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Difference between revisions of "Turrican"

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{{Bob
 
{{Bob
| bobscreen=Turrican title.png
+
| bobscreen=Turrican TG16 Title.png
 
| publisher=[[Ballistic]]
 
| publisher=[[Ballistic]]
 
| developer=[[Rainbow Arts]], [[The Code Monkeys]]
 
| developer=[[Rainbow Arts]], [[The Code Monkeys]]
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| genre=Action
 
| genre=Action
 
| releases={{releasesTG16
 
| releases={{releasesTG16
| tg16_date_us=1991-08
+
| tg16_date_us=1991-11{{fileref|EGM US 028.pdf|page=33}}
 
| tg16_code_us=ATGX04TUT6
 
| tg16_code_us=ATGX04TUT6
 
}}
 
}}
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| otherformats={{NonNEC|Amiga|CPC|ST|CDTV|C64|GB|MD|Spectrum}}
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}}
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{{stub}}'''''{{PAGENAME}}''''' is a run-and-gun game originally developed by [[Rainbow Arts]] for the Commodore 64. Rainbow Arts licensed [[Accolade]] to make console ports, one of them being a [[TurboGrafx-16]] port released in 1991.
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==Story==
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The lost colony of Alterra is a completely man-made world in a nearby galaxy, abandoned long ago. Alterra consists of four self-contained habitats, separately bio-engineered by a powerful ecosystem generation network known as the Multiple Organism Unit Link (MORGUL). However, a cataclysmic earthquake severed all system interface functions and caused MORGUL to violently rebel. Few colonists survived.
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Mankind has sought to return to Alterra for generations. Turrican, a genetically engineered mutant warrior, was created for the purpose of reclaiming the planet. Turrican must eliminate the hostile organisms created by MORGUL from Alterra's life forms and finally destroy the three faces of MORGUL.
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==Gameplay==
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==Versions==
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==Production credits==
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{{creditstable|
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*'''Designer:''' [[The Code Monkeys]]
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*'''Producer:''' Chris Bankston
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*'''Testers:''' David Friedland, Robert Daly
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*'''Manual:''' Larry Hall
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*'''Additional thanks:''' SoftGold GmbH, Rainbow Arts, Factor Five, Boris Vallejo, Al Miller, Peter Doctorow, Randy Oyler, Jeff Hoff and all others involved.
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| source=US manual
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| console=TG16
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| pdf=Turrican TG16 US Manual.pdf
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| pdfpage=3
 
}}
 
}}
{{sub-stub}}'''''Turrican''''' is a run-and-gun game originally developed by [[Rainbow Arts]] for the Commodore 64. Rainbow Arts licensed [[Accolade]] to make console ports, one of them being a [[TurboGrafx-16]] port released 1991.
 
  
 
==Magazine articles==
 
==Magazine articles==
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| spinemissing=
 
| spinemissing=
 
| card=Turrican TG16 US Card.jpg
 
| card=Turrican TG16 US Card.jpg
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| manual=Turrican TG16 US Manual.pdf
 
| jewelcasefront=Turrican TG16 US Box Front JewelCase.jpg
 
| jewelcasefront=Turrican TG16 US Box Front JewelCase.jpg
 +
}}
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==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|TG16|sha1=A5830C0D5CD94E3C6F33E1799BB123857400B1BC|md5=52D40C4E0A8435308C22C69A54E4BAAE|crc32=EB045EDF|size=256kB|date=|source=Card (US)|comments=|quality=}}
 
}}
 
}}
  
 
==References==
 
==References==
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{{SegaRetro|italics=yes}}
 
<references/>
 
<references/>
{{clear}}
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{{SegaRetro|italics=yes}}
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{{TurricanOmni}}

Latest revision as of 16:25, 10 April 2024

n/a

Turrican TG16 Title.png

Turrican
System(s): TurboGrafx-16
Publisher: Ballistic
Developer:
Genre: Action































Number of players: 1
Release Date RRP Code
TurboGrafx-16
US
ATGX04TUT6
Non-NEC versions

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Turrican is a run-and-gun game originally developed by Rainbow Arts for the Commodore 64. Rainbow Arts licensed Accolade to make console ports, one of them being a TurboGrafx-16 port released in 1991.

Story

The lost colony of Alterra is a completely man-made world in a nearby galaxy, abandoned long ago. Alterra consists of four self-contained habitats, separately bio-engineered by a powerful ecosystem generation network known as the Multiple Organism Unit Link (MORGUL). However, a cataclysmic earthquake severed all system interface functions and caused MORGUL to violently rebel. Few colonists survived.

Mankind has sought to return to Alterra for generations. Turrican, a genetically engineered mutant warrior, was created for the purpose of reclaiming the planet. Turrican must eliminate the hostile organisms created by MORGUL from Alterra's life forms and finally destroy the three faces of MORGUL.

Gameplay

Versions

Production credits

  • Designer: The Code Monkeys
  • Producer: Chris Bankston
  • Testers: David Friedland, Robert Daly
  • Manual: Larry Hall
  • Additional thanks: SoftGold GmbH, Rainbow Arts, Factor Five, Boris Vallejo, Al Miller, Peter Doctorow, Randy Oyler, Jeff Hoff and all others involved.
Source:
US manual[2]


Magazine articles

Main article: Turrican/Magazine articles.

Physical scans

TurboGrafx-16, US
Turrican TG16 US Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
TurboGrafx-16
 ?
CRC32 eb045edf
MD5 52d40c4e0a8435308c22c69a54e4baae
SHA-1 a5830c0d5cd94e3c6f33e1799bb123857400b1bc
256kB Card (US)

References

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Sega Retro has more information related to Turrican


Turrican

Turrican TG16 Title.png

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