with most PC software.

Physical scans

PC-9801 RA, JP
Wolfenstein3D PC98 JP Box.jpg
Cover


References

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Sega Retro has more information related to Wolfenstein 3D
  1. 1.0 1.1 http://www.imagineer.co.jp/imagi_n/product/list_a.htm (Wayback Machine: 1998-01-10 13:47)