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Difference between revisions of "Bloody Wolf"

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| publisher={{company|[[Data East]]|system=PCE}} {{company|[[NEC]]|system=TG16}} {{company|[[G-Mode]]|system=VC}}
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| publisher={{company|[[Data East]]|system=PCE}} {{company|[[NEC Technologies]]|system=TG16}} {{company|[[G-Mode]]|system=VC}}
 
| developer=[[Data East]]
 
| developer=[[Data East]]
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii)
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii)
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| otherformats={{NonNEC|Arcade}}
 
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{{stub}}'''''{{PAGENAME}}''''', known as '''''Narazumono Sentou Butai Bloody Wolf''''' (ならずもの戦闘部隊 BLOODY WOLF) in Japan.
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{{stub}}'''''{{PAGENAME}}''''', known as '''''Narazumono Sentou Butai Bloody Wolf''''' (ならずもの戦闘部隊 BLOODY WOLF) in Japan, is a 1988 run-and-gun action game originally developed for arcades by [[Data East]]. A version for the [[PC Engine]] was released the following year, and later for the [[TurboGrafx-16]] another year later.
 +
 
 +
==Story==
 +
 
 +
==Gameplay==
  
 
==History==
 
==History==
 
===Legacy===
 
===Legacy===
 
The game was rereleased on the [[Virtual Console]] for Wii. However, the game was delisted on March 14, 2012.
 
The game was rereleased on the [[Virtual Console]] for Wii. However, the game was delisted on March 14, 2012.
 +
 +
==Versions==
 +
===Localised names===
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{{aka
 +
| en_name=Bloody Wolf
 +
| jp_name=ならずもの戦闘部隊 BLOODY WOLF
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| jp_trans=Narazumono Sentou Butai Bloody Wolf
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}}
  
 
==Production credits==
 
==Production credits==
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===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|PCE|sha1=5C897DECF660A41E4136F364A085E634D1FDC9A0|md5=027376EB6A5F3F36DE49B2F7A95D0958|crc32=B01F70C2|size=524288|date= |source=Card (JP)|comments=|quality=good|prototype=no}}
+
{{rom|PCE|sha1=5C897DECF660A41E4136F364A085E634D1FDC9A0|md5=027376EB6A5F3F36DE49B2F7A95D0958|crc32=B01F70C2|size=512kB|date= |source=Card (JP)|comments=|quality=good}}
{{rom|TG16|sha1=45F8762414FB6B581B6159908CC35B2607ECF237|md5=F19869D1823A28E8472452BAF697CF56|crc32=37BAF6BC|size=524288|date= |source=Card (US)|comments=|quality=good|prototype=no}}
+
{{rom|TG16|sha1=45F8762414FB6B581B6159908CC35B2607ECF237|md5=F19869D1823A28E8472452BAF697CF56|crc32=37BAF6BC|size=512kB|date= |source=Card (US)|comments=|quality=good}}
 
}}
 
}}
  

Latest revision as of 15:44, 24 October 2024

n/a

  • TurboGrafx-16
  • PC Engine

BloodyWolf TG16 title.png

BloodyWolf PCE JP Title.png

Bloody Wolf
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii)
Publisher:
PC Engine
Data East
TurboGrafx-16
NEC Technologies
Wii Virtual Console
G-Mode
Developer:
Original system(s): Arcade boards
Genre: Action































Number of players: 1
Release Date RRP Code
PC Engine
JP
¥6,5006,500 DE89003
TurboGrafx-16
US
TGX040037
Wii Virtual Console
JP
600pts600
CERO: A
Wii Virtual Console
US
600pts600
ESRB: Everyone 10+
Wii Virtual Console
EU
600pts600
PEGI: 12+
Wii Virtual Console
AU
600pts600
OFLC: Mature (M)
Non-NEC versions
Arcade
Arcade

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Bloody Wolf, known as Narazumono Sentou Butai Bloody Wolf (ならずもの戦闘部隊 BLOODY WOLF) in Japan, is a 1988 run-and-gun action game originally developed for arcades by Data East. A version for the PC Engine was released the following year, and later for the TurboGrafx-16 another year later.

Story

Gameplay

History

Legacy

The game was rereleased on the Virtual Console for Wii. However, the game was delisted on March 14, 2012.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Bloody Wolf Bloody Wolf
Japanese ならずもの戦闘部隊 BLOODY WOLF Narazumono Sentou Butai Bloody Wolf

Production credits

  • Game Designer: Yoshiaki Honda
  • Game Programmer: Minoru, Takaaki Inoue, Souichi Akiyama
  • Graphic designer: Shinji Noda, Masanori Tokoro, Eiko Kurihara, Masahiko Uzita, Yutaka Kadode, Shinichi Kanamori, Takahide Koizumi, Dot Man
  • Sound Team: Shogo Sakai, Takafumi Miura, Yuji Suzuki, Yusuke Takahama
  • Special Thanks: Koji Akibayashi, Shunichi Ii, Kazushige Nojima, Yoshiyuki Urushibara, Magurin Warrior, Jun Matsuda, Atushi Kaneko, Masanori Ooe, Yoshinori Kobayashi, Kazuo Kubota, Bloody Wolf
(C) 1989 Data East Corporation
Deco
Source:
In-game credits (JP)

Magazine articles

Main article: Bloody Wolf/Magazine articles.

Physical scans

NEC Retro Average 
Publication Score Source
83 №1, p45[2]
86 №97, p143[3]
PC Engine
85
Based on
2 reviews

PC Engine version

TurboGrafx-16 version

TurboGrafx-16, US

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 b01f70c2
MD5 027376eb6a5f3f36de49b2f7a95d0958
SHA-1 5c897decf660a41e4136f364a085e634d1fdc9a0
512kB Card (JP)
TurboGrafx-16
CRC32 37baf6bc
MD5 f19869d1823a28e8472452baf697cf56
SHA-1 45f8762414fb6b581b6159908cc35b2607ecf237
512kB Card (US)

References


Bloody Wolf

BloodyWolf TG16 title.png

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