Difference between revisions of "Code2Format"
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|STEAMOSX=Steam OS X | |STEAMOSX=Steam OS X | ||
|STEAMLINUX=Steam Linux | |STEAMLINUX=Steam Linux | ||
+ | |PROJECTEGG=Project EGG | ||
|VC=Wii Virtual Console | |VC=Wii Virtual Console | ||
|VC3DS=Nintendo 3DS Virtual Console | |VC3DS=Nintendo 3DS Virtual Console | ||
|VCWIIU=Wii U Virtual Console | |VCWIIU=Wii U Virtual Console | ||
+ | |||
+ | |J2ME=Java 2, Micro Edition | ||
+ | |POCKETPC | ||
+ | |PocketPC=Pocket PC | ||
+ | |iOS=iOS | ||
+ | |ANDROID=Android | ||
|?? | |?? | ||
}}<noinclude>{{TODO}} | }}<noinclude>{{TODO}} |
Latest revision as of 09:05, 9 October 2024
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This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed. |
Template for converting codes to formats.
{{Code2Format|PCE}}
PC Engine
For a list of working codes, see Sega Retro:Format codes.