Actions

Raiden

From NEC Retro

Revision as of 18:54, 3 April 2024 by SorachiJirachi (talk | contribs) (→‎Physical scans)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

n/a

  • TurboGrafx-16
  • PC Engine

Raiden TG16 US Title.png

Raiden PCE JP Title.png

Raiden
System(s): PC Engine, TurboGrafx-16
Publisher:
PC Engine
Hudson Soft
TurboGrafx-16
NEC Technologies
Developer:
Developer(s) of original games: Seibu Kaihatsu
Original system(s): Arcade boards
Genre: Shoot-'em-Up






























Number of players: 1
Release Date RRP Code
PC Engine
JP
¥7,2007,200 HC91049
TurboGrafx-16
US
TGX060075
Non-NEC versions

{{#seo:

|og:image=//retrocdn.net/images/d/d7/Raiden_TG16_US_Title.png
|og:site_name=NEC Retro
|title=Raiden
|twitter:card=summary_large_image
|twitter:image:src=//retrocdn.net/images/d/d7/Raiden_TG16_US_Title.png
}}

This short article is in need of work. You can help NEC Retro by adding to it.


Raiden (雷電) is a 1991 shoot-'em-up game for the PC Engine and TurboGrafx-16. It is a port of Seibu Kaihatsu's 1990 arcade shoot-'em-up.

A Super CD-ROM² version was later released as Super Raiden.

Story

In the year 2090, a species of alien lifeforms known as the Crystals has invaded Earth. The Crystals took control over most of Earth's military hardware to use in the invasion. In response, the world organization known as Vanquish Crystal Defense (VCD) develops the Fighting Thunder attack craft, a cutting-edge weapon based on Crystal technology. To survive against the invaders and fight back, VCD deploys Fighting Thunder as the only hope for humanity.

Gameplay

The game is a vertically scrolling shoot-'em-up. The player's aircraft is moved in any direction using the D-Pad, and shoots with . The ship's primary weapon can be either the Wide Shot, which starts as two parallel streams of bullets but grows into a large conical spreadshot as it is upgraded, or the Laser, a narrow but more powerful shot that grows in width as it is upgraded. The ship can also equip a subweapon, which is fired simultaneously with the primary weapon, by collecting a power-up. The subweapon is either shooting Nuclear Missiles, which deal high damage, or Homing Missiles, which are weaker but seek targets automatically. Collecting the power-up for the currently equipped weapon upgrades it, while collecting the power-up for the other weapon changes to it while keeping the weapon level the same. The ship also has a cache of bombs, which are deployed with . Bombs are limited in supply and do large area damage and neutralize enemy projectiles.

The ship is destroyed if it collides with an enemy or takes enemy fire. It respawns at a checkpoint with the base weapon, no subweapon, and the initial supply of three bombs if the player has lives left. The game ends if the player runs out of lives, but it can be continued as long as the player has continues remaining.

Items

Stages

Notavailable.svg

Stage 1 - The Battle Begins

Notavailable.svg

Stage 2 - The City of Wuz

Notavailable.svg

Stage 3 - Oceanus

Notavailable.svg

Stage 4 - The Alien Earth Base ZEN

Notavailable.svg

Stage 5 - The Enemy Outpost

Notavailable.svg

Stage 6 - Star Fighters

Notavailable.svg

Stage 7 - Space Station RIP

Notavailable.svg

Stage 8 - Armageddon

Magazine articles

Main article: Raiden/Magazine articles.

Physical scans

PC Engine version

PC Engine, JP
Raiden PCE JP Box Front.jpg
Cover

TurboGrafx-16 version

TurboGrafx-16, US

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
 ?
CRC32 850829f2
MD5 42a5e13cbfab0c54d30f8ca6831f62ed
SHA-1 cef25446294884053442a4214434d7d97319ddca
768kB Card (JP)
TurboGrafx-16
 ?
CRC32 bc59c31e
MD5 5d08e419351cf3ee85e6536070cbb94f
SHA-1 910e7346976b7a6e83ddb7e68b49d33ced9dbc2c
768kB Card (US)

References

Segaretro-round.svg
Sega Retro has more information related to Raiden Trad


Raiden

Raiden TG16 US Title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception