Difference between revisions of "Doom"
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| developer=[[id Software]], [[Infinity]] | | developer=[[id Software]], [[Infinity]] | ||
| system=[[98 Fellow]], [[98 Mate]] | | system=[[98 Fellow]], [[98 Mate]] | ||
+ | | peripherals=[[PC-9801-86]], [[Sound Blaster 16]] | ||
| players=1 | | players=1 | ||
| genre=Action | | genre=Action | ||
| releases={{releasesPC98 | | releases={{releasesPC98 | ||
− | | 98f_date_jp=1994-12-09 | + | | 98f_date_jp=1994-12-09{{ref|https://web.archive.org/web/19980611033553/http://www.imagineer.co.jp/imagi_n/product/paso_98.htm}} |
− | | 98f_rrp_jp=9,800 | + | | 98f_rrp_jp=9,800{{ref|https://web.archive.org/web/19980611033553/http://www.imagineer.co.jp/imagi_n/product/paso_98.htm}} |
+ | | 98f_date_jp_CD=1995-02-03{{ref|https://web.archive.org/web/19980611033553/http://www.imagineer.co.jp/imagi_n/product/paso_98.htm}} | ||
+ | | 98f_rrp_jp_CD=9,800{{ref|https://web.archive.org/web/19980611033553/http://www.imagineer.co.jp/imagi_n/product/paso_98.htm}} | ||
}} | }} | ||
+ | | otherformats={{NonNEC|32X|3DO|ARC|GBA|IBMPC|JAG|SNES}} | ||
}} | }} | ||
{{sub-stub}}'''''Doom''''' (in Japan either as DOOM or as ドゥーム) is a first person shooter developed by [[id Software]] and released on December 10, 1993 for DOS-based IBM PC compatibles. It was later ported to numerous platforms, two of which are [[Sega]] consoles; the [[Sega 32X]] (as a launch title) and [[Sega Saturn]]. It is widely considered to be one of the games that pioneered and popularized the first person shooter genre, and retains a large, dedicated fanbase to this day. | {{sub-stub}}'''''Doom''''' (in Japan either as DOOM or as ドゥーム) is a first person shooter developed by [[id Software]] and released on December 10, 1993 for DOS-based IBM PC compatibles. It was later ported to numerous platforms, two of which are [[Sega]] consoles; the [[Sega 32X]] (as a launch title) and [[Sega Saturn]]. It is widely considered to be one of the games that pioneered and popularized the first person shooter genre, and retains a large, dedicated fanbase to this day. | ||
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The player assumes the role of a nameless space marine and through use of a varied set of weaponry, must fight his way through moonbases on Mars and the depths of Hell itself. | The player assumes the role of a nameless space marine and through use of a varied set of weaponry, must fight his way through moonbases on Mars and the depths of Hell itself. | ||
− | == | + | ==Versions== |
Ports of Doom to the NEC PC-98 architecture were programmed by [http://www.mobygames.com/company/infinity-co-ltd Infinity Co., Ltd.] Though based on Intel processors like the IBM PC, the PC-98 series featured a custom bus and different video hardware which made it binary incompatible with most PC software. Versions of the Doom games for this architecture were released on 5.25" and 3.5" floppy disk as well as on CD-ROM. | Ports of Doom to the NEC PC-98 architecture were programmed by [http://www.mobygames.com/company/infinity-co-ltd Infinity Co., Ltd.] Though based on Intel processors like the IBM PC, the PC-98 series featured a custom bus and different video hardware which made it binary incompatible with most PC software. Versions of the Doom games for this architecture were released on 5.25" and 3.5" floppy disk as well as on CD-ROM. | ||
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* SoundBlaster 16 for audio; only MPU-PC98 MIDI is supported for music | * SoundBlaster 16 for audio; only MPU-PC98 MIDI is supported for music | ||
* Most VGA-or-higher equivalent PC-98 graphics adaptors are supported | * Most VGA-or-higher equivalent PC-98 graphics adaptors are supported | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Physical scans== | ==Physical scans== | ||
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| disc= | | disc= | ||
}} | }} | ||
− | + | ||
+ | ==References== | ||
{{SegaRetro|italics=yes}} | {{SegaRetro|italics=yes}} | ||
+ | <references/> | ||
+ | |||
+ | {{DoomOmni}} |
Latest revision as of 08:50, 4 May 2024
Doom | |||||||||||||||
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System(s): 98 Fellow, 98 Mate | |||||||||||||||
Publisher: Imagineer, Softbank | |||||||||||||||
Developer: id Software, Infinity | |||||||||||||||
Peripherals supported: PC-9801-86, Sound Blaster 16 | |||||||||||||||
Genre: Action | |||||||||||||||
Number of players: 1 | |||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Doom (in Japan either as DOOM or as ドゥーム) is a first person shooter developed by id Software and released on December 10, 1993 for DOS-based IBM PC compatibles. It was later ported to numerous platforms, two of which are Sega consoles; the Sega 32X (as a launch title) and Sega Saturn. It is widely considered to be one of the games that pioneered and popularized the first person shooter genre, and retains a large, dedicated fanbase to this day.
The player assumes the role of a nameless space marine and through use of a varied set of weaponry, must fight his way through moonbases on Mars and the depths of Hell itself.
Contents
Versions
Ports of Doom to the NEC PC-98 architecture were programmed by Infinity Co., Ltd. Though based on Intel processors like the IBM PC, the PC-98 series featured a custom bus and different video hardware which made it binary incompatible with most PC software. Versions of the Doom games for this architecture were released on 5.25" and 3.5" floppy disk as well as on CD-ROM.
Minimum system requirements
- PC-9801/Fellow, PC-9821/Mate/Multi, or Epson PC-386/486 clone system
- i386SX processor or later
- MS-DOS 3.3 or later
- SoundBlaster 16 for audio; only MPU-PC98 MIDI is supported for music
- Most VGA-or-higher equivalent PC-98 graphics adaptors are supported
Magazine articles
- Main article: Doom/Magazine articles.
Physical scans
References
Sega Retro has more information related to Doom
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- ↑ 1.0 1.1 1.2 1.3 http://www.imagineer.co.jp/imagi_n/product/paso_98.htm (Wayback Machine: 1998-06-11 03:35)