LanguageCode2Language
From NEC Retro
Revision as of 13:08, 18 February 2022 by SorachiJirachi (talk | contribs) (Created page with "{{#vardefine:transonly|{{{transonly|}}}}}{{#switch:{{lc:{{{1|}}}}} | af={{#vardefine:name|Afrikaans}}{{#vardefine:trans|Afrikaans}}{{#vardefine:transonly|true}} | ar={{#vardef...")
Revision as of 13:08, 18 February 2022 by SorachiJirachi (talk | contribs) (Created page with "{{#vardefine:transonly|{{{transonly|}}}}}{{#switch:{{lc:{{{1|}}}}} | af={{#vardefine:name|Afrikaans}}{{#vardefine:trans|Afrikaans}}{{#vardefine:transonly|true}} | ar={{#vardef...")
This template has been manually copied from Sega Retro, specifically Template:LanguageCode2Language Technical restrictions prevent this template from being shared across multiple wikis. In the medium term, any changes should be made to the Sega Retro variant first, before manually copying the contents back here. As this is not an automatic process, this version of the template might also be out of date. |
Template for converting a two-character language code (as defined in ISO 639-1) into the name of the language. e.g.
{{LanguageCode2Language|cn}}
中文
{{LanguageCode2Language|cn|transonly=true}}
Chinese
{{LanguageCode2Language|rou}}
Roumanji†
English (en) is not translated. Roumanji is given its own special code, "rou".