Difference between revisions of "Gomola Speed"
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Revision as of 21:06, 16 May 2022
Gomola Speed | ||||||||||
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System(s): PC Engine | ||||||||||
Publisher: UPL | ||||||||||
Developer: UPL | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help NEC Retro by adding to it.
Gomola Speed (ゴモラスピード) is an action game for the PC Engine.
Contents
Gameplay
The player controls the head of a snake like robotic being. They must gather all of the body parts in the level, then use that body to encircle all of the level's orange pellets, which opens up the exit. The player can drop a bomb out of the last body segment, which automatically draws nearby enemies toward it, but will hurt any part of the player that's within the range of the explosion. This only stuns enemies, though the player can then encircle them to temporarily eliminate them. In a few levels, the player is also given a laser that can be shot out of the front segment, which is used to fight bosses.
Production credits
- Game Design: Tsutomu Fuzisawa
- Software Design: Toshio Arai
- Chracter Design: Tsutomu Fuzisawa, SIN
- Background Design: Miho Urushibara
- Sound Effect: Yoshio Nagashima
- Special Thanks: Mutsuo Kaneko, Kinya Aoyama, Itsam Matarca, M・A・D Yuki, Ma-X Terui, Minoru Tomizawa, Nobuyuki Narita, Shiho Sasaki
Magazine articles
- Main article: Gomola Speed/Magazine articles.
Physical scans
PC Engine, JP |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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384kB | Card (JP) |
References
Gomola Speed | |
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Main page | Maps | Passwords | Hidden content | Magazine articles | Reception
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