Karateka
From NEC Retro
Karateka | ||||||||||
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System(s): PC-9801 VX | ||||||||||
Publisher: Brøderbund Software | ||||||||||
Developer: Masternet | ||||||||||
Original system(s): Apple II | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Karateka (カラテカ) is a martial arts game originally developed for the Apple II by Jordan Mechner in 1984 as his first published game. The game saw various ports to consoles and home computers in the years that followed, including a PC-9801 VX port in 1988.
Story
High atop a craggy cliff, guarded by an army of fierce warriors, stands the castle of Akuma, an evil warlord who has captured the princess Mariko and is keeping her in the darkest dungeon of the castle. A Karateka, a nameless warrior trained in the way of karate, must infiltrate the castle, defeat Akuma and save Mariko.
Gameplay
Production credits
- Team Leader: Katsuhiko Kubota
- Project Manager: Jun'ichi Ohta
- Supervisor: Yoga Tanaka
- Technical Engineer: Tatsuya Aoyama, Itaru Naruumi, Hideto Nakamura, Masahiro Shiboya, Takashi Kan, Ken'ichi Yokoyama, Akihiko Hariki, Shin'ya Ikeuchi
- Art Director: Shingo Ozaki
- Art Engineer: Yoga Tanaka, Mitsuyo Matsumoto, Maki Suminaka
- Music Director: Ichiro Okuyama
- Music Composer: Sanae Okuyama
- Sound Engineer: Hiroshi Yoshida, Naoyuki Minorikawa, Yoshinari Fujimoto
- and also special thanks: Steven Dunphy, Tatsuro Ishikawa, Kyo Saito, Mitsuru Hamaji
- Director & Producer: Tatsuya Aoyama
- © 1988 MASTERNET INC.
- Licensed by Brøderbund Software
- © 1984-88 Jordan Mechner
Physical scans
PC-9801 VX, JP (2DD) |
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PC-9801 VX, JP (2HD) |
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References
Karateka | |
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