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A means of displaying how various System Cards affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade).
Use
{{SystemCardTable|
| romregion=
| standard_image=
| super_image=
| arcade_image=
| standard_state=
| super_state=
| arcade_state=
}}
Possible states:
- yes - works as expected
- error - displays an error screen of some sort
- broken - the game breaks horribly or hangs, rendering it unplayable
- blank - blank screen, which could be a lock or it could be an error - we probably don't know
- bios - loops back to BIOS
To add more information, use standard_desc, super_desc or arcade_desc.
Examples
NTSC-J version
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System Card v1.00-2.10
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Works as expected.
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Super System Card v3.00
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Works as expected.
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Arcade Card Pro/Duo
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Works as expected.
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(Games using the original CD-ROM² format will work with all System Cards, such as Wonder Boy III: Monster Lair.)
NTSC-J version
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System Card v1.00-2.10
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Error screen.
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Super System Card v3.00
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Works as expected.
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Arcade Card Pro/Duo
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Works as expected.
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(When a game is incompatible with an older System Card, screenshots of the error messages should be displayed.)
NTSC-J version
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System Card v1.00-2.10
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Broken.
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Super System Card v3.00
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Works as expected.
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Arcade Card Pro/Duo
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Works as expected.
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(Black Hole Assault doesn't work with older System Cards, but no lockout screen appears to stop you from trying)