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Difference between revisions of "Cotton: Fantastic Night Dreams"

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| players=1
 
| players=1
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
| languages={{LanguageList|jp|ch|en}}
+
| languages={{LanguageList|jp|cn|en}}
 
| releases={{releasesCD
 
| releases={{releasesCD
 
| scd_date_jp=1993-02-12
 
| scd_date_jp=1993-02-12
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| otherformats={{NonNEC|Arcade|NGPC|X68}}
 
| otherformats={{NonNEC|Arcade|NGPC|X68}}
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' is an arcade "cute-'em-up" that was brought to [[Super CD-ROM²]] hardware.
+
'''''{{PAGENAME}}''''' is an arcade "cute-'em-up" that was brought to [[Super CD-ROM²]] hardware.
 +
 
 +
==Story==
 +
{{ScreenThumb|Cotton SCDROM2, Introduction.png|width=200|Introduction}}
 +
In the mystical land of Fairyland, an evil mist has appeared and thrown the Prism of Light out of order. This has covered the world in darkness and agitated the people of the land, who are unsure if they will ever again see the morning.
 +
 
 +
A fairy named Silk comes across the young witch Cotton, who is obsessed with the magical candy called Willow. She begs Cotton for help in restoring light to the world. Cotton is initially dismissive but is eager to help once she learns that she can obtain Willows by defeating the boss of the evils.
 +
 
 +
==Gameplay==
 +
{{ScreenThumb|Cotton SCDROM2, Tea Time.png|width=200|Tea Time}}
 +
The game is a side-scrolling shoot-'em-up game where players assume the role of a young witch named Cotton who rides her broom through a series of stages in a magical haunted kingdom on a quest to vanquish evil and obtain her Willow candy. Players must blast various monsters and avoid being shot while collecting crystal power-ups to enhance Cotton's firepower and unleash powerful magic spells on enemies.
 +
 
 +
Cotton moves in any direction using the D-Pad. She shoots her forward-facing shot with {{II}} and drops bombs toward the ground with {{I}}. Both weapons are unlimited, but they cannot be used simultaneously. Additional fairies can be rescued by shooting the fairy statues that sometimes appear in the stages. Holding {{I}} causes the fairies to fly around Cotton; when the button is released, the fairies quickly fly away and attack an enemy. Fairies latch onto enemies and attack them until they are destroyed.
 +
 
 +
On the bottom of the screen is an experience gauge, which is increased by destroying enemies (with larger enemies awarding more experience) or collecting yellow or orange crystals. When the gauge fills, the power level of Cotton's main shot is increased, up to ten levels (indicated by diamonds beside the gauge). Bombs are leveled up separately, up to five times, by collecting items. Initially, only one bomb can be dropped at a time, but the first upgrade allows a second bomb to be dropped and the second upgrade allows a third bomb to be dropped. The remaining upgrades replace one, two, and then all of the bombs with red bombs, which roll along the ground after dropped.
 +
 
 +
Yellow crystals are sometimes dropped by defeated enemies and fall to the ground, but they float in the air while being shot. Shooting crystals also changes their color: red or blue crystals give Cotton access to special elemental spells, which are limited and appear in the bottom of the screen, and orange crystals award more experience than yellow. Up to six elemental magic items can be held in reserve at a time. Cotton can fire an elemental shot by holding {{II}} to charge the attack and then releasing the button. Cotton is momentarily invulnerable while casting a spell. The fairies can perform a different elemental spell if the player charges {{II}}+{{I}}.
 +
 
 +
Cotton has a limited number of lives, depicted by brooms in the bottom-left corner of the screen. She loses a life if she is hit by an enemy, but touching terrain does not harm her. When she loses a life, a fairy explodes and destroys all on-screen enemies. Cotton respawns in place after a moment if the player has extra lives remaining, but her weapon power is halved in level and her bomb level is reset to baseline. Extra lives are awarded at certain points thresholds. The maximum weapon level can only be obtained by never losing a life. If the player runs out of lives, the game ends, but it can be continued a limited number of times. The player can choose the number of starting lives (between 1 and 5) before starting the game by pressing {{Select}} at the title screen.
 +
 
 +
After completing the game once, the player can play it again from the beginning with an increased difficulty.
 +
 
 +
===Magical abilities===
 +
{{InfoTable|imagewidths=256|
 +
{{InfoRow
 +
| title=Red Magic
 +
| screenshot=Cotton SCDROM2, Special Weapons, Red Cotton.png
 +
| screenshot2=Cotton SCDROM2, Special Weapons, Red Fairy.png
 +
| tabs=yes
 +
| desc=Cotton's ability summons a fire dragon that sweeps across the screen, destroying enemies in its path. The fairy ability causes all of the fairies to ignite, then seek and destroy targets.
 +
}}
 +
{{InfoRow
 +
| title=Blue Magic
 +
| screenshot=Cotton SCDROM2, Special Weapons, Blue Cotton.png
 +
| screenshot2=Cotton SCDROM2, Special Weapons, Blue Fairy.png
 +
| tabs=yes
 +
| desc=Cotton's ability fires a blast of lightning across the screen that lasts for several seconds. The fairy ability encases Cotton in a protective bubble that renders her temporarily invulnerable. The bubble dissipates after a short duration or after contacting an enemy (which damages the enemy).
 +
}}
 +
}}
 +
 
 +
===Items===
 +
Items are dropped by destroyed enemies or brought by flying urns.
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Urn
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=32 | crop_height=28 | crop_x=48 | crop_y=56}}
 +
| desc=If these monsters are shot but not destroyed, they fly away and return with an item.
 +
}}
 +
{{InfoRow
 +
| title=Fairy Statue
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=32 | crop_height=56 | crop_x=48 | crop_y=0}}
 +
| desc=Urns sometimes carry fairy statues. If they are shot, the fairy unfreezes and the urn changes to a bonus item. The fairy joins Cotton, following her and attacking enemies. Up to 6 fairies can follow Cotton at a time.
 +
}}
 +
{{InfoRow
 +
| title=Acorn
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=48}}
 +
| desc=Dropped by fairies when they are rescued. These items can be collected for bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Bomb Upgrade
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=48}}
 +
| desc=Upgrades Cotton's bombs by 1 level.
 +
}}
 +
{{InfoRow
 +
| title=Double Bomb Upgrade
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=16 | crop_height=32 | crop_x=32 | crop_y=48}}
 +
| desc=Upgrades Cotton's bombs by 2 levels.
 +
}}
 +
{{InfoRow
 +
| title=Tea
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=64}}
 +
| sprite2={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=64}}
 +
| desc=Appears at the end of the stage after defeating the boss. Awards bonus points when collected.
 +
}}
 +
{{InfoRow
 +
| title=Crystal
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=8 | crop_height=24 | crop_x=0 | crop_y=0}}
 +
| sprite2={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=8 | crop_height=24 | crop_x=8 | crop_y=0}}
 +
| sprite3={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=8 | crop_height=24 | crop_x=16 | crop_y=0}}
 +
| sprite4={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=8 | crop_height=24 | crop_x=24 | crop_y=0}}
 +
| desc=The yellow and orange crystals provide bonus experience (with orange crystals awarding more experience than yellow). The red and blue crystals give Cotton another stock of elemental magic. Shooting a crystal changes its color.
 +
}}
 +
{{InfoRow
 +
| title=Fat Crystal
 +
| sprite={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=12 | crop_height=24 | crop_x=0 | crop_y=24}}
 +
| sprite2={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=12 | crop_height=24 | crop_x=12 | crop_y=24}}
 +
| sprite3={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=12 | crop_height=24 | crop_x=24 | crop_y=24}}
 +
| sprite4={{sprite | Cotton SCDROM2, Items.png | 2 | crop_width=12 | crop_height=24 | crop_x=36 | crop_y=24}}
 +
| desc=The yellow and orange crystals provide bonus experience (with orange crystals awarding more experience than yellow). The red and blue crystals give Cotton two stocks of elemental magic. Shooting a crystal changes its color.
 +
}}
 +
}}
 +
 
 +
===Stages===
 +
{{InfoTable|imagewidths=256|
 +
{{InfoRow
 +
| title=Town Outskirts
 +
| screenshot=Cotton SCDROM2, Stage 1-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 1-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 1-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 1-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Forest Graveyard
 +
| screenshot=Cotton SCDROM2, Stage 2-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 2-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 2-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 2-4.png
 +
| screenshot5=Cotton SCDROM2, Stage 2-5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Island in the Sky
 +
| screenshot=Cotton SCDROM2, Stage 3-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 3-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 3-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 3-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Inside the Temple
 +
| screenshot=Cotton SCDROM2, Stage 4-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 4-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 4-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 4-4.png
 +
| screenshot5=Cotton SCDROM2, Stage 4-5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Underground Waterway
 +
| screenshot=Cotton SCDROM2, Stage 5-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 5-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 5-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 5-4.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Lava Cave
 +
| screenshot=Cotton SCDROM2, Stage 6-1.png
 +
| screenshot2=Cotton SCDROM2, Stage 6-2.png
 +
| screenshot3=Cotton SCDROM2, Stage 6-3.png
 +
| screenshot4=Cotton SCDROM2, Stage 6-4.png
 +
| screenshot5=Cotton SCDROM2, Stage 6-5.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cave Exit
 +
| screenshot=Cotton SCDROM2, Stage 7.png
 +
| desc=The last stage consists solely of a fight against the final boss, Wool.
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
Line 49: Line 205:
 
{{romtable|
 
{{romtable|
 
{{rom|SCDROM2|sha1=|md5=|crc32=|size=|date=|source=CD-ROM (JP)|comments=|quality=}}
 
{{rom|SCDROM2|sha1=|md5=|crc32=|size=|date=|source=CD-ROM (JP)|comments=|quality=}}
{{rom|SCDROM2|sha1=|md5=|crc32=|size=|date=|source=CD (US)|comments=|icon=|quality=|prototype=|protoname=}}
+
{{rom|SCDROM2|sha1=|md5=|crc32=|size=|date=|source=CD-ROM (US)|comments=|quality=}}
 
}}
 
}}
  

Latest revision as of 23:54, 31 July 2024

n/a

Cotton SCDROM2 Title.png

Cotton: Fantastic Night Dreams
System(s): Super CD-ROM²
Publisher: Turbo Technologies Inc. (US), Hudson Soft (JP)
Developer:
Original system(s): Arcade (Sega System 16)
Genre: Shoot-'em-Up






























Number of players: 1
Official in-game languages:
  • 日本語
  • 中文
  • English
  • Release Date RRP Code
    Super CD-ROM²
    JP
    HCD3043
    Super CD-ROM²
    US
    TGXCD1038
    Non-NEC versions
    Arcade
    Arcade
    Neo Geo Pocket Color
    Neo Geo Pocket Color
    X68000
    X68000

    {{#seo:

    |og:image=//retrocdn.net/images/b/bb/Cotton_SCDROM2_Title.png
    |og:site_name=NEC Retro
    |title=Cotton: Fantastic Night Dreams
    |twitter:card=summary_large_image
    |twitter:image:src=//retrocdn.net/images/b/bb/Cotton_SCDROM2_Title.png
    
    }}

    Cotton: Fantastic Night Dreams is an arcade "cute-'em-up" that was brought to Super CD-ROM² hardware.

    Story

    Cotton SCDROM2, Introduction.png

    Introduction

    In the mystical land of Fairyland, an evil mist has appeared and thrown the Prism of Light out of order. This has covered the world in darkness and agitated the people of the land, who are unsure if they will ever again see the morning.

    A fairy named Silk comes across the young witch Cotton, who is obsessed with the magical candy called Willow. She begs Cotton for help in restoring light to the world. Cotton is initially dismissive but is eager to help once she learns that she can obtain Willows by defeating the boss of the evils.

    Gameplay

    Cotton SCDROM2, Tea Time.png

    Tea Time

    The game is a side-scrolling shoot-'em-up game where players assume the role of a young witch named Cotton who rides her broom through a series of stages in a magical haunted kingdom on a quest to vanquish evil and obtain her Willow candy. Players must blast various monsters and avoid being shot while collecting crystal power-ups to enhance Cotton's firepower and unleash powerful magic spells on enemies.

    Cotton moves in any direction using the D-Pad. She shoots her forward-facing shot with and drops bombs toward the ground with . Both weapons are unlimited, but they cannot be used simultaneously. Additional fairies can be rescued by shooting the fairy statues that sometimes appear in the stages. Holding causes the fairies to fly around Cotton; when the button is released, the fairies quickly fly away and attack an enemy. Fairies latch onto enemies and attack them until they are destroyed.

    On the bottom of the screen is an experience gauge, which is increased by destroying enemies (with larger enemies awarding more experience) or collecting yellow or orange crystals. When the gauge fills, the power level of Cotton's main shot is increased, up to ten levels (indicated by diamonds beside the gauge). Bombs are leveled up separately, up to five times, by collecting items. Initially, only one bomb can be dropped at a time, but the first upgrade allows a second bomb to be dropped and the second upgrade allows a third bomb to be dropped. The remaining upgrades replace one, two, and then all of the bombs with red bombs, which roll along the ground after dropped.

    Yellow crystals are sometimes dropped by defeated enemies and fall to the ground, but they float in the air while being shot. Shooting crystals also changes their color: red or blue crystals give Cotton access to special elemental spells, which are limited and appear in the bottom of the screen, and orange crystals award more experience than yellow. Up to six elemental magic items can be held in reserve at a time. Cotton can fire an elemental shot by holding to charge the attack and then releasing the button. Cotton is momentarily invulnerable while casting a spell. The fairies can perform a different elemental spell if the player charges +.

    Cotton has a limited number of lives, depicted by brooms in the bottom-left corner of the screen. She loses a life if she is hit by an enemy, but touching terrain does not harm her. When she loses a life, a fairy explodes and destroys all on-screen enemies. Cotton respawns in place after a moment if the player has extra lives remaining, but her weapon power is halved in level and her bomb level is reset to baseline. Extra lives are awarded at certain points thresholds. The maximum weapon level can only be obtained by never losing a life. If the player runs out of lives, the game ends, but it can be continued a limited number of times. The player can choose the number of starting lives (between 1 and 5) before starting the game by pressing  SELECT  at the title screen.

    After completing the game once, the player can play it again from the beginning with an increased difficulty.

    Magical abilities

    Cotton SCDROM2, Special Weapons, Red Cotton.png

    Cotton SCDROM2, Special Weapons, Red Fairy.png

    • Cotton SCDROM2, Special Weapons, Red Cotton.png

    • Cotton SCDROM2, Special Weapons, Red Fairy.png

    Red Magic
    Cotton's ability summons a fire dragon that sweeps across the screen, destroying enemies in its path. The fairy ability causes all of the fairies to ignite, then seek and destroy targets.

    Cotton SCDROM2, Special Weapons, Blue Cotton.png

    Cotton SCDROM2, Special Weapons, Blue Fairy.png

    • Cotton SCDROM2, Special Weapons, Blue Cotton.png

    • Cotton SCDROM2, Special Weapons, Blue Fairy.png

    Blue Magic
    Cotton's ability fires a blast of lightning across the screen that lasts for several seconds. The fairy ability encases Cotton in a protective bubble that renders her temporarily invulnerable. The bubble dissipates after a short duration or after contacting an enemy (which damages the enemy).

    Items

    Items are dropped by destroyed enemies or brought by flying urns.

    Cotton SCDROM2, Items.png
    Urn
    If these monsters are shot but not destroyed, they fly away and return with an item.
    Cotton SCDROM2, Items.png
    Fairy Statue
    Urns sometimes carry fairy statues. If they are shot, the fairy unfreezes and the urn changes to a bonus item. The fairy joins Cotton, following her and attacking enemies. Up to 6 fairies can follow Cotton at a time.
    Cotton SCDROM2, Items.png
    Acorn
    Dropped by fairies when they are rescued. These items can be collected for bonus points.
    Cotton SCDROM2, Items.png
    Bomb Upgrade
    Upgrades Cotton's bombs by 1 level.
    Cotton SCDROM2, Items.png
    Double Bomb Upgrade
    Upgrades Cotton's bombs by 2 levels.
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Tea
    Appears at the end of the stage after defeating the boss. Awards bonus points when collected.
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Crystal
    The yellow and orange crystals provide bonus experience (with orange crystals awarding more experience than yellow). The red and blue crystals give Cotton another stock of elemental magic. Shooting a crystal changes its color.
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Cotton SCDROM2, Items.png
    Fat Crystal
    The yellow and orange crystals provide bonus experience (with orange crystals awarding more experience than yellow). The red and blue crystals give Cotton two stocks of elemental magic. Shooting a crystal changes its color.

    Stages

    Cotton SCDROM2, Stage 1-1.png

    Cotton SCDROM2, Stage 1-2.png

    Cotton SCDROM2, Stage 1-3.png

    Cotton SCDROM2, Stage 1-4.png

    • Cotton SCDROM2, Stage 1-1.png

    • Cotton SCDROM2, Stage 1-2.png

    • Cotton SCDROM2, Stage 1-3.png

    • Cotton SCDROM2, Stage 1-4.png

    Town Outskirts

    Cotton SCDROM2, Stage 2-1.png

    Cotton SCDROM2, Stage 2-2.png

    Cotton SCDROM2, Stage 2-3.png

    Cotton SCDROM2, Stage 2-4.png

    Cotton SCDROM2, Stage 2-5.png

    • Cotton SCDROM2, Stage 2-1.png

    • Cotton SCDROM2, Stage 2-2.png

    • Cotton SCDROM2, Stage 2-3.png

    • Cotton SCDROM2, Stage 2-4.png

    • Cotton SCDROM2, Stage 2-5.png

    Forest Graveyard

    Cotton SCDROM2, Stage 3-1.png

    Cotton SCDROM2, Stage 3-2.png

    Cotton SCDROM2, Stage 3-3.png

    Cotton SCDROM2, Stage 3-4.png

    • Cotton SCDROM2, Stage 3-1.png

    • Cotton SCDROM2, Stage 3-2.png

    • Cotton SCDROM2, Stage 3-3.png

    • Cotton SCDROM2, Stage 3-4.png

    Island in the Sky

    Cotton SCDROM2, Stage 4-1.png

    Cotton SCDROM2, Stage 4-2.png

    Cotton SCDROM2, Stage 4-3.png

    Cotton SCDROM2, Stage 4-4.png

    Cotton SCDROM2, Stage 4-5.png

    • Cotton SCDROM2, Stage 4-1.png

    • Cotton SCDROM2, Stage 4-2.png

    • Cotton SCDROM2, Stage 4-3.png

    • Cotton SCDROM2, Stage 4-4.png

    • Cotton SCDROM2, Stage 4-5.png

    Inside the Temple

    Cotton SCDROM2, Stage 5-1.png

    Cotton SCDROM2, Stage 5-2.png

    Cotton SCDROM2, Stage 5-3.png

    Cotton SCDROM2, Stage 5-4.png

    • Cotton SCDROM2, Stage 5-1.png

    • Cotton SCDROM2, Stage 5-2.png

    • Cotton SCDROM2, Stage 5-3.png

    • Cotton SCDROM2, Stage 5-4.png

    Underground Waterway

    Cotton SCDROM2, Stage 6-1.png

    Cotton SCDROM2, Stage 6-2.png

    Cotton SCDROM2, Stage 6-3.png

    Cotton SCDROM2, Stage 6-4.png

    Cotton SCDROM2, Stage 6-5.png

    • Cotton SCDROM2, Stage 6-1.png

    • Cotton SCDROM2, Stage 6-2.png

    • Cotton SCDROM2, Stage 6-3.png

    • Cotton SCDROM2, Stage 6-4.png

    • Cotton SCDROM2, Stage 6-5.png

    Lava Cave

    Cotton SCDROM2, Stage 7.png

    Cave Exit
    The last stage consists solely of a fight against the final boss, Wool.

    Magazine articles

    Main article: Cotton: Fantastic Night Dreams/Magazine articles.

    Physical scans

    NEC Retro Average 
    Publication Score Source
    90 №141, p90[2]
    Super CD-ROM²
    90
    Based on
    1 review

    Super CD-ROM², JP
    Cotton SCDROM2 JP Box Back.jpgCotton SCDROM2 JP Box Front.jpg
    Cover
    Cotton SCDROM2 JP Disc.jpg
    Disc
    Super CD-ROM², US

    Technical information

    ROM dump status

    System Hash Size Build Date Source Comments
    Super CD-ROM²
     ?
    CRC32
    MD5
    SHA-1
    CD-ROM (JP)
    Super CD-ROM²
     ?
    CRC32
    MD5
    SHA-1
    CD-ROM (US)

    References

    Segaretro-round.svg
    Sega Retro has more information related to Cotton: Fantastic Night Dreams


    Cotton: Fantastic Night Dreams

    Cotton SCDROM2 Title.png

    Main page | Comparisons | Hidden content | Magazine articles | Reception | Compatibility