Takin' it to the Hoop
From NEC Retro
Revision as of 21:20, 16 May 2022 by SorachiJirachi (talk | contribs) (Text replacement - "size=262144" to "size=256kB")
Revision as of 21:20, 16 May 2022 by SorachiJirachi (talk | contribs) (Text replacement - "size=262144" to "size=256kB")
| |||||||||||||||
Takin' it to the Hoop | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): PC Engine, TurboGrafx-16 | |||||||||||||||
Publisher: Aicom NEC | |||||||||||||||
Developer: Aicom | |||||||||||||||
Genre: Sports | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
|
This short article is in need of work. You can help NEC Retro by adding to it.
Takin' it to the Hoop, known as USA Pro Basketball (USAプロバスケットボール) in Japan, is a basketball game for the PC Engine and TurboGrafx-16.
Contents
Production credits
- PGM: Tsurumoku, Jun Yasuda, P. Okabe, Satoru Kinjyo
- Design: Shigenori Hashimoto, Shigeo Nagatomi, Yoshimi Takasugi, Reiko Takano
- Sound: Kiyoshi Yokoyama
- Object: Studio Sambo, G-Son Ohtsuka
- Director: Hideyuki Ishizuka
Magazine articles
- Main article: Takin' it to the Hoop/Magazine articles.
Physical scans
PC Engine version
PC Engine, JP |
---|
|
TurboGrafx-16 version
TurboGrafx-16, US |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
256kB | Card (JP) | |||||||||||
? |
|
256kB | Card (US) |
References
Takin' it to the Hoop | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception
|