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Difference between revisions of "Code2Format"

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Line 60: Line 60:
 
|PC98VM
 
|PC98VM
 
|PC9801VM=PC-9801 VM
 
|PC9801VM=PC-9801 VM
 +
|PC98VM21
 +
|PC9801VM=PC-9801 VM21
 
|PC98VX
 
|PC98VX
 
|PC9801VX=PC-9801 VX
 
|PC9801VX=PC-9801 VX
Line 66: Line 68:
 
|PC98UV
 
|PC98UV
 
|PC9801UV=PC-9801 UV
 
|PC9801UV=PC-9801 UV
 +
|PC98UV21
 +
|PC9801UV=PC-9801 UV21
 
|PC98UX
 
|PC98UX
 
|PC9801UX=PC-9801 UX
 
|PC9801UX=PC-9801 UX
 
|PC98N
 
|PC98N
 
|PC9801N=PC-9801 N
 
|PC9801N=PC-9801 N
 +
|PC98RA
 
|PC9801RA=PC-9801 RA
 
|PC9801RA=PC-9801 RA
 +
|PC98ES
 +
|PC9801ES=PC-9801 ES
 
|PC9801FA=PC-9801 FA
 
|PC9801FA=PC-9801 FA
 
|98FELLOW=98 Fellow
 
|98FELLOW=98 Fellow

Revision as of 10:59, 13 May 2024

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48
This task is unfinished
This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed.

Template for converting codes to formats.

{{Code2Format|PCE}}

PC Engine

For a list of working codes, see Sega Retro:Format codes.