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Difference between revisions of "Takin' it to the Hoop"

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(Created page with "{{bob | bobscreen= | publisher={{PCE}} Aicom {{TG16}} NEC | developer=Aicom | system=PC Engine, TurboGrafx-16 | genre=Sports | releases={{releasesPCE | pce...")
 
 
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{{bob
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{{Bob
| bobscreen=
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| bobscreen=TakinItToTheHoop TG16 title.png
| publisher={{PCE}} [[Aicom]] {{TG16}} [[NEC]]
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| bobscreen2=USAProBasketball PCE Title.png
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| tab1=TurboGrafx-16
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| tab2=PC Engine
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| publisher={{company|[[Aicom]]|system=PCE}} {{company|[[NEC Technologies]]|system=TG16}}
 
| developer=[[Aicom]]
 
| developer=[[Aicom]]
 
| system=[[PC Engine]], [[TurboGrafx-16]]
 
| system=[[PC Engine]], [[TurboGrafx-16]]
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| players=1-2
 
| genre=Sports
 
| genre=Sports
 
| releases={{releasesPCE
 
| releases={{releasesPCE
 
| pce_date_jp=1989-12-01
 
| pce_date_jp=1989-12-01
 
| pce_code_jp=AC89003
 
| pce_code_jp=AC89003
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| pce_rrp_jp=5,600
 
}}
 
}}
 
{{releasesTG16
 
{{releasesTG16
| tg16_date_us=1990
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| tg16_date_us=1990-03-15{{fileref|EGM US 010.pdf|page=22}}
 
| tg16_code_us=TGX020026
 
| tg16_code_us=TGX020026
 
}}
 
}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''', known as '''''USA Pro Basketball''''' in Japan
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{{stub}}'''''{{PAGENAME}}''''', known as '''''USA Pro Basketball''''' (USAプロバスケットボール) in Japan, is a basketball game for the [[PC Engine]] and [[TurboGrafx-16]].
 +
 
 +
==Gameplay==
 +
 
 +
==Versions==
 +
===Localised names===
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{{aka
 +
| en_name=Takin' it to the Hoop
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| jp_name=USAプロバスケットボール
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| jp_trans=USA Pro Basketball
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}}
 +
 
 +
===Comparisons===
 +
{{mainArticle|{{PAGENAME}}/Comparisons}}
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 +
==Production credits==
 +
{{creditstable|
 +
*'''PGM:''' Tsurumoku, Jun Yasuda, P. Okabe, Satoru Kinjyo
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*'''Design:''' Shigenori Hashimoto, Shigeo Nagatomi, Yoshimi Takasugi, Reiko Takano
 +
*'''Sound:''' Kiyoshi Yokoyama
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*'''Object:''' Studio Sambo, G-Son Ohtsuka
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*'''Director:''' Hideyuki Ishizuka
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| source=In-game credits
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| console=TG16
 +
}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|{{PAGENAME}}/Magazine articles}}
  
 
==Physical scans==
 
==Physical scans==
 
===PC Engine version===
 
===PC Engine version===
{{scanbox
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{{Scanbox
 
| console=PC Engine
 
| console=PC Engine
 
| region=JP
 
| region=JP
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| spinemissing=
 
| spinemissing=
 
| card=
 
| card=
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| cardback=
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| manual=
 
| square=yes
 
| square=yes
 
}}
 
}}
 
 
===TurboGrafx-16 version===
 
===TurboGrafx-16 version===
{{scanbox
+
{{Scanbox
 
| console=TurboGrafx-16
 
| console=TurboGrafx-16
 
| region=US
 
| region=US
| front=
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| front=TakinItToTheHoop TG16 US Box Front.jpg
| back=
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| back=TakinItToTheHoop TG16 US Box Back.jpg
| spinemissing=
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| spinemissing=yes
| jewelcasefront=
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| card=TakinItToTheHoop TG16 US Card.jpg
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| cardback=TakinItToTheHoop TG16 US Card Back.jpg
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| manual=TakinItToTheHoop TG16 US Manual.pdf
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| jewelcase=
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| jewelcasefront=TakinItToTheHoop TG16 US Box Front JewelCase.jpg
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}}
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 +
==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|PCE|sha1=62F3E0C56D22C015BEA15FE04CD16FAE380FEFCD|md5=63B5FFE340E140AA2B4B2C6C8635934B|crc32=1CAD4B7F|size=256kB|date=|source=Card (JP)|comments=|quality=}}
 +
{{rom|TG16|sha1=1F36230EFDE7025730C1A0DBF3AA47B887440ECD|md5=FFBA5F3B04A2FAF9A991E8FA3A5D4008|crc32=E9D51797|size=256kB|date=|source=Card (US)|comments=|quality=}}
 
}}
 
}}
  
 
==References==
 
==References==
<references />
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<references/>
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 +
{{TakinItToTheHoopOmni}}

Latest revision as of 17:12, 10 April 2024

n/a

  • TurboGrafx-16
  • PC Engine

TakinItToTheHoop TG16 title.png

USAProBasketball PCE Title.png

Takin' it to the Hoop
System(s): PC Engine, TurboGrafx-16
Publisher:
PC Engine
Aicom
TurboGrafx-16
NEC Technologies
Developer:
Genre: Sports































Number of players: 1-2
Release Date RRP Code
PC Engine
JP
¥5,6005,600 AC89003
TurboGrafx-16
US
TGX020026

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|twitter:card=summary_large_image
|twitter:image:src=https://necretro.org/images/0/0c/TakinItToTheHoop_TG16_title.png
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This short article is in need of work. You can help NEC Retro by adding to it.


Takin' it to the Hoop, known as USA Pro Basketball (USAプロバスケットボール) in Japan, is a basketball game for the PC Engine and TurboGrafx-16.

Gameplay

Versions

Localised names

Also known as
Language Localised Name English Translation
English Takin' it to the Hoop Takin' it to the Hoop
Japanese USAプロバスケットボール USA Pro Basketball

Comparisons

Main article: Takin' it to the Hoop/Comparisons.

Production credits

  • PGM: Tsurumoku, Jun Yasuda, P. Okabe, Satoru Kinjyo
  • Design: Shigenori Hashimoto, Shigeo Nagatomi, Yoshimi Takasugi, Reiko Takano
  • Sound: Kiyoshi Yokoyama
  • Object: Studio Sambo, G-Son Ohtsuka
  • Director: Hideyuki Ishizuka
Source:
In-game credits


Magazine articles

Main article: Takin' it to the Hoop/Magazine articles.

Physical scans

PC Engine version

PC Engine, JP

TurboGrafx-16 version

TurboGrafx-16, US
TakinItToTheHoop TG16 US Box Back.jpgNospine.pngTakinItToTheHoop TG16 US Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
 ?
CRC32 1cad4b7f
MD5 63b5ffe340e140aa2b4b2c6c8635934b
SHA-1 62f3e0c56d22c015bea15fe04cd16fae380fefcd
256kB Card (JP)
TurboGrafx-16
 ?
CRC32 e9d51797
MD5 ffba5f3b04a2faf9a991e8fa3a5d4008
SHA-1 1f36230efde7025730c1a0dbf3aa47b887440ecd
256kB Card (US)

References


Takin' it to the Hoop

TakinItToTheHoop TG16 title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception