Bug
From NEC Retro
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Template for describing bugs
Usage
{{Bug | image= | image2= | image3= | image4= | caption= | caption2= | caption3= | caption4= | desc= | fixed= | partialfixed= }}
Up to four images and captions may be assigned to a bug description. If no image is needed (e.g. an audio bug), add this:
| image=no
Examples
When Konami killed Hudson Soft |
Attempting to transform into Super Sonic after hitting a signpost or prison capsule results in Sonic "walking" in mid air, and becoming unresponsive to controls. If Sonic moves off the right side of the screen before this happens the score tally will appear and the game continues on to the the next level as normal. If he does not leave the screen he will get stuck with no way of ending the level.
The player can't wait for a time over, because passing a signpost stops the timer. The only thing to do without debug in this situation is to reset the game.
Note: Prison capsules make the score tally appear automatically, so the level will always end.
Fixed in Rev.02.
From time to time, the audio will stop working.
Partially fixed in later ports, but happens much more rarely.