Difference between revisions of "Fighting Commander PC"
From NEC Retro
m (Text replacement - "| madefor=" to "| type=Controller | madefor=") |
m (Text replacement - "type=Controller" to "type=Control pad") |
||
Line 4: | Line 4: | ||
| title= | | title= | ||
| maker=[[Hori]] | | maker=[[Hori]] | ||
− | | type= | + | | type=Control pad |
| madefor=[[PC Engine]] | | madefor=[[PC Engine]] | ||
| releases={{releasesPCE | | releases={{releasesPCE |
Revision as of 13:27, 24 June 2023
Fighting Commander PC | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Made for: PC Engine | ||||||||||
Manufacturer: Hori | ||||||||||
Type: Control pad | ||||||||||
|
The Fighting Commander PC is an unlicensed six-button controller manufactured by Hori for the PC Engine. It is essentially an alternative to the earlier Avenue Pad 6, as it is compatible with all the same games.
The Fighting Commander PC differs from the Avenue Pad 6 in that it has turbo switches for all six buttons, not just the standard Ⅰ and Ⅱ buttons. However, the turbo switches for buttons Ⅰ and Ⅵ are inexplicably shared for some reason. The Hori Commander PC is shaped more like a typical Super Famicom controller, specifically the original Fighting Commander pad, which had six face buttons instead of the standard four face buttons and two shoulder buttons. The Mega Commander released for the Mega Drive also has the same design.