|
This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed.
|
A means of displaying how various System Cards affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade).
Use
{{SystemCardTable|
| romregion=
| standard_image=
| super_image=
| arcade_image=
| standard_state=
| super_state=
| arcade_state=
}}
Possible states:
- yes - works as expected
- error - displays an error screen of some sort
- broken - the game breaks horribly or hangs, rendering it unplayable
- blank - blank screen, which could be a lock or it could be an error - we probably don't know
- bios - loops back to BIOS
To add more information, use standard_desc, super_desc or arcade_desc.
Examples
NTSC-J version
|
System Card v1.xx-2.xx
|
Works as expected.
|
|
Super System Card v3.00
|
Works as expected.
|
|
Arcade Card Pro/Duo
|
Works as expected.
|
(Games using the original CD-ROM² format will work with all System Cards, such as Wonder Boy III: Monster Lair.)
NTSC-J version
|
System Card v1.xx-2.xx
|
Error screen.
|
|
Super System Card v3.00
|
Works as expected.
|
|
Arcade Card Pro/Duo
|
Works as expected.
|
(When a game is incompatible with an older System Card, screenshots of the error messages should be displayed.)
NTSC-J version
|
System Card v1.xx-2.xx
|
Broken.
|
|
Super System Card v3.00
|
Works as expected.
|
|
Arcade Card Pro/Duo
|
Works as expected.
|
(Black Hole Assault doesn't work with older System Cards, but no lockout screen appears to stop you from trying)