R-Type II
From NEC Retro
R-Type II | |||||||||||||||
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System(s): PC Engine, Virtual Console (Wii) | |||||||||||||||
Publisher: Hudson Soft | |||||||||||||||
Developer: Hudson Soft | |||||||||||||||
Licensor: Irem | |||||||||||||||
Developer(s) of original games: Irem | |||||||||||||||
Original system(s): Arcade boards | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1 | |||||||||||||||
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R-Type II (アール・タイプII) is a 1988 PC Engine release containing the last four stages of R-Type. The first half was provided through R-Type I, released by Hudson Soft a couple of months prior, and the two were combined for the TurboGrafx-16 R-Type release.
Contents
Story
The Bydo Empire, aliens from another dimensional plane, are preparing to invade Earth. The Earth Defense League has deployed the R-9, a top secret spacecraft, to counter-ambush the enemy in their own dimensional plane.
Gameplay
The game is a side-scrolling shoot-'em-up. It is the second of two halves of the same game. The player controls a small spacecraft called the R-9 and must navigate terrain and fight enemies using the various ship weapons. The R-9 moves in any direction with the D-Pad. The playfield is slightly taller than the viewable area, so the screen pans when the ship is near the top or bottom. It is equipped with a main gun, fired with Ⅱ. A more powerful gun called the Wave Cannon can be charged by holding Ⅱ. The Wave Cannon destroys larger enemies in fewer hits and can penetrate through multiple targets.
During the game, the player can obtain an auxiliary device called a Force (also called the "Power Pod" in the manual), which resembles a glowing orange ball. The Force appears after collecting a weapon upgrade and can be attached to the front or back of the R-9. It can be detached with Ⅰ to fly freely. Likewise, it can be called back to the R-9 with Ⅰ. The Force initially fires a pulse beam away from the ship when attached, but it can be upgraded by collecting another weapon upgrade to provide one of three different powerful weapons. It can be upgraded another time by collecting another weapon upgrade, which further empowers its weapon. When detached, the Force instead fires a secondary set of guns concurrently with the R-9's main gun, even if the Force is at a distance from the spacecraft. These guns fire directly up and down and at 45-degree angles up and down in front of it. Additionally, the Force is completely indestructible and therefore acts as a shield, neutralizing enemy fire from the back or the front of the R-9 (depending on where it is mounted) and destroying enemies that it contacts.
The R-9 is destroyed after taking a hit from an enemy or by colliding with terrain. The player starts over from a predetermined checkpoint without any power-ups after losing a life. If the player runs out of extra lives, the game ends, but it can be continued as long as the player has credits remaining. The player is awarded extra lives at 50,000, 200,000, 350,000, 500,000, and 700,000 points.
On the title screen, the player can press SELECT + RUN to enter a password to continue the game. This password is given after completing R-Type I. Likewise, after completing the last stage in R-Type II, the player is given a password that can be used to start the second loop of the game at a higher difficulty in R-Type I. Passwords contain the player's score, extra lives, and power-ups.
Items
POW Armor | |
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A battlefield delivery vessel that drops an item when it is destroyed. | |
Laser Reflecting Unit | |
Shoots three laser beams ahead of the Force, one straight ahead and two at 45-degree angles, which ricochet off surfaces that they hit. | |
Ring Laser Unit | |
Shoots tall, ring-like energy waves from the Force. | |
Ground Laser Unit | |
Shoots fireballs directly above and below the Force, which roll along terrain that they hit. | |
Speed Unit | |
Increases the movement speed of the R-9. | |
Twin Missile Unit | |
Arms the R-9's weapons with twin homing missiles. Missiles continue to fire while the R-9 is channeling its Wave Cannon. | |
Option | |
Supplements the R-9 with a protective power sphere, up to two. The first Option collected hovers above the ship, while the second Option hovers below. Options are invulnerable and can destroy enemies by touching them. They also fire pulse beams if the Ring Laser is equipped. | |
Force | |
Augments the R-9 with a Force, which provides support fire and can be attached to the front or rear of the spacecraft or fly freely alongside it. The Force flies in from the left side of the screen after collecting a weapon item. It can be leveled up twice by collecting further weapon items. |
Stages
Stage 5 | |
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Boss: Helmate | |
Stage 6 | |
Boss: Yashoo | |
Stage 7 | |
Boss: Blank | |
Stage 8 | |
Boss: Bydo | |
Versions
Compared to the arcade version, the PC Engine version scrolls vertically slightly because of the reduced screen size. It adds a boss for the sixth stage that is not present in any other version of the game.
Magazine articles
- Main article: R-Type II/Magazine articles.
Physical scans
NEC Retro Average | ||||||
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92 | |
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Based on 1 review |
PC Engine, JP |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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256kB | Card (JP) |
References
R-Type II | |
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Main page | Hidden content | Magazine articles
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R-Type games for NEC systems |
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R-Type (1988) | R-Type I (1988) | R-Type II (1988) | R-Type Complete CD (1991) |