Actions

Difference between revisions of "Air Zonk"

From NEC Retro

Line 1: Line 1:
{{bob
+
{{Bob
 
| bobscreen=AirZonk title.png
 
| bobscreen=AirZonk title.png
 +
| publisher=[[Hudson Soft]]
 
| developer=[[Red]]
 
| developer=[[Red]]
| publisher=[[Hudson Soft]]
+
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U)
| system=[[PC Engine]], [[TurboGrafx-16]], Virtual Console (Wii, Wii U)
+
| players=
 +
| genre=Shoot-'em-Up
 
| releases={{releasesPCE
 
| releases={{releasesPCE
 
| pce_date_jp=1992-11-20
 
| pce_date_jp=1992-11-20
 
| pce_code_jp=HC92053
 
| pce_code_jp=HC92053
 +
| pce_rrp_jp=6,500
 
}}
 
}}
 
{{releasesTG16
 
{{releasesTG16
Line 31: Line 34:
 
| oflc=g
 
| oflc=g
 
}}
 
}}
'''''{{PAGENAME}}''''', known as '''''PC Denjin: Punkic Cyborgs''''' (PC電人) in Japan, is a shoot-'em-up developed by [[Red]] for the [[PC Engine]] and [[TurboGrafx-16]]. It was also released on the Wii and Wii U Virtual Consoles. It was followed by ''[[Super Air Zonk]]'' on the [[TurboGrafx-CD]].
+
{{stub}}'''''{{PAGENAME}}''''', known as '''''PC Denjin: Punkic Cyborgs''''' (PC電人) in Japan, is a shoot-'em-up developed by [[Red]] for the [[PC Engine]] and [[TurboGrafx-16]]. It was also released on the Wii and Wii U Virtual Consoles. It was followed by ''[[Super Air Zonk]]'' on the [[TurboGrafx-CD]].
 +
 
 +
==Production credits==
 +
{{multicol|
 +
{{creditstable|
 +
{{creditsheader|♪ PCでんじん STAFF♪ がんばった ひとたち!}}
 +
*'''Main Program:''' {{rolloverText|たかおか よしはる|Yoshiharu Takaoka}}
 +
*'''Tool Program:''' {{rolloverText|おちあい ゆういち|Yuuichi Ochiai}}
 +
*'''Sub Program:''' {{rolloverText|もりしま だいすけ|Daisuke Morishima}}
 +
*'''Original Character Design:''' ぼくくぼ
 +
*'''Dot Art (SP):''' ちどりん
 +
*'''Dot Art (BG):''' たがみ(ぎゃーみ)としはる
 +
*'''Sound Compose:''' {{rolloverText|すうぱあ じゃりくん|Super Jarikunn}}
 +
*'''Assistant Sound Compose:''' まつくい
 +
*'''Assistant Game Design:''' {{rolloverText|いのうえ かずひこ|Kazuhiko Inoue}}
 +
*'''Super Viser:''' {{rolloverText|あおき こぶた|Kobuta Aoki}}, もりけん
 +
*'''Producer:''' {{rolloverText|かどわき みつひろ|Mitsuhiro Kadowaki}}, {{rolloverText|こばやし まさき|Masaki Kobayashi}}
 +
*'''Director:''' {{rolloverText|うえやま みきお|Mikio Ueyama}}, {{rolloverText|ちょうごうきん たろう|Chougoukinn Tarou}}
 +
*'''Assistant Producer:''' {{rolloverText|みつい けいすけ|Keisuke Mitsui}}, {{rolloverText|たにがわ たかよし|Takayoshi Tanigawa}}
 +
*'''Designer:''' {{rolloverText|おぐら ひでゆき|Hideyuki Ogura}}, ぼくくぼ
 +
*'''Special Thanks:''' {{rolloverText|あおやま えいじ|Eiji Aoyama}}, {{rolloverText|あだち ひろし|Hiroshi Adachi}}, {{rolloverText|ゆざわ かずき|Kazuki Yuzawa}}
 +
*'''Game Design:''' {{rolloverText|ちょうごうきん たろう|Chougoukinn Tarou}}
 +
:'''{{rolloverText|おしまひ!|The End}}'''
 +
:'''(C) 1992 Hudson Soft'''
 +
:'''(C) 1992 Red'''
 +
| source=In-game credits (JP)
 +
| console=PCE
 +
}}
 +
}}
  
 
==Magazine articles==
 
==Magazine articles==
Line 43: Line 74:
 
}}
 
}}
 
===PC Engine version===
 
===PC Engine version===
{{scanbox
+
{{Scanbox
 
| console=PC Engine
 
| console=PC Engine
 
| region=JP
 
| region=JP
Line 50: Line 81:
 
| spinemissing=yes
 
| spinemissing=yes
 
| card=AirZonk PCE JP card.jpg
 
| card=AirZonk PCE JP card.jpg
 +
| cardback=
 +
| manual=
 
| square=yes
 
| square=yes
 
}}
 
}}
 
 
===TurboGrafx-16 version===
 
===TurboGrafx-16 version===
{{scanbox
+
{{Scanbox
 
| console=TurboGrafx-16
 
| console=TurboGrafx-16
 
| region=US
 
| region=US
Line 60: Line 92:
 
| back=AirZonk TG16 US back.jpg
 
| back=AirZonk TG16 US back.jpg
 
| spinemissing=yes
 
| spinemissing=yes
 +
| card=
 +
| cardback=
 +
| manual=Air Zonk TG16 US Manual.pdf
 +
| jewelcase=yes
 
| jewelcasefront=AirZonk TG16 US jewelfront.jpg
 
| jewelcasefront=AirZonk TG16 US jewelfront.jpg
| manual=Air Zonk TG16 US Manual.pdf
+
}}
 +
 
 +
==Technical information==
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|PCE|sha1=7713236070C2D5252FAA651B6A8B7726CADB9BF4|md5=7320BC8FB2A9417EE63CF77ADA108753|crc32=740491C2|size=524,288|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
 +
{{rom|PCE|sha1=1EE94B6016FFDF996409955287E8799019A68658|md5=406BEC60FFCA9AC151A793969B0C10C6|crc32=933D5BCC|size=524,288|date= |source=Card (US)|comments=|quality=good|prototype=no}}
 
}}
 
}}
  
Line 70: Line 112:
 
==References==
 
==References==
 
<references/>
 
<references/>
{{clear}}
 
 
{{Bonk}}
 
{{Bonk}}

Revision as of 07:34, 23 December 2018

n/a

AirZonk title.png

Air Zonk
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U)
Publisher: Hudson Soft
Developer:
Genre: Shoot-'em-Up






























Release Date RRP Code
PC Engine
JP
¥6,5006,500 HC92053
TurboGrafx-16
US
TGX040084
Wii Virtual Console
JP
600pts600
Wii Virtual Console
US
600pts600
Wii Virtual Console
EU
600pts600
Wii Virtual Console
AU
600pts600
Wii U Virtual Console
JP
¥600600

{{#seo:

|og:image=https://necretro.org/images/b/bf/AirZonk_title.png
|og:site_name=NEC Retro
|title=Air Zonk
|twitter:card=summary_large_image
|twitter:image:src=https://necretro.org/images/b/bf/AirZonk_title.png
}}

This short article is in need of work. You can help NEC Retro by adding to it.


Air Zonk, known as PC Denjin: Punkic Cyborgs (PC電人) in Japan, is a shoot-'em-up developed by Red for the PC Engine and TurboGrafx-16. It was also released on the Wii and Wii U Virtual Consoles. It was followed by Super Air Zonk on the TurboGrafx-CD.

Production credits

♪ PCでんじん STAFF♪ がんばった ひとたち!
  • Main Program: たかおか よしはる
  • Tool Program: おちあい ゆういち
  • Sub Program: もりしま だいすけ
  • Original Character Design: ぼくくぼ
  • Dot Art (SP): ちどりん
  • Dot Art (BG): たがみ(ぎゃーみ)としはる
  • Sound Compose: すうぱあ じゃりくん
  • Assistant Sound Compose: まつくい
  • Assistant Game Design: いのうえ かずひこ
  • Super Viser: あおき こぶた, もりけん
  • Producer: かどわき みつひろ, こばやし まさき
  • Director: うえやま みきお, ちょうごうきん たろう
  • Assistant Producer: みつい けいすけ, たにがわ たかよし
  • Designer: おぐら ひでゆき, ぼくくぼ
  • Special Thanks: あおやま えいじ, あだち ひろし, ゆざわ かずき
  • Game Design: ちょうごうきん たろう
おしまひ!
(C) 1992 Hudson Soft
(C) 1992 Red
Source:
In-game credits (JP)

Error: String exceeds 1,000 character limit.

Magazine articles

Main article: Air Zonk/Magazine articles.

Physical scans

NEC Retro Average 
Publication Score Source
91 №138 (Go!), p20-21[1]
PC Engine
91
Based on
1 review

PC Engine version

PC Engine, JP
AirZonk PCE JP back.jpgNospine-small.pngAirZonk PCE JP front.jpg
Cover
AirZonk PCE JP card.jpg
Card

TurboGrafx-16 version

TurboGrafx-16, US
AirZonk TG16 US back.jpgNospine.pngAirZonk TG16 US front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 740491c2
MD5 7320bc8fb2a9417ee63cf77ada108753
SHA-1 7713236070c2d5252faa651b6a8b7726cadb9bf4
524,288 Card (JP)
PC Engine
CRC32 933d5bcc
MD5 406bec60ffca9ac151a793969b0c10c6
SHA-1 1ee94b6016ffdf996409955287e8799019a68658
524,288 Card (US)

External links

  • Air Zonk on Nintendo eShop (Wii): UK
  • Air Zonk on Nintendo eShop (Wii U): JP

References

Bonk games (and spin-offs) for NEC systems
Bonk's Adventure (1990) | Bonk's Revenge (1991) | Bonk 3: Bonk's Big Adventure (1993) | RPC Genjin (unreleased)
Air Zonk (1992) | Super Air Zonk: Rockabilly-Paradise (1993)