Energy
From NEC Retro
Revision as of 19:09, 16 May 2022 by SorachiJirachi (talk | contribs) (Text replacement - "size=262144" to "size=256kB")
Energy | ||||||||||
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System(s): PC Engine | ||||||||||
Publisher: Masaya | ||||||||||
Developer: NCS | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Energy (エナジー) is a vaguely Metroidvania-style action game for the PC Engine.
Contents
Gameplay
While the game does require the player to go back and forth across the map to go to places they couldn't before with new items, there's very little that can be done out of order. The many flaws of this game, such as the fact that bosses can keep firing at the player for several seconds after they've killed them, that locked doors pop up long after they should have and disappear in a similarly delayed time, and that the screen-by-screen, Zelda-like scrolling is bizarrely slow have caused this game to have a reputation of one of the worst games on the PC Engine platform.
An English fan translation patch exists that also speeds up the scrolling to a tolerable speed.
Magazine articles
- Main article: Energy/Magazine articles.
Physical scans
PC Engine, JP |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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256kB | Card (JP) |
References
Energy | |
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Main page | Maps | Magazine articles | Reception
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