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Difference between revisions of "Victory Run"

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{{releasesTG16
| tg16_date_us=1989
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| tg16_date_us=1989-09{{fileref|ComputerEntertainer US Vol.8 07.pdf|page=15}}
 
| tg16_code_us=TGX020002
 
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==Physical scans==
 
==Physical scans==
===PC Engine Version===
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| ce_source={{num|8.06|page=9|pdf=ComputerEntertainer US Vol.8 06.pdf}}
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| cgtc=80
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| cgtc_source={{num|1|page=75|pdf=CompleteGuideToConsoles UK 01.pdf}}
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===PC Engine version===
 
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| card=VictoryRun PCE JP Card.jpg
 
| card=VictoryRun PCE JP Card.jpg
 
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===TurboGrafx-16 Version===
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===TurboGrafx-16 version===
 
{{Scanbox
 
{{Scanbox
 
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| console=TurboGrafx-16

Revision as of 22:40, 21 September 2016

n/a

VictoryRun title.png

Victory Run
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U)
Publisher: Hudson Soft
Developer:
Genre: Racing































Number of players: 1
Release Date RRP Code
PC Engine
JP
HC62003
TurboGrafx-16
US
TGX020002
Wii Virtual Console
JP
Wii Virtual Console
US
Wii Virtual Console
EU
Wii Virtual Console
AU
Sony PlayStation 3
JP
Sony PlayStation 3
US

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This teeny-tiny article needs some work. You can help us by expanding it.


Victory Run (ビクトリーラン) is a racing game released for the PC Engine and TurboGrafx-16 in late 1987 and 1989, respectively.

Victory Run is based on the Paris-Dakar rally, and uses a third-person perspective derived from the likes of OutRun. As the hardware behind the PC Engine and TurboGrafx-16 cannot scale sprites in real time (unlike OutRun), objects appear "choppy" when moving closer to the player.

Physical scans

NEC Retro Average 
Publication Score Source
80 №1, p75[2]
75 №8.06, p9[3]
PC Engine
78
Based on
2 reviews

PC Engine version

PC Engine, JP
VictoryRun PCE JP Box Front.jpg
Cover
VictoryRun PCE JP Card.jpg
Card

TurboGrafx-16 version

TurboGrafx-16, JP
VictoryRun TG16 US Box Back.jpgNospine.pngVictoryRun TG16 US Box Front.jpg
Cover
VictoryRun TG16 US Card Back.jpgVictoryRun TG16 US Card.jpg
Card
VictoryRun TG16 US Box Front JewelCase.jpg
Jewel Case