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Street Fighter II': Champion Edition/Bugs

From NEC Retro

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Player 3 can pause the demos

SF2CE PCE Bug BreakDemos.png

Note the bugged shadows overlapping E. Honda.

If a third Pad is connected to a PC Engine Senyou Multi Tap then it is possible for that Pad to be able to pause the game with  RUN . This can be done even during the demos displayed after waiting at the title screen (pressing  RUN  on the first or second Pads will normally end the demo). However, unpausing will cause random glitches to occur depending on when the demo is paused, such as randomly draining a fighter's health, making glitched effects remain on the screen, causing incorrect voice clips to play or even instantly defeating one of the fighters and ending the demo.

In addition, if a player presses  RUN  on the first or second Pads after the third Pad has paused the demo, then starts a game, all music will be unable to play until the game is paused again.

Not fixed in any version.

References


Street Fighter II': Champion Edition

SF2CE PCE Title.png

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