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Difference between revisions of "Energy"

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| publisher=[[Masaya]]
 
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| developer=[[NCS]]
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| originaldeveloper=[[Quasar Soft]]
 
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| system=[[PC Engine]]
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| players=1
 
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| genre=Action
 
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| pce_date_jp=1989-04-19
 
| pce_code_jp=NCS89005
 
| pce_code_jp=NCS89005
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| pce_rrp_jp=5,200
 
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{{sub-stub}}'''''{{PAGENAME}}'''''  
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{{stub}}'''''{{PAGENAME}}''''' (エナジー) is a vaguely Metroidvania-style action game for the [[PC Engine]]. It is a port of the [[PC-8801 mkII SR]] game ''[[Ashe]]''.
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==Gameplay==
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While the game does require the player to go back and forth across the map to go to places they couldn't before with new items, there's very little that can be done out of order. The many flaws of this game, such as the fact that bosses can keep firing at the player for several seconds after they've killed them, that locked doors pop up long after they should have and disappear in a similarly delayed time, and that the screen-by-screen, ''Zelda''-like scrolling is bizarrely slow have caused this game to have a reputation of one of the worst games on the PC Engine platform.
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An English fan translation patch exists that also speeds up the scrolling to a tolerable speed.
  
 
==Magazine articles==
 
==Magazine articles==
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==Physical scans==
 
==Physical scans==
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{{Scanbox
 
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}}
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==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|PCE|sha1=8A43AC4F92CF6715E95B607C75E5C9E43B1C7575|md5=B928568FD7258F90B5AC410C7F65C48C|crc32=CA68FF21|size=256kB|date= |source=Card (JP)|comments=|quality=}}
 
}}
 
}}
  
 
==References==
 
==References==
<references />
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<references/>
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{{EnergyOmni}}

Latest revision as of 00:46, 5 May 2023

n/a

Energy PCE JP SStitle.png

Energy
System(s): PC Engine
Publisher: Masaya
Developer:
Genre: Action































Number of players: 1
Release Date RRP Code
PC Engine
JP
¥5,2005,200 NCS89005

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This short article is in need of work. You can help NEC Retro by adding to it.


Energy (エナジー) is a vaguely Metroidvania-style action game for the PC Engine. It is a port of the PC-8801 mkII SR game Ashe.

Gameplay

While the game does require the player to go back and forth across the map to go to places they couldn't before with new items, there's very little that can be done out of order. The many flaws of this game, such as the fact that bosses can keep firing at the player for several seconds after they've killed them, that locked doors pop up long after they should have and disappear in a similarly delayed time, and that the screen-by-screen, Zelda-like scrolling is bizarrely slow have caused this game to have a reputation of one of the worst games on the PC Engine platform.

An English fan translation patch exists that also speeds up the scrolling to a tolerable speed.

Magazine articles

Main article: Energy/Magazine articles.

Physical scans

PC Engine, JP

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
 ?
CRC32 ca68ff21
MD5 b928568fd7258f90b5ac410c7f65c48c
SHA-1 8a43ac4f92cf6715e95b607c75e5c9e43b1c7575
256kB Card (JP)

References


Energy

Energy PCE JP SStitle.png

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