Difference between revisions of "PC-FX"
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− | The PC-FX was considered by the Japanese public to be an expensive and underpowered system. Its lack of native 3D capabilities put it at a disadvantage against the [[sega:Sega Saturn|Sega Saturn]] and Sony's PlayStation which had debuted in the same holiday season, and the console was largely shunned by third-party developers. Only a hundred thousand units were produced as opposed to the millions of PC Engines, and the system did not leave Japan in any form, with even NEC citing price as a concern in Western markets. | + | The PC-FX was considered by the Japanese public to be an expensive and underpowered system. Its lack of native 3D capabilities put it at a disadvantage against the [[sega:Sega Saturn|Sega Saturn]] and Sony's PlayStation which had debuted in the same holiday season, and the console was largely shunned by third-party developers as a result. Only a hundred thousand units were produced as opposed to the millions of PC Engines, and the system did not leave Japan in any form, with even NEC citing price as a concern in Western markets. |
In early 1998 the console was discontinued, and NEC effectively left the home console business. | In early 1998 the console was discontinued, and NEC effectively left the home console business. | ||
[[Category:PC-FX| ]] | [[Category:PC-FX| ]] |
Revision as of 15:50, 16 September 2015
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This short article is in need of work. You can help NEC Retro by adding to it.
The PC-FX (ピーシー エフエックス) is a video game console created by NEC as a successor to the PC Engine and its many add-ons and derivatives. After a protracted development timeline, it was released in Japan in December 1994.
Hardware
The PC-FX stands as a curious mid-point between traditional early-90s video game consoles and desktop computers (of which NEC already had a healthy stake in with the PC-9800 series line). It resembles a typical upright (albeit smaller) mid-90s PC, however is designed to play video games shipped on CD-ROMs with a traditional, six-button controller - the FX-Pad.
The CD drive is located on the top of the unit (a design also witnessed in the PC-98 SOMETHING), and the console is designed to be expandable. No keyboard was ever manufactured for the PC-FX, meaning it was never suited to traditional office software such as word processing, but a mouse was created in the form of the FX-Mou, primarily used for strategy games.
Technical Specifications
History
Development
Release
Legacy
The PC-FX was considered by the Japanese public to be an expensive and underpowered system. Its lack of native 3D capabilities put it at a disadvantage against the Sega Saturn and Sony's PlayStation which had debuted in the same holiday season, and the console was largely shunned by third-party developers as a result. Only a hundred thousand units were produced as opposed to the millions of PC Engines, and the system did not leave Japan in any form, with even NEC citing price as a concern in Western markets.
In early 1998 the console was discontinued, and NEC effectively left the home console business.