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Difference between revisions of "Shockman"

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| tab2=PC Engine
 
| tab2=PC Engine
 
| publisher=[[NCS]] {{company|[[Hudson Soft]]|system=VC}} {{company|[[Extreme]]|system=VCWiiU|region=JP}} {{company|[[Konami]]|system=VCWiiU|region=US}}
 
| publisher=[[NCS]] {{company|[[Hudson Soft]]|system=VC}} {{company|[[Extreme]]|system=VCWiiU|region=JP}} {{company|[[Konami]]|system=VCWiiU|region=US}}
| developer=[[Winds Corp]]
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| developer={{company|[[Winds]]{{ref|https://web.archive.org/web/20031127164438/http://www.winds-net.co.jp:80/development.html}}|system=PCE}}
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| distributor={{company|[[Turbo Technologies, Inc.]]|system=TG16}}
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U)
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U)
 
| players=1-2
 
| players=1-2
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}}
 
}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''', known as '''''Kaizou Chounin Shubibinman 2: Aratanaru Teki''''' (改造町人 シュビビンマン2 ―新たなる敵―) in Japan, is an action game for the [[PC Engine]] and [[TurboGrafx-16]].
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{{stub}}'''''{{PAGENAME}}''''', known as '''''Kaizou Chounin Shubibinman 2: Aratanaru Teki''''' (改造町人 シュビビンマン2 ―新たなる敵―) in Japan, is an action game for the [[PC Engine]] and [[TurboGrafx-16]] and a sequel to ''[[Kaizou Choujin Shubibinman]]''.
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 +
==Story==
 +
 
 +
==Gameplay==
 +
 
 +
==Versions==
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===Localised names===
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{{aka
 +
| en_name=Shockman
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| jp_name=改造町人 シュビビンマン2 ―新たなる敵―
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| jp_trans=Kaizou Chounin Shubibinman 2: Aratanaru Teki
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}}
  
 
==Production credits==
 
==Production credits==
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| card=
 
| card=
 
| cardback=
 
| cardback=
| manual=
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| manual=Shockman TG16 US Manual.pdf
 
| jewelcase=
 
| jewelcase=
 
| jewelcasefront=
 
| jewelcasefront=
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===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|PCE|sha1=9C6FC53A92ADEAD994D9B44AFA92F34EEBEE05BB|md5=503EF03F5B4F2A490AB975F5BE4BC896|crc32=109BA474|size=512kB|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
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{{rom|PCE|sha1=9C6FC53A92ADEAD994D9B44AFA92F34EEBEE05BB|md5=503EF03F5B4F2A490AB975F5BE4BC896|crc32=109BA474|size=512kB|date= |source=Card (JP)|comments=|quality=good}}
{{rom|TG16|sha1=F3E0F9546AFE257748496A652F138DBC318BED05|md5=57C888F4AF792DC4588A2F9DBEBEA31A|crc32=2774462C|size=512kB|date= |source=Card (US)|comments=|quality=good|prototype=no}}
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{{rom|TG16|sha1=F3E0F9546AFE257748496A652F138DBC318BED05|md5=57C888F4AF792DC4588A2F9DBEBEA31A|crc32=2774462C|size=512kB|date= |source=Card (US)|comments=|quality=good}}
 
}}
 
}}
  

Latest revision as of 10:13, 7 October 2024

n/a

  • TurboGrafx-16
  • PC Engine

Shockman TG16 title.png

KCS2AT PCE JP Title.png

Shockman
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U)
Publisher: NCS
Wii Virtual Console
Hudson Soft
Wii U Virtual Console
Extreme (JP)
Wii U Virtual Console
Konami (US)
Developer:
Distributor:
TurboGrafx-16
Turbo Technologies, Inc.
Genre: Action































Number of players: 1-2
Release Date RRP Code
PC Engine
JP
¥6,6006,600 NCS91001
TurboGrafx-16
US
TGX040087
Wii Virtual Console
JP
600pts600
CERO: A
Wii Virtual Console
US
600pts600
ESRB: Everyone
Wii Virtual Console
EU
600pts600
PEGI: 7+
Wii Virtual Console
AU
600pts600
OFLC: General (G)
Wii U Virtual Console
JP
¥581 (628)628i[4]
CERO: A
Wii U Virtual Console
US
$5.995.99[5]
ESRB: Everyone
Wii U Virtual Console
EU
€5.995.99[3]
PEGI: 7+
Wii U Virtual Console
DE
€5.995.99[6]
USK: 6
Wii U Virtual Console
UK
£5.395.39[7]
PEGI: 7+

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Shockman, known as Kaizou Chounin Shubibinman 2: Aratanaru Teki (改造町人 シュビビンマン2 ―新たなる敵―) in Japan, is an action game for the PC Engine and TurboGrafx-16 and a sequel to Kaizou Choujin Shubibinman.

Story

Gameplay

Versions

Localised names

Also known as
Language Localised Name English Translation
English Shockman Shockman
Japanese 改造町人 シュビビンマン2 ―新たなる敵― Kaizou Chounin Shubibinman 2: Aratanaru Teki

Production credits

  • Enemy Design
    • Dork: M.Takahashi
    • Yunohe: K.Fukuyama
    • Gold Face: D.Miura
    • Koujinin Robo: A.Okamoto
    • Chuba Ring: T.Jouto
    • Ninrya: T.Nakatani
  • Cast
    • Tasuke: T.Kashiwakura
    • Kyapiko: E.Fuji
  • Producer: T.Tsuchida
  • Assistant Producer: N.Yonesaka
  • Director: K.Umeki
  • Game Designer: T.Saitou
  • Scenario Writer: Sou Urabe
  • Chief Programmer: Y.Orihara
  • Programmer: M.Gotou, Wao.Wao
  • Graphic designer: Sou Urabe, T.Saitou
  • Music Composer: K.Hayama
  • Special Thanks: Kadokawa Media Office, M.Arimura, Y.Higuchi, K.Yamamoto
  • Thanks to: S.Naccai, J.Hayashida, E.Koyama, K.Kobayashi, N.Kawakami, S.Matsuzawa
  • Executive Producer: Y.Shirakura
Copyright NCS Corp 1991
  • Created by: Winds Corp
Source:
In-game credits (JP)

Magazine articles

Main article: Shockman/Magazine articles.

Physical scans

PC Engine version

TurboGrafx-16 version

TurboGrafx-16, US

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 109ba474
MD5 503ef03f5b4f2a490ab975f5be4bc896
SHA-1 9c6fc53a92adead994d9b44afa92f34eebee05bb
512kB Card (JP)
TurboGrafx-16
CRC32 2774462c
MD5 57c888f4af792dc4588a2f9dbebea31a
SHA-1 f3e0f9546afe257748496a652f138dbc318bed05
512kB Card (US)

External links

  • Shockman on Nintendo eShop (Wii U): JP

References


Shockman

Shockman TG16 title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception


Kaizou Choujin Shubibinman games for NEC systems
Kaizou Choujin Shubibinman (1989) | Shockman (1991) | Kaizou Choujin Shubibinman 3: Ikai no Princess (1992)