Little Computer People
From NEC Retro
Revision as of 15:27, 21 March 2019 by Black Squirrel (talk | contribs)
Little Computer People | ||||||||||
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System(s): PC-8801 mkII SR | ||||||||||
Publisher: Pony Canyon | ||||||||||
Developer: Pony Canyon | ||||||||||
Genre: Simulation | ||||||||||
Number of players: 1 | ||||||||||
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Little Computer People (リトルコンピュータピープル) is a simulation game originally designed by Rich Gold and developed by David Crane for Activision. Originating on the Commodore 64, it was later ported to other systems, including the PC-8801 mkII SR.
Little Computer People is cited as being a source of inspiration for Will Wright's best-selling video game franchise, The Sims.
Gameplay
While there is some player interaction in Little Computer People, for the most part it is a simulation in which a computer person (which according to the game's lore, lives in your computer) walks around and interacts with a digital house provided by Activision's software.
Despite its name, there is only ever one person on screen, and with aesthetics, personality and name chosen at random. The house always has the same layout however, being a three storey building with various household objects that can be interacted with.
Players can communicate with the generated person and play simple games.
This PC-8801 mkII SR version differs from the original in that the person is always female (as opposed to the original game, where the person is always male).