Difference between revisions of "Battle Lode Runner"

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Latest revision as of 13:15, 30 March 2019

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BattleLodeRunner title.png
Battle Lode Runner
Publisher: Hudson Soft
System(s): PC Engine, Virtual Console (Wii, Wii U)
Genre: Puzzle

Release Date RRP Code
PC Engine
¥5,800 HC93054

Virtual Console JP 600 points ?
Virtual Console US 600 points ?
Virtual Console EU 600 points ?
Virtual Console AU 600 points ?


|og:site_name=NEC Retro
|title=Battle Lode Runner

This short article is in need of work. You can help NEC Retro by adding to it.

Battle Lode Runner (バトルロードランナー) is an entry in the Lode Runner series for the PC Engine.

Turbo Technologies Inc. demonstrated a TurboGrafx-16 version at Winter CES 1993 and then again at Summer CES 1993, but this port of the game was cancelled.

Production credits

  • Program: Yoshihiro Itami
  • Game Design: Keigo Yasuda, Boo Ueda
  • Character Design: Denden
  • Graphic design: Yasuhiro Ichizawa
  • Opening Design: Shigeki Fujiwara
  • Sound design: Wss : Jin W.
  • Map Design: H. Ohta, Yoshihiro Itami, Unsei Matsuzawa
  • Director: Mikio Ueyama
  • Assistant Director: Tadashi Ozaki
  • Producer: Eiji Aoyama
  • Project Manager: Takayoshi Tanigawa
The End
Hudson Soft
Broderbund Software, Inc.
Source: In-game credits (JP)

Magazine articles

Main article: Battle Lode Runner/Magazine articles.

Physical scans

PC Engine version

PC Engine, JP
BattleLodeRunner PCE JP Box Front.jpg

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 59E44F45
MD5 52AC9B2E9F552558B8658CABAE4639A3
SHA-1 0907D3A3503BD7DC2CAE0D1B88C1F3F5BE56FA22
262,144 Card (JP)

External links

  • Battle Lode Runner on Nintendo eShop: UK
  • Battle Lode Runner on Nintendo eShop (Wii U): JP