Difference between revisions of "Break In"
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Revision as of 07:53, 23 December 2018
Break In | |||||||||||||||||||||||||||||||||||
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System(s): PC Engine, Virtual Console (Wii, Wii U) | |||||||||||||||||||||||||||||||||||
Publisher: Naxat Soft | |||||||||||||||||||||||||||||||||||
Developer: Naxat Soft | |||||||||||||||||||||||||||||||||||
Genre: Table | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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Break In (ブレイク・イン)
Contents
Production credits
- Producer: Satoru Urawa, Erika Kano, Tomoyuki Yamagishi
- Game Design: Masato Nagai
- Program: Masato Nagai
- Physical Direction: Masato Nagai
- Art Director: Toshirou Okamoto
- Chief Art Designer: Mika Sasaki
- Art Designer: Koara Takaoka
- Music Composer: Kinoko-Kunimoto
- Sound Direction: Toshiyuki Sasagawa
- Sound Program: Toshiaki Takimoto
- Sound design: Keita Hoshi
- Story Writer: Megumi Okumura
- Special Advice: WHO
- Planning: Ai
- Executive Producers: Yoshitaka Fukagawa, WHO
- End
Magazine articles
- Main article: Break In/Magazine articles.
Physical scans
NEC Retro Average | |||||||||
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87 | |
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Based on 2 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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262,144 | Card (JP) |
External links
References
Categories:
- 1 player games
- JP PC Engine games
- PC Engine games
- 1989 PC Engine games
- All 1989 games
- PC Engine table games
- JP Wii Virtual Console games
- US Wii Virtual Console games
- EU Wii Virtual Console games
- AU Wii Virtual Console games
- Wii games
- 2008 Wii games
- Wii Virtual Console games
- JP Wii U Virtual Console games
- Wii U games
- 2015 Wii U games
- Wii U Virtual Console games
- Pages with broken file links
- All games
- No non-NEC versions
- Stubs
- Credits without reference
- Use magref
- Missing ROM dumps