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Difference between revisions of "Code2Format"

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|PC98VM
 
|PC98VM
 
|PC9801VM=PC-9801 VM
 
|PC9801VM=PC-9801 VM
 +
|PC98VM21
 +
|PC9801VM=PC-9801 VM21
 
|PC98VX
 
|PC98VX
 
|PC9801VX=PC-9801 VX
 
|PC9801VX=PC-9801 VX
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|PC98UV
 
|PC98UV
 
|PC9801UV=PC-9801 UV
 
|PC9801UV=PC-9801 UV
 +
|PC98UV21
 +
|PC9801UV=PC-9801 UV21
 
|PC98UX
 
|PC98UX
 
|PC9801UX=PC-9801 UX
 
|PC9801UX=PC-9801 UX
 +
|PC98N
 +
|PC9801N=PC-9801 N
 +
|PC98RA
 
|PC9801RA=PC-9801 RA
 
|PC9801RA=PC-9801 RA
 +
|PC98ES
 +
|PC9801ES=PC-9801 ES
 
|PC9801FA=PC-9801 FA
 
|PC9801FA=PC-9801 FA
 
|98FELLOW=98 Fellow
 
|98FELLOW=98 Fellow
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|SAT=Saturn
 
|SAT=Saturn
 
|DC=Dreamcast
 
|DC=Dreamcast
 +
|VMU=Visual Memory Unit
 
|PICO=Pico
 
|PICO=Pico
 
|BEENA=Advanced Pico Beena
 
|BEENA=Advanced Pico Beena
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|LYNX=Lynx
 
|LYNX=Lynx
 
|VB=Virtual Boy
 
|VB=Virtual Boy
 +
|GameCom
 +
|GAMECOM=Game.com
 
|WS=Wonderswan
 
|WS=Wonderswan
 
|NGP=Neo Geo Pocket
 
|NGP=Neo Geo Pocket
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|APPLE2=Apple II
 
|APPLE2=Apple II
 
|APPLE2GS=Apple IIGS
 
|APPLE2GS=Apple IIGS
 +
|AQUARIUS=Aquarius
 
|ARC=Archimedes
 
|ARC=Archimedes
 
|A8B=Atari 8-bit family
 
|A8B=Atari 8-bit family
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|BBC=BBC Micro
 
|BBC=BBC Micro
 
|CDTV=CDTV
 
|CDTV=CDTV
 +
|C128=Commodore 128
 
|C16=Commodore 16
 
|C16=Commodore 16
 
|C64=Commodore 64
 
|C64=Commodore 64
 
|CP4=Commodore Plus/4
 
|CP4=Commodore Plus/4
 +
|Dragon
 +
|DRAGON=Dragon 32/64
 
|FM7=FM-7
 
|FM7=FM-7
 
|FM77=FM-77
 
|FM77=FM-77
 
|FM77AV=FM77AV
 
|FM77AV=FM77AV
 +
|FM8=FM-8
 
|FMT
 
|FMT
 
|FMTowns
 
|FMTowns
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|IBM
 
|IBM
 
|IBMPC=IBM PC
 
|IBMPC=IBM PC
|J3100=Toshiba J3100
+
|J3100=J-3100
 
|M5=M5
 
|M5=M5
 
|MO5=MO5
 
|MO5=MO5
 
|MSX=MSX
 
|MSX=MSX
 
|MSX2=MSX2
 
|MSX2=MSX2
|MZ=MZ
+
|MZ=MZ series
 +
|MZ80K=MZ-80K
 +
|MZ1200=MZ-1200
 +
|MZ700=MZ-700
 +
|MZ800=MZ-800
 +
|MZ1500=MZ-1500
 +
|MZ80B=MZ-80B
 +
|MZ2000=MZ-2000
 +
|MZ2500=MZ-2500
 +
|MZ5500=MZ-5500
 +
|O2=Magnavox Odyssey²
 
|OS2=OS/2
 
|OS2=OS/2
 +
|S1=S1 series
 
|SAM=SAM Coupé
 
|SAM=SAM Coupé
 
|SMC777=SMC-777
 
|SMC777=SMC-777
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|TRS=TRS-80
 
|TRS=TRS-80
 
|TRSCOCO=TRS-80 Color Computer
 
|TRSCOCO=TRS-80 Color Computer
 +
|TS1000=Timex Sinclair 1000
 +
|TT=Tomy Tutor
 
|VIC20=VIC-20
 
|VIC20=VIC-20
 
|X1=X1
 
|X1=X1
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|MACAPP=Mac App Store
 
|MACAPP=Mac App Store
 
|OSX=OS X
 
|OSX=OS X
 +
|Linux=Linux
 
|PCMac
 
|PCMac
 
|PCMAC=Windows PC/Macintosh
 
|PCMAC=Windows PC/Macintosh
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|STEAMOSX=Steam OS X
 
|STEAMOSX=Steam OS X
 
|STEAMLINUX=Steam Linux
 
|STEAMLINUX=Steam Linux
 +
|PROJECTEGG=Project EGG
  
|VC=Virtual Console
+
|VC=Wii Virtual Console
 
|VC3DS=Nintendo 3DS Virtual Console
 
|VC3DS=Nintendo 3DS Virtual Console
 
|VCWIIU=Wii U Virtual Console
 
|VCWIIU=Wii U Virtual Console
 +
 +
|J2ME=Java 2, Micro Edition
 +
|POCKETPC
 +
|PocketPC=Pocket PC
 +
|iOS=iOS
 +
|ANDROID=Android
 
|??
 
|??
}}<noinclude>{{TODO}}[[Category:Templates]]</noinclude>
+
}}<noinclude>{{TODO}}
 +
Template for converting codes to formats.
 +
<pre>{{Code2Format|PCE}}</pre>
 +
{{Code2Format|PCE}}
 +
 
 +
For a list of working codes, see {{SegaLink|Sega Retro:Format codes}}.[[Category:Templates]]</noinclude>

Latest revision as of 09:05, 9 October 2024

??

48
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Template for converting codes to formats.

{{Code2Format|PCE}}

PC Engine

For a list of working codes, see Sega Retro:Format codes.