Night Creatures
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Revision as of 18:33, 3 April 2024 by SorachiJirachi (talk | contribs)
Night Creatures | ||||||||||
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System(s): TurboGrafx-16 | ||||||||||
Publisher: NEC Technologies | ||||||||||
Developer: Manely & Associates | ||||||||||
Supporting companies: Magic Music Company (audio) | ||||||||||
Genre: Action | ||||||||||
Number of players: 1 | ||||||||||
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Night Creatures is an action game for the TurboGrafx-16.
Contents
Story
The nameless protagonist has been bitten by Hecate, the Queen of Darkness, in the form of a bat and has been cursed to become a Creature of the Night. As a result, he is gradually metamorphosing into a vampire as time passes, and by dawn his transformation will be complete. In order to break the curse, he must destroy Hecate before dawn breaks, or the curse will become permanent.
Gameplay
Forms
Man | |
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The player's default form, and the only one that can use weapons. Has fair jumping ability. | |
Badger | |
A ground-bound fighter. Has a low height and cannot jump. | |
Owl | |
Can fly anywhere for as long as the form lasts. | |
Wolf | |
Has excellent jumping ability and effective against rats and cats. Can also see Hecate's true form. | |
Bear | |
A very powerful fighter that is effective against almost any enemy. |
Stages
Mire | |
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Catacombs | |
Cave | |
Sky | |
Moors | |
Graveyard | |
Village | |
Darkwood | |
Hecate's Den | |
Production credits
- Developed by: Manley and Associates
- Designed by: Dave Albert
- Programmed by: Glen Kirk
- Original Concept by: Carol Manley
- Code Support: Rick Saenz, Ivan Manley, Daniel Lucas
- Background Art: Jonathan Sposato
- Character Art: Hans Piwenitzky
- Sound: Magic Music Company
- Music Composition: Tom McMail
- No Function At All: Doug Deardorff
Magazine articles
- Main article: Night Creatures/Magazine articles.
Physical scans
TurboGrafx-16, US |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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512kB | Card (US) |
References
Night Creatures | |
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