Difference between revisions of "J.League Greatest Eleven"
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Latest revision as of 22:27, 4 May 2023
J.League Greatest Eleven | ||||||||||
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System(s): PC Engine | ||||||||||
Publisher: Nihon Bussan | ||||||||||
Developer: Cream | ||||||||||
Licensor: J.League | ||||||||||
Genre: Sports | ||||||||||
Number of players: 1-4 | ||||||||||
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This short article is in need of work. You can help NEC Retro by adding to it.
J.League Greatest Eleven (Jリーグ・グレイテストイレブン) is a football game for the PC Engine.
Contents
Production credits
- Programmer: Shinichi Ohkubo, Katsunari Ishida
- Designer: Yasushi Kobayashi, Yuuji Ajino
- Special Thanks: Momoi, Tanuma, Ohtaki
- Presented by: Nichibutsu
Magazine articles
- Main article: J.League Greatest Eleven/Magazine articles.
Physical scans
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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512kB | Card (JP) |
References
J.League Greatest Eleven | |
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Main page | Hidden content | Magazine articles | Reception
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