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Difference between revisions of "Shockman"

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{{bob
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{{Bob
 
| bobscreen=Shockman TG16 title.png
 
| bobscreen=Shockman TG16 title.png
 
| publisher=[[NCS]]
 
| publisher=[[NCS]]
 
| developer=
 
| developer=
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U)
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U)
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| players=
 
| genre=Action
 
| genre=Action
 
| releases={{releasesPCE
 
| releases={{releasesPCE
 
| pce_date_jp=1991-04-27
 
| pce_date_jp=1991-04-27
 
| pce_code_jp=NCS91001
 
| pce_code_jp=NCS91001
| pce_rrp_jp=6600
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| pce_rrp_jp=6,600
 
}}
 
}}
 
{{releasesTG16
 
{{releasesTG16
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| cero=a
 
| cero=a
 
}}
 
}}
{{sub-stub}}'''''{{PAGENAME}}''''' or '''''Kaizou Chounin Shubibinman 2: Aratanaru Teki''''' (改造町人 シュビビンマン2 ―新たなる敵―) in Japan is an action game for the [[PC Engine]] and [[TurboGrafx-16]].
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{{stub}}'''''{{PAGENAME}}''''', known as '''''Kaizou Chounin Shubibinman 2: Aratanaru Teki''''' (改造町人 シュビビンマン2 ―新たなる敵―) in Japan is an action game for the [[PC Engine]] and [[TurboGrafx-16]].
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==Production credits==
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{{multicol|
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{{creditstable|
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*'''Enemy Design'''
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**'''Dork:''' M.Takahashi
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**'''Yunohe:''' K.Fukuyama
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**'''Gold Face:''' D.Miura
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**'''Koujinin Robo:''' A.Okamoto
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**'''Chuba Ring:''' T.Jouto
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**'''Ninrya:''' T.Nakatani
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*'''Cast'''
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**'''Tasuke:''' T.Kashiwakura
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**'''Kyapiko:''' E.Fuji
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*'''Producer:''' T.Tsuchida
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*'''Assistant Producer:''' N.Yonesaka
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*'''Director:''' K.Umeki
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*'''Game Designer:''' T.Saitou
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*'''Scenario Writer:''' Sou Urabe
 +
*'''Chief Programmer:''' Y.Orihara
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*'''Programmer:''' M.Gotou, Wao.Wao
 +
*'''Graphic designer:''' Sou Urabe, T.Saitou
 +
*'''Music Composer:''' K.Hayama
 +
*'''Special Thanks:''' Kadokawa Media Office, M.Arimura, Y.Higuchi, K.Yamamoto
 +
*'''Thanks to:''' S.Naccai, J.Hayashida, E.Koyama, K.Kobayashi, N.Kawakami, S.Matsuzawa
 +
*'''Executive Producer:''' Y.Shirakura
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:'''Copyright NCS Corp 1991'''
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*'''Created by:''' Winds Corp
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| source=In-game credits (JP)
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| console=PCE
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}}
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}}
  
 
==Magazine articles==
 
==Magazine articles==
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==Physical scans==
 
==Physical scans==
 
===PC Engine version===
 
===PC Engine version===
{{scanbox
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{{Scanbox
 
| console=PC Engine
 
| console=PC Engine
 
| region=JP
 
| region=JP
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| spinemissing=
 
| spinemissing=
 
| card=
 
| card=
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| cardback=
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| manual=Shockman_PCE_HuCard_JP_Manual.pdf
 
| square=yes
 
| square=yes
 
}}
 
}}
 
 
===TurboGrafx-16 version===
 
===TurboGrafx-16 version===
{{scanbox
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{{Scanbox
 
| console=TurboGrafx-16
 
| console=TurboGrafx-16
 
| region=US
 
| region=US
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| back=
 
| back=
 
| spinemissing=
 
| spinemissing=
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| card=
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| cardback=
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| manual=
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| jewelcase=
 
| jewelcasefront=
 
| jewelcasefront=
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}}
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==Technical information==
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===ROM dump status===
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{{romtable|
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{{rom|PCE|sha1=9C6FC53A92ADEAD994D9B44AFA92F34EEBEE05BB|md5=503EF03F5B4F2A490AB975F5BE4BC896|crc32=109BA474|size=524,288|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
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{{rom|PCE|sha1=F3E0F9546AFE257748496A652F138DBC318BED05|md5=57C888F4AF792DC4588A2F9DBEBEA31A|crc32=2774462C|size=524,288|date= |source=Card (US)|comments=|quality=good|prototype=no}}
 
}}
 
}}
  
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==References==
 
==References==
<references />
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<references/>

Revision as of 09:30, 23 December 2018

n/a

Shockman TG16 title.png

Shockman
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U)
Publisher: NCS
Genre: Action































Release Date RRP Code
PC Engine
JP
¥6,6006,600 NCS91001
TurboGrafx-16
US
TGX040087
Wii Virtual Console
JP
600pts600
Wii U Virtual Console
JP
¥600600

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This short article is in need of work. You can help NEC Retro by adding to it.


Shockman, known as Kaizou Chounin Shubibinman 2: Aratanaru Teki (改造町人 シュビビンマン2 ―新たなる敵―) in Japan is an action game for the PC Engine and TurboGrafx-16.

Production credits

  • Enemy Design
    • Dork: M.Takahashi
    • Yunohe: K.Fukuyama
    • Gold Face: D.Miura
    • Koujinin Robo: A.Okamoto
    • Chuba Ring: T.Jouto
    • Ninrya: T.Nakatani
  • Cast
    • Tasuke: T.Kashiwakura
    • Kyapiko: E.Fuji
  • Producer: T.Tsuchida
  • Assistant Producer: N.Yonesaka
  • Director: K.Umeki
  • Game Designer: T.Saitou
  • Scenario Writer: Sou Urabe
  • Chief Programmer: Y.Orihara
  • Programmer: M.Gotou, Wao.Wao
  • Graphic designer: Sou Urabe, T.Saitou
  • Music Composer: K.Hayama
  • Special Thanks: Kadokawa Media Office, M.Arimura, Y.Higuchi, K.Yamamoto
  • Thanks to: S.Naccai, J.Hayashida, E.Koyama, K.Kobayashi, N.Kawakami, S.Matsuzawa
  • Executive Producer: Y.Shirakura
Copyright NCS Corp 1991
  • Created by: Winds Corp
Source:
In-game credits (JP)

Magazine articles

Main article: Shockman/Magazine articles.

Physical scans

PC Engine version

TurboGrafx-16 version

TurboGrafx-16, US

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 109ba474
MD5 503ef03f5b4f2a490ab975f5be4bc896
SHA-1 9c6fc53a92adead994d9b44afa92f34eebee05bb
524,288 Card (JP)
PC Engine
CRC32 2774462c
MD5 57c888f4af792dc4588a2f9dbebea31a
SHA-1 f3e0f9546afe257748496a652f138dbc318bed05
524,288 Card (US)

External links

  • Shockman on Nintendo eShop (Wii U): JP

References