Difference between revisions of "SystemCardTable"
From NEC Retro
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<includeonly>==={{{romregion}}} version=== | <includeonly>==={{{romregion}}} version=== | ||
− | + | <div style="text-align:center;">{{SystemCardState|{{{standard_desc|}}}}}{{ContentTable | |
− | + | | content={{#if:{{{standard_image}}}|{{Bobscreen|{{{standard_image}}}}}|[[File:Notavailable.svg]][[Category:Missing System Card table screenshot]]}} | |
− | | | + | | title=System Card v1.xx-2.xx |
− | | | + | | thirdrow={{#var:desc}} |
− | | | + | | colourclass={{#var:colourclass}} |
− | |||
− | |||
}} | }} | ||
− | {{SystemCardState|{{{ | + | {{SystemCardState|{{{super_desc|}}}}}{{ContentTable |
− | | | + | | content={{#if:{{{super_image}}}|{{Bobscreen|{{{super_image}}}}}|[[File:Notavailable.svg]][[Category:Missing System Card table screenshot]]}} |
+ | | title=Super System Card v3.00 | ||
+ | | thirdrow={{#var:desc}} | ||
+ | | colourclass={{#var:colourclass}} | ||
}} | }} | ||
− | {{SystemCardState|{{{ | + | {{SystemCardState|{{{arcade_desc|}}}}}{{ContentTable |
− | | | + | | content={{#if:{{{arcade_image}}}|{{Bobscreen|{{{arcade_image}}}}}|[[File:Notavailable.svg]][[Category:Missing System Card table screenshot]]}} |
− | }} | + | | title=Arcade Card Pro/Duo |
− | |}{{#if:{{#var:nostore}}||{{SystemCardStore|name={{#titleparts:{{PAGENAME}}}}|rom={{{romregion}}}|standard={{{standard_state}}}|super={{{super_state}}}|arcade={{{arcade_state}}}}}}}[[Category:Card compatibility]]</includeonly> | + | | thirdrow={{#var:desc}} |
+ | | colourclass={{#var:colourclass}} | ||
+ | }}</div> | ||
+ | {{#if:{{#var:nostore}}||{{SystemCardStore|name={{#titleparts:{{PAGENAME}}}}|rom={{{romregion}}}|standard={{{standard_state}}}|super={{{super_state}}}|arcade={{{arcade_state}}}}}}}[[Category:Card compatibility]]</includeonly> | ||
<noinclude>{{TODO}}__NOTOC__ | <noinclude>{{TODO}}__NOTOC__ | ||
A means of displaying how various [[System Card]]s affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade). | A means of displaying how various [[System Card]]s affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade). |
Revision as of 09:50, 30 January 2022
This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed. |
A means of displaying how various System Cards affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade).
Use
{{SystemCardTable| | romregion= | standard_image= | super_image= | arcade_image= | standard_state= | super_state= | arcade_state= }}
Possible states:
- yes - works as expected
- error - displays an error screen of some sort
- broken - the game breaks horribly or hangs, rendering it unplayable
- blank - blank screen, which could be a lock or it could be an error - we probably don't know
- bios - loops back to BIOS
To add more information, use standard_desc, super_desc or arcade_desc.
Examples
NTSC-J version
System Card v1.xx-2.xx |
---|
Unknown. |
Super System Card v3.00 |
---|
Unknown. |
Arcade Card Pro/Duo |
---|
Unknown. |
(Games using the original CD-ROM² format will work with all System Cards, such as Wonder Boy III: Monster Lair.)
NTSC-J version
System Card v1.xx-2.xx |
---|
Unknown. |
Super System Card v3.00 |
---|
Unknown. |
Arcade Card Pro/Duo |
---|
Unknown. |
(When a game is incompatible with an older System Card, screenshots of the error messages should be displayed.)
NTSC-J version
System Card v1.xx-2.xx |
---|
Unknown. |
Super System Card v3.00 |
---|
Unknown. |
Arcade Card Pro/Duo |
---|
Unknown. |
(Black Hole Assault doesn't work with older System Cards, but no lockout screen appears to stop you from trying)