Difference between revisions of "Terra Cresta II: Mandler no Gyakushuu"
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Latest revision as of 17:02, 10 April 2024
Terra Cresta II: Mandler no Gyakushuu | ||||||||||
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System(s): PC Engine | ||||||||||
Publisher: Nihon Bussan | ||||||||||
Developer: Nihon Bussan | ||||||||||
Genre: Shoot-'em-Up | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help NEC Retro by adding to it.
Terra Cresta II: Mandler no Gyakushuu (テラクレスタII マンドラーの逆襲) is a shoot-'em-up game for the PC Engine and a sequel to the 1985 arcade game Terra Cresta.
Contents
Production credits
- Director: Hiroaki Kawamoto
- Designer: Kyoko Nakagawa, Takeshi Ashida, Ryo Yamashita, Taiji Nagayama, Susumu Ueda
- Sound Creator: Akihiro Akamatu, Sachiko Oita
- Programmer: Masahiko Nagasawa, Yoshiyuki Takahashi, Jun Kikuchi
- Adviser: Hiromu Yamamoto, Kazuo Komai, Masaru Oka
- Special Thanks: Kotobuki, Kenji Yoshida
- End
Magazine articles
- Main article: Terra Cresta II: Mandler no Gyakushuu/Magazine articles.
Physical scans
PC Engine, JP |
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Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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512kB | Card (JP) |
References
Terra Cresta II: Mandler no Gyakushuu | |
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Main page | Hidden content | Magazine articles | Reception
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