Difference between revisions of "Code2Format"
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{{#switch:{{uc:{{{1|}}}}} | {{#switch:{{uc:{{{1|}}}}} | ||
|PCE=PC Engine | |PCE=PC Engine | ||
+ | |SGX=PC Engine SuperGrafx | ||
|TG16=TurboGrafx-16 | |TG16=TurboGrafx-16 | ||
|CD | |CD | ||
Line 11: | Line 12: | ||
|LDROM2=LD-ROM² | |LDROM2=LD-ROM² | ||
− | | | + | |TK80=TK-80 |
− | |||
− | |||
− | | | + | |PC100=PC-100 |
− | |||
− | |||
− | |PC88=PC-8801 | + | |PC80 |
− | |PC88MK2=PC-8801 mkII | + | |PC8001=PC-8001 |
− | |PC88MK2SR=PC-8801 mkII SR | + | |PC80MK2 |
+ | |PC8001mkII=PC-8001 mkII | ||
+ | |PC80MK2SR | ||
+ | |PC8001mkIISR=PC-8001 mkII SR | ||
+ | |||
+ | |PC60 | ||
+ | |PC6001=PC-6001 | ||
+ | |PC60MK2 | ||
+ | |PC6001mkII=PC-6001 mkII | ||
+ | |PC60MK2SR | ||
+ | |PC6001mkIISR=PC-6001 mkII SR | ||
+ | |NT=NEC TREK | ||
+ | |||
+ | |PC88 | ||
+ | |PC8801=PC-8801 | ||
+ | |PC88MK2 | ||
+ | |PC8801mkII=PC-8801 mkII | ||
+ | |PC88MK2SR | ||
+ | |PC8801mkIISR=PC-8801 mkII SR | ||
+ | |PC8801mkIIMR=PC-8801 mkII MR | ||
+ | |PC8801MH=PC-8801 MH | ||
+ | |PC8801FH=PC-8801 FH | ||
|PC88VA=PC-88 VA | |PC88VA=PC-88 VA | ||
+ | |PC8801MC=PC-8801 MC | ||
+ | |||
+ | |PC66 | ||
+ | |PC6601=PC-6601 | ||
+ | |PC66SR | ||
+ | |PC6601SR=PC-6601 SR | ||
− | | | + | |PC98 |
− | | | + | |PC9801=PC-9801 |
+ | |PC98F | ||
+ | |PC9801F=PC-9801 F | ||
+ | |PC98E | ||
+ | |PC9801E=PC-9801 E | ||
+ | |PC98M | ||
+ | |PC9801M=PC-9801 M | ||
+ | |PC98VF | ||
+ | |PC9801VF=PC-9801 VF | ||
+ | |PC98VM | ||
+ | |PC9801VM=PC-9801 VM | ||
+ | |PC98VM21 | ||
+ | |PC9801VM=PC-9801 VM21 | ||
+ | |PC98VX | ||
+ | |PC9801VX=PC-9801 VX | ||
+ | |PC98U | ||
+ | |PC9801U=PC-9801 U | ||
+ | |PC98UV | ||
+ | |PC9801UV=PC-9801 UV | ||
+ | |PC98UV21 | ||
+ | |PC9801UV=PC-9801 UV21 | ||
+ | |PC98UX | ||
+ | |PC9801UX=PC-9801 UX | ||
+ | |PC98N | ||
+ | |PC9801N=PC-9801 N | ||
+ | |PC98RA | ||
+ | |PC9801RA=PC-9801 RA | ||
+ | |PC98ES | ||
+ | |PC9801ES=PC-9801 ES | ||
+ | |PC9801FA=PC-9801 FA | ||
+ | |98FELLOW=98 Fellow | ||
+ | |PC9801BX4=PC-9801 BX4 | ||
− | | | + | |PC9821=PC-9821 |
+ | |||
+ | |Arcade | ||
+ | |ARCADE=Arcade | ||
+ | |||
+ | |SG=SG-1000 | ||
+ | |SC=SC-3000 | ||
+ | |SMS=Master System | ||
+ | |MD=Mega Drive | ||
+ | |GG=Game Gear | ||
+ | |MCD=Mega-CD | ||
+ | |MLD=Mega LD | ||
+ | |32X=32X | ||
+ | |MCD32X=Mega-CD 32X | ||
+ | |SAT=Saturn | ||
+ | |DC=Dreamcast | ||
+ | |VMU=Visual Memory Unit | ||
+ | |PICO=Pico | ||
+ | |BEENA=Advanced Pico Beena | ||
+ | |||
+ | |2600=Atari 2600 | ||
+ | |360=Xbox 360 | ||
+ | |3DO=3DO | ||
+ | |5200=Atari 5200 | ||
+ | |7800=Atari 7800 | ||
+ | |CD32=Amiga CD32 | ||
+ | |CDI=CD-i | ||
+ | |Coleco | ||
+ | |COLECO=ColecoVision | ||
+ | |FC=Famicom | ||
+ | |FDS=Famicom Disk System | ||
+ | |GC=GameCube | ||
+ | |INTV=Intellivision | ||
+ | |JAGCD=Jaguar CD | ||
+ | |JAG=Jaguar | ||
+ | |N64=Nintendo 64 | ||
+ | |NES=Nintendo Entertainment System | ||
+ | |NGCD=Neo Geo CD | ||
+ | |NG=Neo Geo | ||
+ | |OUYA=Ouya | ||
+ | |PS=PlayStation | ||
+ | |PS2=PlayStation 2 | ||
+ | |PS3=PlayStation 3 | ||
+ | |PS4=PlayStation 4 | ||
+ | |PS5=PlayStation 5 | ||
+ | |SFC=Super Famicom | ||
+ | |SCV=Super Cassette Vision | ||
+ | |SGB=Super Game Boy | ||
+ | |SNES=Super NES | ||
+ | |SWITCH=Nintendo Switch | ||
+ | |TI99 | ||
+ | |TI994A=TI99/4A | ||
+ | |WIIU=Wii U | ||
+ | |WII=Wii | ||
+ | |XBONE=Xbox One | ||
+ | |XBOX=Xbox | ||
+ | |XSX=Xbox Series X | ||
+ | |||
+ | |GB=Game Boy | ||
+ | |GBC=Game Boy Color | ||
+ | |LYNX=Lynx | ||
+ | |VB=Virtual Boy | ||
+ | |GameCom | ||
+ | |GAMECOM=Game.com | ||
+ | |WS=Wonderswan | ||
+ | |NGP=Neo Geo Pocket | ||
+ | |NGPC=Neo Geo Pocket Color | ||
+ | |GBA=Game Boy Advance | ||
+ | |NGAGE=N-Gage | ||
+ | |DS=Nintendo DS | ||
+ | |PSP=PlayStation Portable | ||
+ | |3DS=Nintendo 3DS | ||
+ | |PSV=PlayStation Vita | ||
+ | |||
+ | |ELECTRON=Acorn Electron | ||
+ | |ADAM=Adam | ||
+ | |AMIGA=Amiga | ||
+ | |AMIGAAGA=Amiga (AGA) | ||
+ | |CPC=Amstrad CPC | ||
+ | |APPLE2=Apple II | ||
+ | |APPLE2GS=Apple IIGS | ||
+ | |AQUARIUS=Aquarius | ||
+ | |ARC=Archimedes | ||
+ | |A8B=Atari 8-bit family | ||
+ | |ST=Atari ST | ||
+ | |BBC=BBC Micro | ||
+ | |CDTV=CDTV | ||
+ | |C128=Commodore 128 | ||
+ | |C16=Commodore 16 | ||
+ | |C64=Commodore 64 | ||
+ | |CP4=Commodore Plus/4 | ||
+ | |Dragon | ||
+ | |DRAGON=Dragon 32/64 | ||
+ | |FM7=FM-7 | ||
+ | |FM77=FM-77 | ||
+ | |FM77AV=FM77AV | ||
+ | |FM8=FM-8 | ||
+ | |FMT | ||
+ | |FMTowns | ||
+ | |FMTOWNS=FM Towns | ||
+ | |DOS | ||
+ | |IBM | ||
+ | |IBMPC=IBM PC | ||
+ | |J3100=J-3100 | ||
+ | |M5=M5 | ||
+ | |MO5=MO5 | ||
+ | |MSX=MSX | ||
+ | |MSX2=MSX2 | ||
+ | |MZ=MZ series | ||
+ | |MZ80K=MZ-80K | ||
+ | |MZ1200=MZ-1200 | ||
+ | |MZ700=MZ-700 | ||
+ | |MZ800=MZ-800 | ||
+ | |MZ1500=MZ-1500 | ||
+ | |MZ80B=MZ-80B | ||
+ | |MZ2000=MZ-2000 | ||
+ | |MZ2500=MZ-2500 | ||
+ | |MZ5500=MZ-5500 | ||
+ | |O2=Magnavox Odyssey² | ||
+ | |OS2=OS/2 | ||
+ | |S1=S1 series | ||
+ | |SAM=SAM Coupé | ||
+ | |SMC777=SMC-777 | ||
+ | |TO7=TO7 | ||
+ | |TRS=TRS-80 | ||
+ | |TRSCOCO=TRS-80 Color Computer | ||
+ | |TS1000=Timex Sinclair 1000 | ||
+ | |TT=Tomy Tutor | ||
+ | |VIC20=VIC-20 | ||
+ | |X1=X1 | ||
+ | |X1turbo | ||
+ | |X1TURBO=X1turbo | ||
+ | |X1turboZ | ||
+ | |X1TURBOZ=X1turboZ | ||
+ | |X68 | ||
+ | |X68000=X68000 | ||
+ | |SPECTRUM=ZX Spectrum | ||
+ | |||
+ | |||
+ | |PC | ||
+ | |WIN=Windows PC | ||
+ | |Win8 | ||
+ | |WIN8=Windows 8 App | ||
+ | |MAC=Macintosh | ||
+ | |MACAPP=Mac App Store | ||
+ | |OSX=OS X | ||
+ | |Linux=Linux | ||
+ | |PCMac | ||
+ | |PCMAC=Windows PC/Macintosh | ||
+ | |REALONE=RealOne Arcade | ||
+ | |STEAM=Steam | ||
+ | |STEAMOSX=Steam OS X | ||
+ | |STEAMLINUX=Steam Linux | ||
+ | |PROJECTEGG=Project EGG | ||
+ | |||
+ | |VC=Wii Virtual Console | ||
+ | |VC3DS=Nintendo 3DS Virtual Console | ||
+ | |VCWIIU=Wii U Virtual Console | ||
+ | |||
+ | |J2ME=Java 2, Micro Edition | ||
+ | |POCKETPC | ||
+ | |PocketPC=Pocket PC | ||
+ | |iOS=iOS | ||
+ | |ANDROID=Android | ||
|?? | |?? | ||
− | }}<noinclude>{{TODO}}[[Category:Templates]]</noinclude> | + | }}<noinclude>{{TODO}} |
+ | Template for converting codes to formats. | ||
+ | <pre>{{Code2Format|PCE}}</pre> | ||
+ | {{Code2Format|PCE}} | ||
+ | |||
+ | For a list of working codes, see {{SegaLink|Sega Retro:Format codes}}.[[Category:Templates]]</noinclude> |
Latest revision as of 09:05, 9 October 2024
??
This task is unfinished This is a wiki task that requires more thought or peer review. An important issue that needs to be solved, which will appear at the top of NEC Retro:Todo until this message is removed. |
Template for converting codes to formats.
{{Code2Format|PCE}}
PC Engine
For a list of working codes, see Sega Retro:Format codes.