Difference between revisions of "Bonk's Revenge"
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| win8_date_jp=2013-12-13{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}} | | win8_date_jp=2013-12-13{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}} | ||
| win8_rrp_jp=290i{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}} | | win8_rrp_jp=290i{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}} | ||
− | | win8_rating_jp= | + | | win8_rating_jp=iarc7 |
}} | }} | ||
| otherformats={{NonNEC|GB|SGB}} | | otherformats={{NonNEC|GB|SGB}} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''', known as '''''PC Genjin 2''''' (PC原人2) in Japan, is a platform action game developed by [[Red]] for the [[PC Engine]] and [[TurboGrafx-16]], and a direct sequel to ''[[Bonk's Adventure]]''. | |
+ | |||
+ | ==Story== | ||
+ | Evil King Drool III, grandson of the original King Drool from ''Bonk's Adventure'', is out for Bonk, and has captured the missing half of the moon. Bonk must defeat him and return the top half of the moon back to its rightful place. | ||
+ | |||
+ | ==Gameplay== | ||
+ | ''Bonk's Revenge'' follows the same platform gameplay as its predecessor in which Bonk progresses between levels and fights enemies with his head. The controls are the same in that the D-Pad moves Bonk left and right, {{I}} makes Bonk jump, and {{II}} will make Bonk perform a headbutt on the ground, while {{II}} in mid-air makes Bonk peform a dive-bombing attack or spin in the air to slow his descent when pressed repeatedly. Walls can be climbed by jumping towards them and repeatedly pressing {{I}}. Bonk can power himself up with meat to increase his attack power and abilities in the same way as the previous game, however this time his third power level replaces his ground headbutt with a fire-breathing attack. When Bonk runs out of health, he can be revived on the spot by pressing {{Run}} after he falls unconscious, providing the player has extra lives remaining. | ||
+ | |||
+ | After defeating the boss at the end of a round, Bonk will be able to board the Monster Train if he has collected enough Smiley Faces, with the quality and length of the train increasing the more Smiley Faces Bonk has found. These trains are occupied by friendly dinosaurs that will reward Bonk with different bonus items depending on their colour, such as lives and extra hearts. | ||
+ | |||
+ | ''Bonk's Revenge'' offers three difficulty modes which the player can choose from at the beginning of the game, each one giving the player different starting hearts but only allowing them to play up to a specific round, with the game ending and returning the player to the mode select screen, encouraging them to start again at a higher difficulty level. The available difficulty levels are as follows: | ||
+ | |||
+ | *'''Practice:''' Bonk starts with 8 hearts, and only the first round can be played. | ||
+ | *'''Intermediate:''' Bonk starts with 5 hearts, and the game ends after the fourth round. | ||
+ | *'''Expert:''' Bonk starts with 3 hearts, and the full game can be played. | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Small Meat | ||
+ | | sprite= | ||
+ | | desc=Increases Bonk's power level by one. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Large Meat | ||
+ | | sprite= | ||
+ | | desc=Increases Bonk's power level by two. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Junk Food | ||
+ | | sprite= | ||
+ | | desc=Awards a varying amount of points from 100 to 1,000 depending on the food item. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Life Fruit | ||
+ | | sprite= | ||
+ | | desc=Refills Bonk's health by a small portion of a heart and awards 200 points. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Small Heart | ||
+ | | sprite= | ||
+ | | desc=Refills Bonk's health by a full heart. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Big Heart | ||
+ | | sprite= | ||
+ | | desc=Completely refills Bonk's health. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Crystal Heart | ||
+ | | sprite= | ||
+ | | desc=Permanently increases Bonk's maximum health by one heart, up to a maximum of eight hearts. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Propeller Flower Seed | ||
+ | | sprite= | ||
+ | | desc=Seeds with flower heads will transport Bonk to a bonus round, while seeds with sprouted heads will allow Bonk to fly by holding {{I}}. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Smiley Face | ||
+ | | sprite= | ||
+ | | desc=Collecting these will allow Bonk to board the Monster Train at the end of a round. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Smiley Face | ||
+ | | sprite= | ||
+ | | desc=Collecting these will allow Bonk to board the Monster Train at the end of a round. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Little Bonk | ||
+ | | sprite= | ||
+ | | desc=Awards an extra life. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Flora Springers==== | ||
+ | Special flowers known as Flora Springers can be jumped on for items or additional effects, however some of them may be Venus Bonktraps in disguise that will attack Bonk when stepped on. | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Yellow | ||
+ | | sprite= | ||
+ | | desc=Can be used as a springboard to reach high places. Also known as a Floret Sprung. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Pink | ||
+ | | sprite= | ||
+ | | desc=Releases fruit or hearts when jumped on. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Red | ||
+ | | sprite= | ||
+ | | desc=Releases meat or a Proeller Seed when jumped on. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Green | ||
+ | | sprite= | ||
+ | | desc=Releases an extra life or a Crystal Heart when jumped on. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Blue | ||
+ | | sprite= | ||
+ | | desc=Releases an extra life or a Big Heart when jumped on. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Rounds=== | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Round 1 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 2 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 3 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 4 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 5 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 6 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Round 7 | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ====Bonus rounds==== | ||
+ | Eight types of bonus rounds can be found by collecting certain Propeller Flower Seeds throughout the game and often require the player to collect fruit and Smiley Faces. Collecting every item in a bonus round will award a perfect bonus of 10,000 points. | ||
+ | {{InfoTable|imagewidths=200| | ||
+ | {{InfoRow | ||
+ | | title=Flower Bounce | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cloud Clear | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Eruption | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bonking Up | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cave Leap | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Slip Zone | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Cave-Vandal | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Piranha Lift | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==History== | ||
+ | ===Legacy=== | ||
+ | ''Bonk's Revenge'' would see various re-releases much like its predecessor, such as being included with its predecessor and ''[[Gate of Thunder]]'' on the ''[[TurboDuo 3-in-1 CD]]''. [[Hudson Soft]] later released the game on the Wii [[Virtual Console]] in 2007, while [[Konami]] would later re-release the game on the Wii U Virtual Console and Windows Store, as well as including the TurboGrafx-16 version of the game (in English only) on all regional variants of the [[PC Engine mini]]. | ||
+ | |||
+ | ==Versions== | ||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | | en_name=Bonk's Revenge | ||
+ | | jp_name=PC原人2 | ||
+ | | jp_trans=PC Genjin 2 | ||
+ | }} | ||
+ | |||
+ | ===Comparisons=== | ||
+ | {{mainArticle|{{PAGENAME}}/Comparisons}} | ||
==Production credits== | ==Production credits== | ||
+ | ===PC Engine version=== | ||
{{multicol| | {{multicol| | ||
{{creditstable| | {{creditstable| | ||
*'''Game Design:''' {{rolloverText|アベ けいすけ|Keisuke Abe}}, BOO うえだ | *'''Game Design:''' {{rolloverText|アベ けいすけ|Keisuke Abe}}, BOO うえだ | ||
*'''Original Character Design:''' {{rolloverText|あおき コブタ|Kobuta Aoki}} | *'''Original Character Design:''' {{rolloverText|あおき コブタ|Kobuta Aoki}} | ||
− | *''' | + | *'''Dot Art (スプライト):''' {{rolloverText|タナカ たかはる|Takaharu Tanaka}} |
*'''Dot Art (BG):''' {{rolloverText|じんの しのぶ|Shinobu Jinnno}} | *'''Dot Art (BG):''' {{rolloverText|じんの しのぶ|Shinobu Jinnno}} | ||
− | *''' | + | *'''Dot Art (てつだい):''' {{rolloverText|ホンマ みゆき|Miyuki Honnma}} |
*'''Program:''' Ken.H, {{rolloverText|いたみ よしひろ|Yoshihiro Itami}}, Takashi O. | *'''Program:''' Ken.H, {{rolloverText|いたみ よしひろ|Yoshihiro Itami}}, Takashi O. | ||
*'''Sound Compose:''' H.Takayama | *'''Sound Compose:''' H.Takayama | ||
Line 75: | Line 278: | ||
| source=In-game credits (JP) | | source=In-game credits (JP) | ||
| console=PCE | | console=PCE | ||
+ | }} | ||
+ | }} | ||
+ | ===TurboGrafx-16 version=== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | *'''Game Design:''' Keisuke Abe, Boo Ueda | ||
+ | *'''Original Character Design:''' Cobuta Aoki | ||
+ | *'''Dot Art (Sprite):''' Takaharu Tanaka | ||
+ | *'''Dot Art (BG):''' Shinobu Jinno | ||
+ | *'''Dot Art (Assistant):''' Miyuki Honma | ||
+ | *'''Program:''' Ken.H, Yoshihiro Itami, Takashi O. | ||
+ | *'''Sound Composer:''' H.Takayama | ||
+ | *'''Special Thanks:''' Mikio Ueyama, Tadashi Ozaki, Hiroshi Adachi, Kazuki Yuzawa | ||
+ | :'''Booga! (See ya!)''' | ||
+ | :'''(C) 1991 Hudson Soft''' | ||
+ | :'''(C) 1989.1991 Red''' | ||
+ | | source=In-game credits (US) | ||
+ | | console=TG16 | ||
}} | }} | ||
}} | }} | ||
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==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{mainArticle|{{PAGENAME}}/Promotional material}} | ||
==Physical scans== | ==Physical scans== | ||
Line 116: | Line 340: | ||
| card=BonksRevenge TG16 US Card.jpg | | card=BonksRevenge TG16 US Card.jpg | ||
| cardback=BonksRevenge TG16 US Card Back.jpg | | cardback=BonksRevenge TG16 US Card Back.jpg | ||
− | | manual= | + | | manual=BonksRevenge TG16 US Manual.pdf |
| jewelcase=yes | | jewelcase=yes | ||
| jewelcasefront=BonksRevenge TG16 US Box Front JewelCase.jpg | | jewelcasefront=BonksRevenge TG16 US Box Front JewelCase.jpg | ||
Line 124: | Line 348: | ||
===ROM dump status=== | ===ROM dump status=== | ||
{{romtable| | {{romtable| | ||
− | {{rom|PCE|sha1=EF2B10E9BD35428BFF3D67B9F77DD3FF50D91F2E|md5=1D7DBC1ECFF5F6661BFFB6C2CFE1912F|crc32=3028F7CA|size=512kB|date= |source=Card (JP)|comments=|quality=| | + | {{rom|PCE|sha1=EF2B10E9BD35428BFF3D67B9F77DD3FF50D91F2E|md5=1D7DBC1ECFF5F6661BFFB6C2CFE1912F|crc32=3028F7CA|size=512kB|date=|source=Card (JP)|comments=|quality=good}} |
− | {{rom|PCE|sha1= | + | {{rom|PCE|sha1=88968b7f7d88329a18f440b78934897450f4e25d|md5=03e2b03bed0d20671da98a5086d76a3b|crc32=d4ce3572|size=512kB|date=|source=Wii Virtual Console (JP)|comments=|quality=good}} |
− | {{rom|TG16|sha1=A9908331D835CE3F6AE301E2A6232FE59861C454|md5=34E8B8C01D7721A33C7D131F77C8C082|crc32=F36FFEE1|size=512kB|date= |source=Card (US)|comments=|quality=good| | + | {{rom|PCE|sha1=df3c83abf5bac52b87ff15b16991b1291d036b7b|md5=8f694e752ccde17dc1b05b69effd70ab|crc32=34190272|size=512kB|date=|source=Wii U Virtual Console (JP)|comments=|quality=good}} |
+ | {{rom|TG16|sha1=A9908331D835CE3F6AE301E2A6232FE59861C454|md5=34E8B8C01D7721A33C7D131F77C8C082|crc32=F36FFEE1|size=512kB|date=|source=Card (US)|comments=|quality=}} | ||
+ | {{rom|TG16|sha1=a9908331d835ce3f6ae301e2a6232fe59861c454|md5=34e8b8c01d7721a33c7d131f77c8c082|crc32=f36ffee1|size=512kB|date=|source=Wii Virtual Console (US/EU)|comments=|quality=good}} | ||
+ | {{rom|TG16|sha1=be90e3c59586268d10962880497a110a0c5cb5c8|md5=d837420442bfce0b1d10dfe3901da0a7|crc32=2020817a|size=512kB|date=|source=Wii U Virtual Console (US/EU)|comments=|quality=good}} | ||
}} | }} | ||
Latest revision as of 23:21, 3 April 2024
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Bonk's Revenge | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U), Windows 8 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Hudson Soft NEC Technologies Konami | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Hudson Soft, Red | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Bonk's Revenge, known as PC Genjin 2 (PC原人2) in Japan, is a platform action game developed by Red for the PC Engine and TurboGrafx-16, and a direct sequel to Bonk's Adventure.
Contents
Story
Evil King Drool III, grandson of the original King Drool from Bonk's Adventure, is out for Bonk, and has captured the missing half of the moon. Bonk must defeat him and return the top half of the moon back to its rightful place.
Gameplay
Bonk's Revenge follows the same platform gameplay as its predecessor in which Bonk progresses between levels and fights enemies with his head. The controls are the same in that the D-Pad moves Bonk left and right, Ⅰ makes Bonk jump, and Ⅱ will make Bonk perform a headbutt on the ground, while Ⅱ in mid-air makes Bonk peform a dive-bombing attack or spin in the air to slow his descent when pressed repeatedly. Walls can be climbed by jumping towards them and repeatedly pressing Ⅰ. Bonk can power himself up with meat to increase his attack power and abilities in the same way as the previous game, however this time his third power level replaces his ground headbutt with a fire-breathing attack. When Bonk runs out of health, he can be revived on the spot by pressing RUN after he falls unconscious, providing the player has extra lives remaining.
After defeating the boss at the end of a round, Bonk will be able to board the Monster Train if he has collected enough Smiley Faces, with the quality and length of the train increasing the more Smiley Faces Bonk has found. These trains are occupied by friendly dinosaurs that will reward Bonk with different bonus items depending on their colour, such as lives and extra hearts.
Bonk's Revenge offers three difficulty modes which the player can choose from at the beginning of the game, each one giving the player different starting hearts but only allowing them to play up to a specific round, with the game ending and returning the player to the mode select screen, encouraging them to start again at a higher difficulty level. The available difficulty levels are as follows:
- Practice: Bonk starts with 8 hearts, and only the first round can be played.
- Intermediate: Bonk starts with 5 hearts, and the game ends after the fourth round.
- Expert: Bonk starts with 3 hearts, and the full game can be played.
Items
Small Meat | |
---|---|
Increases Bonk's power level by one. | |
Large Meat | |
Increases Bonk's power level by two. | |
Junk Food | |
Awards a varying amount of points from 100 to 1,000 depending on the food item. | |
Life Fruit | |
Refills Bonk's health by a small portion of a heart and awards 200 points. | |
Small Heart | |
Refills Bonk's health by a full heart. | |
Big Heart | |
Completely refills Bonk's health. | |
Crystal Heart | |
Permanently increases Bonk's maximum health by one heart, up to a maximum of eight hearts. | |
Propeller Flower Seed | |
Seeds with flower heads will transport Bonk to a bonus round, while seeds with sprouted heads will allow Bonk to fly by holding Ⅰ. | |
Smiley Face | |
Collecting these will allow Bonk to board the Monster Train at the end of a round. | |
Smiley Face | |
Collecting these will allow Bonk to board the Monster Train at the end of a round. | |
Little Bonk | |
Awards an extra life. |
Flora Springers
Special flowers known as Flora Springers can be jumped on for items or additional effects, however some of them may be Venus Bonktraps in disguise that will attack Bonk when stepped on.
Yellow | |
---|---|
Can be used as a springboard to reach high places. Also known as a Floret Sprung. | |
Pink | |
Releases fruit or hearts when jumped on. | |
Red | |
Releases meat or a Proeller Seed when jumped on. | |
Green | |
Releases an extra life or a Crystal Heart when jumped on. | |
Blue | |
Releases an extra life or a Big Heart when jumped on. |
Rounds
Round 1 | |
---|---|
Round 2 | |
Round 3 | |
Round 4 | |
Round 5 | |
Round 6 | |
Round 7 | |
Bonus rounds
Eight types of bonus rounds can be found by collecting certain Propeller Flower Seeds throughout the game and often require the player to collect fruit and Smiley Faces. Collecting every item in a bonus round will award a perfect bonus of 10,000 points.
Flower Bounce | |
---|---|
Cloud Clear | |
Eruption | |
Bonking Up | |
Cave Leap | |
Slip Zone | |
Cave-Vandal | |
Piranha Lift | |
History
Legacy
Bonk's Revenge would see various re-releases much like its predecessor, such as being included with its predecessor and Gate of Thunder on the TurboDuo 3-in-1 CD. Hudson Soft later released the game on the Wii Virtual Console in 2007, while Konami would later re-release the game on the Wii U Virtual Console and Windows Store, as well as including the TurboGrafx-16 version of the game (in English only) on all regional variants of the PC Engine mini.
Versions
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Bonk's Revenge | Bonk's Revenge |
Japanese | PC原人2 | PC Genjin 2 |
Comparisons
- Main article: Bonk's Revenge/Comparisons.
Production credits
PC Engine version
- Game Design: アベ けいすけ, BOO うえだ
- Original Character Design: あおき コブタ
- Dot Art (スプライト): タナカ たかはる
- Dot Art (BG): じんの しのぶ
- Dot Art (てつだい): ホンマ みゆき
- Program: Ken.H, いたみ よしひろ, Takashi O.
- Sound Compose: H.Takayama
- おせわになった ひとたち: ウエヤマ みきお, おざき ただし, あだち ひろし, ユザワ カズキ, アケ アケ!
- (バイ バイ!)
- (C) 1991 Hudson Soft
- (C) 1989.1991 Red
- つづく・・・かもしれない・・・
Error: String exceeds 1,000 character limit.
TurboGrafx-16 version
- Game Design: Keisuke Abe, Boo Ueda
- Original Character Design: Cobuta Aoki
- Dot Art (Sprite): Takaharu Tanaka
- Dot Art (BG): Shinobu Jinno
- Dot Art (Assistant): Miyuki Honma
- Program: Ken.H, Yoshihiro Itami, Takashi O.
- Sound Composer: H.Takayama
- Special Thanks: Mikio Ueyama, Tadashi Ozaki, Hiroshi Adachi, Kazuki Yuzawa
- Booga! (See ya!)
- (C) 1991 Hudson Soft
- (C) 1989.1991 Red
Digital manuals
Magazine articles
- Main article: Bonk's Revenge/Magazine articles.
Promotional material
- Main article: Bonk's Revenge/Promotional material.
Physical scans
NEC Retro Average | |||||||||
---|---|---|---|---|---|---|---|---|---|
|
68 | |
---|---|
Based on 2 reviews |
PC Engine version
PC Engine, JP |
---|
TurboGrafx-16 version
TurboGrafx-16, US |
---|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
512kB | Card (JP) | |||||||||||
✔ |
|
512kB | Wii Virtual Console (JP) | |||||||||||
✔ |
|
512kB | Wii U Virtual Console (JP) | |||||||||||
? |
|
512kB | Card (US) | |||||||||||
✔ |
|
512kB | Wii Virtual Console (US/EU) | |||||||||||
✔ |
|
512kB | Wii U Virtual Console (US/EU) |
External links
- Bonk's Revenge on Nintendo eShop (Wii): UK
- Bonk's Revenge on Nintendo eShop (Wii U): JP
- Bonk's Revenge on Windows Store: JP
References
- ↑ EGM US 025.pdf, page 31
- ↑ 2.0 2.1 2.2 https://www.nintendo.fr/Jeux/TurboGrafx/Bonk-s-Revenge-276478.html (archive.today)
- ↑ 3.0 3.1 https://www.nintendo.co.jp/titles/20010000005607 (Wayback Machine: 2018-09-21 20:53)
- ↑ 4.0 4.1 http://www.nintendo.com/games/detail/bonks-revenge-wii-u (Wayback Machine: 2017-09-13 20:27)
- ↑ 5.0 5.1 https://www.nintendo.de/Spiele/TurboGrafx/Bonk-s-Revenge-276478.html (archive.today)
- ↑ 6.0 6.1 https://www.nintendo.co.uk/Games/TurboGrafx/Bonk-s-Revenge-276478.html (archive.today)
- ↑ 7.0 7.1 https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk (Wayback Machine: 2021-01-05 04:14)
- ↑ CVG UK 118.pdf, page 26
- ↑ Excalibur CZ 17.pdf, page 12
Bonk's Revenge | |
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Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material
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Bonk games (and spin-offs) for NEC systems |
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Bonk's Adventure (1990) | Bonk's Revenge (1991) | Bonk 3: Bonk's Big Adventure (1993) | RPC Genjin (unreleased) |
Air Zonk (1992) | Super Air Zonk: Rockabilly-Paradise (1993) |
- 1 player games
- JP PC Engine games
- PC Engine games
- 1991 PC Engine games
- All 1991 games
- PC Engine action games
- Use magref
- US TurboGrafx-16 games
- TurboGrafx-16 games
- 1991 TurboGrafx-16 games
- TurboGrafx-16 action games
- JP Wii Virtual Console games
- US Wii Virtual Console games
- EU Wii Virtual Console games
- AU Wii Virtual Console games
- Wii games
- 2007 Wii games
- Wii Virtual Console games
- JP Wii U Virtual Console games
- US Wii U Virtual Console games
- EU Wii U Virtual Console games
- DE Wii U Virtual Console games
- UK Wii U Virtual Console games
- Wii U games
- 2014 Wii U games
- Wii U Virtual Console games
- JP Windows 8 App games
- Windows 8 games
- All games
- Credits without reference
- Bonk's Revenge
- Bonk
- PC Engine mini games