Difference between revisions of "Bobscreen"
From NEC Retro
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| 496 × 384 = 320,320,240,0,0,0,0 <!--Model 1/2 (e.g. Virtua Fighter)--> | | 496 × 384 = 320,320,240,0,0,0,0 <!--Model 1/2 (e.g. Virtua Fighter)--> | ||
| 400 × 254 = 400,320,240,0,0,0,0 <!-- Midway arcade --> | | 400 × 254 = 400,320,240,0,0,0,0 <!-- Midway arcade --> | ||
+ | | 288 × 216 = 288,320,240,0,0,0,0 <!--Rabio Lepus--> | ||
| 248 × 224 = 248,320,224,0,0,0,0 <!-- PC Engine --> | | 248 × 224 = 248,320,224,0,0,0,0 <!-- PC Engine --> | ||
| 512 × 239 = 512,320,239,0,0,0,0 <!--SNES--> | | 512 × 239 = 512,320,239,0,0,0,0 <!--SNES--> | ||
Line 48: | Line 49: | ||
| 1792 × 828 = 320,320,147.857,0,0,0,0 <!--iOS --> | | 1792 × 828 = 320,320,147.857,0,0,0,0 <!--iOS --> | ||
| 160 × 152 = 160,160,152,0,0,0,0 <!--NGPC--> | | 160 × 152 = 160,160,152,0,0,0,0 <!--NGPC--> | ||
+ | | 240 × 192 = 240,240,192,0,0,0,0 <!-- MSX --> | ||
| 256 × 212 = 256,283,212,0,0,0,0 <!-- MSX2 --> | | 256 × 212 = 256,283,212,0,0,0,0 <!-- MSX2 --> | ||
+ | | 192 × 184 = 192,245.333,184,0,0,0,0 <!-- RX-78 --> | ||
| 320 × 256 = 320,320,240,0,0,0,0 <!-- Amiga --> | | 320 × 256 = 320,320,240,0,0,0,0 <!-- Amiga --> | ||
| 304 × 224 = 304,320,224,0,0,0,0 <!-- Amiga --> | | 304 × 224 = 304,320,224,0,0,0,0 <!-- Amiga --> | ||
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==Usage== | ==Usage== | ||
− | <tt><nowiki>{{bobscreen| | + | <tt><nowiki>{{bobscreen|BariBariDensetsu PCE title.png}}</nowiki></tt> |
returns | returns | ||
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==Examples== | ==Examples== | ||
{|class="prettytable" | {|class="prettytable" | ||
+ | ! Code || Raw image || Output | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|MagneticField PC6001 Title.png}}</nowiki> | ||
|[[File:MagneticField PC6001 Title.png]] | |[[File:MagneticField PC6001 Title.png]] | ||
|{{bobscreen|MagneticField PC6001 Title.png}} | |{{bobscreen|MagneticField PC6001 Title.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|MrHeli title.png}}</nowiki> | ||
+ | |[[File:MrHeli title.png]] | ||
+ | |{{bobscreen|MrHeli title.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|PuyoPuyoCDTsuu SCDROM2 SystemCardError.png}}</nowiki> | ||
+ | |[[File:PuyoPuyoCDTsuu SCDROM2 SystemCardError.png]] | ||
+ | |{{bobscreen|PuyoPuyoCDTsuu SCDROM2 SystemCardError.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|RabioLepus Arcade Title.png}}</nowiki> | ||
+ | |[[File:RabioLepus Arcade Title.png]] | ||
+ | |{{bobscreen|RabioLepus Arcade Title.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|Cannon Ball RX-78 Title.png}}</nowiki> | ||
+ | |[[File:Cannon Ball RX-78 Title.png]] | ||
+ | |{{bobscreen|Cannon Ball RX-78 Title.png}} | ||
+ | |- | ||
+ | |<nowiki>{{bobscreen|CannonBall Spectrum Title.png}}</nowiki> | ||
+ | |[[File:CannonBall Spectrum Title.png]] | ||
+ | |{{bobscreen|CannonBall Spectrum Title.png}} | ||
|} | |} | ||
[[Category:Breakout box templates]] | [[Category:Breakout box templates]] | ||
</noinclude> | </noinclude> |
Latest revision as of 05:47, 10 June 2024
This template sets the maximum width of a screenshot to 320 pixels, and corrects its aspect ratio.
Usage
{{bobscreen|BariBariDensetsu PCE title.png}}
returns
This is how the game appears on an actual PC Engine. The original image taken from an emulator is below:
Options
{{bobscreen|BariBariDensetsu PCE title.png|width=120}}
returns
"width" also takes into account the adjusted aspect ratio, so the image appears 120 pixels wide even if the source image is not.