Difference between revisions of "Bobscreen"
From NEC Retro
Line 50: | Line 50: | ||
| 160 × 152 = 160,160,152,0,0,0,0 <!--NGPC--> | | 160 × 152 = 160,160,152,0,0,0,0 <!--NGPC--> | ||
| 256 × 212 = 256,283,212,0,0,0,0 <!-- MSX2 --> | | 256 × 212 = 256,283,212,0,0,0,0 <!-- MSX2 --> | ||
+ | | 192 × 184 = 192,245.333,184,0,0,0,0 <!-- RX-78 --> | ||
| 320 × 256 = 320,320,240,0,0,0,0 <!-- Amiga --> | | 320 × 256 = 320,320,240,0,0,0,0 <!-- Amiga --> | ||
| 304 × 224 = 304,320,224,0,0,0,0 <!-- Amiga --> | | 304 × 224 = 304,320,224,0,0,0,0 <!-- Amiga --> | ||
Line 146: | Line 147: | ||
|[[File:RabioLepus Arcade Title.png]] | |[[File:RabioLepus Arcade Title.png]] | ||
|{{bobscreen|RabioLepus Arcade Title.png}} | |{{bobscreen|RabioLepus Arcade Title.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|Cannon Ball RX-78 Title.png}}</nowiki> | ||
+ | |[[File:Cannon Ball RX-78 Title.png]] | ||
+ | |{{bobscreen|Cannon Ball RX-78 Title.png}} | ||
|} | |} | ||
[[Category:Breakout box templates]] | [[Category:Breakout box templates]] | ||
</noinclude> | </noinclude> |
Revision as of 05:36, 10 June 2024
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|BariBariDensetsu PCE title.png}}
returns
This is how the game appears on an actual PC Engine. The original image taken from an emulator is below:
Options
{{bobscreen|BariBariDensetsu PCE title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.