Difference between revisions of "Raiden"
From NEC Retro
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| tab1=TurboGrafx-16 | | tab1=TurboGrafx-16 | ||
| tab2=PC Engine | | tab2=PC Engine | ||
− | | publisher={{company|[[Hudson Soft]]|system=PCE}} {{company|[[NEC]]|system=TG16}} | + | | publisher={{company|[[Hudson Soft]]|system=PCE}} {{company|[[NEC Technologies]]|system=TG16}} |
| developer=[[Seibu Kaihatsu]] | | developer=[[Seibu Kaihatsu]] | ||
− | |||
| originaldevelopers=[[Seibu Kaihatsu]] | | originaldevelopers=[[Seibu Kaihatsu]] | ||
| originalsystem=Arcade boards | | originalsystem=Arcade boards | ||
Line 18: | Line 17: | ||
}} | }} | ||
{{releasesTG16 | {{releasesTG16 | ||
− | | tg16_date_us=1991 | + | | tg16_date_us=1991-11{{fileref|EGM US 028.pdf|page=33}} |
| tg16_code_us=TGX060075 | | tg16_code_us=TGX060075 | ||
}} | }} | ||
| otherformats={{NonNEC|Arcade|FMTOWNS|IBMPC|JAG|LYNX|MD|PS|SNES}} | | otherformats={{NonNEC|Arcade|FMTOWNS|IBMPC|JAG|LYNX|MD|PS|SNES}} | ||
}} | }} | ||
− | {{stub}}'''''{{PAGENAME}}''''' (雷電) is a shoot-'em-up game for the [[PC Engine]] and [[TurboGrafx-16]]. | + | {{stub}}'''''{{PAGENAME}}''''' (雷電) is a 1991 shoot-'em-up game for the [[PC Engine]] and [[TurboGrafx-16]]. It is a port of [[Seibu Kaihatsu]]'s 1990 arcade shoot-'em-up. |
A [[Super CD-ROM²]] version was later released as ''[[Super Raiden]]''. | A [[Super CD-ROM²]] version was later released as ''[[Super Raiden]]''. | ||
+ | |||
+ | ==Story== | ||
+ | In the year 2090, a species of alien lifeforms known as the Crystals has invaded Earth. The Crystals took control over most of Earth's military hardware to use in the invasion. In response, the world organization known as Vanquish Crystal Defense (VCD) develops the Fighting Thunder attack craft, a cutting-edge weapon based on Crystal technology. To survive against the invaders and fight back, VCD deploys Fighting Thunder as the only hope for humanity. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is a vertically scrolling shoot-'em-up. The player's aircraft is moved in any direction using the D-Pad, and shoots with {{II}}. The ship's primary weapon can be either the Wide Shot, which starts as two parallel streams of bullets but grows into a large conical spreadshot as it is upgraded, or the Laser, a narrow but more powerful shot that grows in width as it is upgraded. The ship can also equip a subweapon, which is fired simultaneously with the primary weapon, by collecting a power-up. The subweapon is either shooting Nuclear Missiles, which deal high damage, or Homing Missiles, which are weaker but seek targets automatically. Collecting the power-up for the currently equipped weapon upgrades it, while collecting the power-up for the other weapon changes to it while keeping the weapon level the same. The ship also has a cache of bombs, which are deployed with {{I}}. Bombs are limited in supply and do large area damage and neutralize enemy projectiles. | ||
+ | |||
+ | The ship is destroyed if it collides with an enemy or takes enemy fire. It respawns at a checkpoint with the base weapon, no subweapon, and the initial supply of three bombs if the player has lives left. The game ends if the player runs out of lives, but it can be continued as long as the player has continues remaining. | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable| | ||
+ | }} | ||
+ | |||
+ | ===Stages=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Stage 1 - The Battle Begins | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 2 - The City of Wuz | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 3 - Oceanus | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 4 - The Alien Earth Base ZEN | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 5 - The Enemy Outpost | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 6 - Star Fighters | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 7 - Space Station RIP | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Stage 8 - Armageddon | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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| card= | | card= | ||
| cardback= | | cardback= | ||
− | | manual= | + | | manual=Raiden TG16 US Manual.pdf |
| jewelcase= | | jewelcase= | ||
| jewelcasefront= | | jewelcasefront= | ||
Line 60: | Line 115: | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
− | {{rom|PCE|sha1=CEF25446294884053442A4214434D7D97319DDCA|md5=42A5E13CBFAB0C54D30F8CA6831F62ED|crc32=850829F2|size=768kB|date= |source=Card (JP)|comments=|quality= | + | {{rom|PCE|sha1=CEF25446294884053442A4214434D7D97319DDCA|md5=42A5E13CBFAB0C54D30F8CA6831F62ED|crc32=850829F2|size=768kB|date= |source=Card (JP)|comments=|quality=}} |
− | {{rom|TG16|sha1=910E7346976B7A6E83DDB7E68B49D33CED9DBC2C|md5=5D08E419351CF3EE85E6536070CBB94F|crc32=BC59C31E|size=768kB|date= |source=Card (US)|comments=|quality= | + | {{rom|TG16|sha1=910E7346976B7A6E83DDB7E68B49D33CED9DBC2C|md5=5D08E419351CF3EE85E6536070CBB94F|crc32=BC59C31E|size=768kB|date= |source=Card (US)|comments=|quality=}} |
}} | }} | ||
Latest revision as of 18:54, 3 April 2024
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Raiden | |||||||||||||||
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System(s): PC Engine, TurboGrafx-16 | |||||||||||||||
Publisher: Hudson Soft NEC Technologies | |||||||||||||||
Developer: Seibu Kaihatsu | |||||||||||||||
Developer(s) of original games: Seibu Kaihatsu | |||||||||||||||
Original system(s): Arcade boards | |||||||||||||||
Genre: Shoot-'em-Up | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This short article is in need of work. You can help NEC Retro by adding to it.
Raiden (雷電) is a 1991 shoot-'em-up game for the PC Engine and TurboGrafx-16. It is a port of Seibu Kaihatsu's 1990 arcade shoot-'em-up.
A Super CD-ROM² version was later released as Super Raiden.
Contents
Story
In the year 2090, a species of alien lifeforms known as the Crystals has invaded Earth. The Crystals took control over most of Earth's military hardware to use in the invasion. In response, the world organization known as Vanquish Crystal Defense (VCD) develops the Fighting Thunder attack craft, a cutting-edge weapon based on Crystal technology. To survive against the invaders and fight back, VCD deploys Fighting Thunder as the only hope for humanity.
Gameplay
The game is a vertically scrolling shoot-'em-up. The player's aircraft is moved in any direction using the D-Pad, and shoots with Ⅱ. The ship's primary weapon can be either the Wide Shot, which starts as two parallel streams of bullets but grows into a large conical spreadshot as it is upgraded, or the Laser, a narrow but more powerful shot that grows in width as it is upgraded. The ship can also equip a subweapon, which is fired simultaneously with the primary weapon, by collecting a power-up. The subweapon is either shooting Nuclear Missiles, which deal high damage, or Homing Missiles, which are weaker but seek targets automatically. Collecting the power-up for the currently equipped weapon upgrades it, while collecting the power-up for the other weapon changes to it while keeping the weapon level the same. The ship also has a cache of bombs, which are deployed with Ⅰ. Bombs are limited in supply and do large area damage and neutralize enemy projectiles.
The ship is destroyed if it collides with an enemy or takes enemy fire. It respawns at a checkpoint with the base weapon, no subweapon, and the initial supply of three bombs if the player has lives left. The game ends if the player runs out of lives, but it can be continued as long as the player has continues remaining.
Items
Stages
Stage 1 - The Battle Begins | |
---|---|
Stage 2 - The City of Wuz | |
Stage 3 - Oceanus | |
Stage 4 - The Alien Earth Base ZEN | |
Stage 5 - The Enemy Outpost | |
Stage 6 - Star Fighters | |
Stage 7 - Space Station RIP | |
Stage 8 - Armageddon | |
Magazine articles
- Main article: Raiden/Magazine articles.
Physical scans
PC Engine version
TurboGrafx-16 version
TurboGrafx-16, US |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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? |
|
768kB | Card (JP) | |||||||||||
? |
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768kB | Card (US) |
References
Sega Retro has more information related to Raiden Trad
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Raiden | |
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Main page | Comparisons | Hidden content | Magazine articles | Reception
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