Gomola Speed

From NEC Retro

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GomolaSpeed title.png
Gomola Speed
Publisher: UPL
System(s): PC Engine
Genre: Action

Number of players: 1
Release Date RRP Code
PC Engine
¥6,700 UP02002


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Gomola Speed (ゴモラスピード) is an action game for the PC Engine. The player controls the head of a snake like robotic being. They must gather all of the body parts in the level, then use that body to encircle all of the level's orange pellets, which opens up the exit. The player can drop a bomb out of the last body segment, which automatically draws nearby enemies toward it, but will hurt any part of the player that's within the range of the explosion. This only stuns enemies, though the player can then encircle them to temporarily eliminate them. In a few levels, the player is also given a laser that can be shot out of the front segment, which is used to fight bosses.

Production credits

  • Game Design: Tsutomu Fuzisawa
  • Software Design: Toshio Arai
  • Chracter Design: Tsutomu Fuzisawa, SIN
  • Background Design: Miho Urushibara
  • Sound Effect: Yoshio Nagashima
  • Special Thanks: Mutsuo Kaneko, Kinya Aoyama, Itsam Matarca, M・A・D Yuki, Ma-X Terui, Minoru Tomizawa, Nobuyuki Narita, Shiho Sasaki
Source: In-game credits (JP)

Magazine articles

Main article: Gomola Speed/Magazine articles.

Physical scans

PC Engine, JP
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GomolaSpeed PCE HuCard JP Manual.pdf

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 9A353AFD
MD5 1E0CAD9F5A6633227225D885C09B5F43
SHA-1 38DD1BC9968D65119BFB638FB197BA45D7784CFC
393,216 Card (JP)