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Difference between revisions of "Bonk's Revenge"

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m (Text replacement - "==Magazine articles== {{mainArticle|{{PAGENAME}}/Magazine articles}}" to "==Magazine articles== {{mainArticle|{{PAGENAME}}/Magazine articles}} ==Promotional material== {{mainArticle|{{PAGENAME}}/Promotional material}}")
 
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Line 4: Line 4:
 
| tab1=TurboGrafx-16
 
| tab1=TurboGrafx-16
 
| tab2=PC Engine
 
| tab2=PC Engine
| publisher={{company|[[Hudson Soft]]|system=PCE,VC}} {{company|[[NEC]]|system=TG16}} {{company|[[Konami]]|system=VCWiiU}}
+
| publisher={{company|[[Hudson Soft]]|system=PCE,VC}} {{company|[[NEC Technologies]]|system=TG16}} {{company|[[Konami]]|system=VCWiiU,Win8}}
 
| developer=[[Hudson Soft]], [[Red]]
 
| developer=[[Hudson Soft]], [[Red]]
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U), Windows 8
 
| system=[[PC Engine]], [[TurboGrafx-16]], [[Virtual Console]] (Wii, Wii U), Windows 8
Line 15: Line 15:
 
}}
 
}}
 
{{releasesTG16
 
{{releasesTG16
| tg16_date_us=1991-07{{fileref|EGM US 024.pdf|page=114}}
+
| tg16_date_us=1991-08{{fileref|EGM US 025.pdf|page=31}}
 
| tg16_code_us=TGX040058
 
| tg16_code_us=TGX040058
 
}}
 
}}
Line 33: Line 33:
 
}}
 
}}
 
{{releasesWiiU
 
{{releasesWiiU
| vcwiiu_date_jp=2014-03-12
+
| vcwiiu_date_jp=2014-03-12{{ref|https://web.archive.org/web/20180921205341/https://www.nintendo.co.jp/titles/20010000005607}}
| vcwiiu_rrp_jp=600
+
| vcwiiu_rrp_jp=617i{{ref|https://web.archive.org/web/20180921205341/https://www.nintendo.co.jp/titles/20010000005607}}
 
| vcwiiu_rating_jp=a
 
| vcwiiu_rating_jp=a
 
| vcwiiu_date_us=2017-05-04{{ref|https://web.archive.org/web/20170913202732/http://www.nintendo.com/games/detail/bonks-revenge-wii-u}}
 
| vcwiiu_date_us=2017-05-04{{ref|https://web.archive.org/web/20170913202732/http://www.nintendo.com/games/detail/bonks-revenge-wii-u}}
Line 50: Line 50:
 
}}
 
}}
 
{{releasesDigital
 
{{releasesDigital
| win8_date_jp=2013-12-13
+
| win8_date_jp=2013-12-13{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}}
| win8_rrp_jp=250
+
| win8_rrp_jp=290i{{ref|https://web.archive.org/web/20210105041410/https://www.microsoft.com/ja-jp/p/pc原人2/9wzdncrdf3sk}}
 +
| win8_rating_jp=iarc7
 
}}
 
}}
 
| otherformats={{NonNEC|GB|SGB}}
 
| otherformats={{NonNEC|GB|SGB}}
 
}}
 
}}
{{stub}}'''''{{PAGENAME}}''''', known as '''''PC Genjin 2''''' (PC原人2) in Japan.
+
'''''{{PAGENAME}}''''', known as '''''PC Genjin 2''''' (PC原人2) in Japan, is a platform action game developed by [[Red]] for the [[PC Engine]] and [[TurboGrafx-16]], and a direct sequel to ''[[Bonk's Adventure]]''.
 +
 
 +
==Story==
 +
Evil King Drool III, grandson of the original King Drool from ''Bonk's Adventure'', is out for Bonk, and has captured the missing half of the moon. Bonk must defeat him and return the top half of the moon back to its rightful place.
 +
 
 +
==Gameplay==
 +
''Bonk's Revenge'' follows the same platform gameplay as its predecessor in which Bonk progresses between levels and fights enemies with his head. The controls are the same in that the D-Pad moves Bonk left and right, {{I}} makes Bonk jump, and {{II}} will make Bonk perform a headbutt on the ground, while {{II}} in mid-air makes Bonk peform a dive-bombing attack or spin in the air to slow his descent when pressed repeatedly. Walls can be climbed by jumping towards them and repeatedly pressing {{I}}. Bonk can power himself up with meat to increase his attack power and abilities in the same way as the previous game, however this time his third power level replaces his ground headbutt with a fire-breathing attack. When Bonk runs out of health, he can be revived on the spot by pressing {{Run}} after he falls unconscious, providing the player has extra lives remaining.
 +
 
 +
After defeating the boss at the end of a round, Bonk will be able to board the Monster Train if he has collected enough Smiley Faces, with the quality and length of the train increasing the more Smiley Faces Bonk has found. These trains are occupied by friendly dinosaurs that will reward Bonk with different bonus items depending on their colour, such as lives and extra hearts.
 +
 
 +
''Bonk's Revenge'' offers three difficulty modes which the player can choose from at the beginning of the game, each one giving the player different starting hearts but only allowing them to play up to a specific round, with the game ending and returning the player to the mode select screen, encouraging them to start again at a higher difficulty level. The available difficulty levels are as follows:
 +
 
 +
*'''Practice:''' Bonk starts with 8 hearts, and only the first round can be played.
 +
*'''Intermediate:''' Bonk starts with 5 hearts, and the game ends after the fourth round.
 +
*'''Expert:''' Bonk starts with 3 hearts, and the full game can be played.
 +
 
 +
===Items===
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Small Meat
 +
| sprite=
 +
| desc=Increases Bonk's power level by one.
 +
}}
 +
{{InfoRow
 +
| title=Large Meat
 +
| sprite=
 +
| desc=Increases Bonk's power level by two.
 +
}}
 +
{{InfoRow
 +
| title=Junk Food
 +
| sprite=
 +
| desc=Awards a varying amount of points from 100 to 1,000 depending on the food item.
 +
}}
 +
{{InfoRow
 +
| title=Life Fruit
 +
| sprite=
 +
| desc=Refills Bonk's health by a small portion of a heart and awards 200 points.
 +
}}
 +
{{InfoRow
 +
| title=Small Heart
 +
| sprite=
 +
| desc=Refills Bonk's health by a full heart.
 +
}}
 +
{{InfoRow
 +
| title=Big Heart
 +
| sprite=
 +
| desc=Completely refills Bonk's health.
 +
}}
 +
{{InfoRow
 +
| title=Crystal Heart
 +
| sprite=
 +
| desc=Permanently increases Bonk's maximum health by one heart, up to a maximum of eight hearts.
 +
}}
 +
{{InfoRow
 +
| title=Propeller Flower Seed
 +
| sprite=
 +
| desc=Seeds with flower heads will transport Bonk to a bonus round, while seeds with sprouted heads will allow Bonk to fly by holding {{I}}.
 +
}}
 +
{{InfoRow
 +
| title=Smiley Face
 +
| sprite=
 +
| desc=Collecting these will allow Bonk to board the Monster Train at the end of a round.
 +
}}
 +
{{InfoRow
 +
| title=Smiley Face
 +
| sprite=
 +
| desc=Collecting these will allow Bonk to board the Monster Train at the end of a round.
 +
}}
 +
{{InfoRow
 +
| title=Little Bonk
 +
| sprite=
 +
| desc=Awards an extra life.
 +
}}
 +
}}
 +
 
 +
====Flora Springers====
 +
Special flowers known as Flora Springers can be jumped on for items or additional effects, however some of them may be Venus Bonktraps in disguise that will attack Bonk when stepped on.
 +
{{InfoTable|imagewidths=50|
 +
{{InfoRow
 +
| title=Yellow
 +
| sprite=
 +
| desc=Can be used as a springboard to reach high places. Also known as a Floret Sprung.
 +
}}
 +
{{InfoRow
 +
| title=Pink
 +
| sprite=
 +
| desc=Releases fruit or hearts when jumped on.
 +
}}
 +
{{InfoRow
 +
| title=Red
 +
| sprite=
 +
| desc=Releases meat or a Proeller Seed when jumped on.
 +
}}
 +
{{InfoRow
 +
| title=Green
 +
| sprite=
 +
| desc=Releases an extra life or a Crystal Heart when jumped on.
 +
}}
 +
{{InfoRow
 +
| title=Blue
 +
| sprite=
 +
| desc=Releases an extra life or a Big Heart when jumped on.
 +
}}
 +
}}
 +
 
 +
===Rounds===
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Round 1
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 2
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 3
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 4
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 5
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 6
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Round 7
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 
 +
====Bonus rounds====
 +
Eight types of bonus rounds can be found by collecting certain Propeller Flower Seeds throughout the game and often require the player to collect fruit and Smiley Faces. Collecting every item in a bonus round will award a perfect bonus of 10,000 points.
 +
{{InfoTable|imagewidths=200|
 +
{{InfoRow
 +
| title=Flower Bounce
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cloud Clear
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Eruption
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Bonking Up
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cave Leap
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Slip Zone
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Cave-Vandal
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Piranha Lift
 +
| screenshot=Notavailable.svg
 +
| desc=
 +
}}
 +
}}
 +
 
 +
==History==
 +
===Legacy===
 +
''Bonk's Revenge'' would see various re-releases much like its predecessor, such as being included with its predecessor and ''[[Gate of Thunder]]'' on the ''[[TurboDuo 3-in-1 CD]]''. [[Hudson Soft]] later released the game on the Wii [[Virtual Console]] in 2007, while [[Konami]] would later re-release the game on the Wii U Virtual Console and Windows Store, as well as including the TurboGrafx-16 version of the game (in English only) on all regional variants of the [[PC Engine mini]].
 +
 
 +
==Versions==
 +
===Localised names===
 +
{{aka
 +
| en_name=Bonk's Revenge
 +
| jp_name=PC原人2
 +
| jp_trans=PC Genjin 2
 +
}}
 +
 
 +
===Comparisons===
 +
{{mainArticle|{{PAGENAME}}/Comparisons}}
  
 
==Production credits==
 
==Production credits==
 +
===PC Engine version===
 
{{multicol|
 
{{multicol|
 
{{creditstable|
 
{{creditstable|
 
*'''Game Design:''' {{rolloverText|アベ けいすけ|Keisuke Abe}}, BOO うえだ
 
*'''Game Design:''' {{rolloverText|アベ けいすけ|Keisuke Abe}}, BOO うえだ
 
*'''Original Character Design:''' {{rolloverText|あおき コブタ|Kobuta Aoki}}
 
*'''Original Character Design:''' {{rolloverText|あおき コブタ|Kobuta Aoki}}
*'''DOT ART (スプライト):''' {{rolloverText|タナカ たかはる|Takaharu Tanaka}}
+
*'''Dot Art (スプライト):''' {{rolloverText|タナカ たかはる|Takaharu Tanaka}}
 
*'''Dot Art (BG):''' {{rolloverText|じんの しのぶ|Shinobu Jinnno}}
 
*'''Dot Art (BG):''' {{rolloverText|じんの しのぶ|Shinobu Jinnno}}
*'''DOT ART (てつだい):''' {{rolloverText|ホンマ みゆき|Miyuki Honnma}}
+
*'''Dot Art (てつだい):''' {{rolloverText|ホンマ みゆき|Miyuki Honnma}}
 
*'''Program:''' Ken.H, {{rolloverText|いたみ よしひろ|Yoshihiro Itami}}, Takashi O.
 
*'''Program:''' Ken.H, {{rolloverText|いたみ よしひろ|Yoshihiro Itami}}, Takashi O.
 
*'''Sound Compose:''' H.Takayama
 
*'''Sound Compose:''' H.Takayama
Line 74: Line 278:
 
| source=In-game credits (JP)
 
| source=In-game credits (JP)
 
| console=PCE
 
| console=PCE
 +
}}
 +
}}
 +
===TurboGrafx-16 version===
 +
{{multicol|
 +
{{creditstable|
 +
*'''Game Design:''' Keisuke Abe, Boo Ueda
 +
*'''Original Character Design:''' Cobuta Aoki
 +
*'''Dot Art (Sprite):''' Takaharu Tanaka
 +
*'''Dot Art (BG):''' Shinobu Jinno
 +
*'''Dot Art (Assistant):''' Miyuki Honma
 +
*'''Program:''' Ken.H, Yoshihiro Itami, Takashi O.
 +
*'''Sound Composer:''' H.Takayama
 +
*'''Special Thanks:''' Mikio Ueyama, Tadashi Ozaki, Hiroshi Adachi, Kazuki Yuzawa
 +
:'''Booga! (See ya!)'''
 +
:'''(C) 1991 Hudson Soft'''
 +
:'''(C) 1989.1991 Red'''
 +
| source=In-game credits (US)
 +
| console=TG16
 
}}
 
}}
 
}}
 
}}
 +
 +
==Digital manuals==
 +
<gallery>
 +
BonksRevenge TG16 US PCEMini Manual.pdf|PC Engine mini US manual
 +
</gallery>
  
 
==Magazine articles==
 
==Magazine articles==
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 
{{mainArticle|{{PAGENAME}}/Magazine articles}}
 +
 +
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
  
 
==Physical scans==
 
==Physical scans==
Line 92: Line 322:
 
| console=PC Engine
 
| console=PC Engine
 
| region=JP
 
| region=JP
| front=PCGenjin2 PCE JP Box Front.jpg
+
| front=PCGenjin2_PCEHu_JP_Boxfront.jpg
| back=PCGenjin2 PCE JP Boxback.jpg
+
| back=PCGenjin2_PCEHu_JP_Boxback.jpg
| spine=PCGenjin2 PCE JP Boxspine.jpg
+
| spine=PCGenjin2_PCEHu_JP_Boxspine.jpg
| card=PCGenjin2 PCE JP Card.jpg
+
| card=PCGenjin2_PCEHu_JP_Cardfront.jpg
| cardback=PCGenjin2 PCE JP Cardback.jpg
+
| cardback=PCGenjin2_PCEHu_JP_Cardback.jpg
 
| manual=Bonk'sRevenge_PCE_HuCard_JP_Manual.pdf
 
| manual=Bonk'sRevenge_PCE_HuCard_JP_Manual.pdf
 
| square=yes
 
| square=yes
 
}}
 
}}
 +
 
===TurboGrafx-16 version===
 
===TurboGrafx-16 version===
 
{{Scanbox
 
{{Scanbox
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| card=BonksRevenge TG16 US Card.jpg
 
| card=BonksRevenge TG16 US Card.jpg
 
| cardback=BonksRevenge TG16 US Card Back.jpg
 
| cardback=BonksRevenge TG16 US Card Back.jpg
| manual=
+
| manual=BonksRevenge TG16 US Manual.pdf
 
| jewelcase=yes
 
| jewelcase=yes
 
| jewelcasefront=BonksRevenge TG16 US Box Front JewelCase.jpg
 
| jewelcasefront=BonksRevenge TG16 US Box Front JewelCase.jpg
Line 117: Line 348:
 
===ROM dump status===
 
===ROM dump status===
 
{{romtable|
 
{{romtable|
{{rom|PCE|sha1=EF2B10E9BD35428BFF3D67B9F77DD3FF50D91F2E|md5=1D7DBC1ECFF5F6661BFFB6C2CFE1912F|crc32=3028F7CA|size=524,288|date= |source=Card (JP)|comments=|quality=|prototype=no}}
+
{{rom|PCE|sha1=EF2B10E9BD35428BFF3D67B9F77DD3FF50D91F2E|md5=1D7DBC1ECFF5F6661BFFB6C2CFE1912F|crc32=3028F7CA|size=512kB|date=|source=Card (JP)|comments=|quality=good}}
{{rom|PCE|sha1=88968B7F7D88329A18F440B78934897450F4E25D|md5=03E2B03BED0D20671DA98A5086D76A3B|crc32=D4CE3572|size=524,288|date= |source=Card (JP)|comments=Virtual Console|quality=good|prototype=no}}
+
{{rom|PCE|sha1=88968b7f7d88329a18f440b78934897450f4e25d|md5=03e2b03bed0d20671da98a5086d76a3b|crc32=d4ce3572|size=512kB|date=|source=Wii Virtual Console (JP)|comments=|quality=good}}
{{rom|PCE|sha1=A9908331D835CE3F6AE301E2A6232FE59861C454|md5=34E8B8C01D7721A33C7D131F77C8C082|crc32=F36FFEE1|size=524,288|date= |source=Card (US)|comments=|quality=good|prototype=no}}
+
{{rom|PCE|sha1=df3c83abf5bac52b87ff15b16991b1291d036b7b|md5=8f694e752ccde17dc1b05b69effd70ab|crc32=34190272|size=512kB|date=|source=Wii U Virtual Console (JP)|comments=|quality=good}}
 +
{{rom|TG16|sha1=A9908331D835CE3F6AE301E2A6232FE59861C454|md5=34E8B8C01D7721A33C7D131F77C8C082|crc32=F36FFEE1|size=512kB|date=|source=Card (US)|comments=|quality=}}
 +
{{rom|TG16|sha1=a9908331d835ce3f6ae301e2a6232fe59861c454|md5=34e8b8c01d7721a33c7d131f77c8c082|crc32=f36ffee1|size=512kB|date=|source=Wii Virtual Console (US/EU)|comments=|quality=good}}
 +
{{rom|TG16|sha1=be90e3c59586268d10962880497a110a0c5cb5c8|md5=d837420442bfce0b1d10dfe3901da0a7|crc32=2020817a|size=512kB|date=|source=Wii U Virtual Console (US/EU)|comments=|quality=good}}
 
}}
 
}}
  
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{{BonksRevengeOmni}}
 
{{BonksRevengeOmni}}
 
{{Bonk}}
 
{{Bonk}}
 +
[[Category:PC Engine mini games]]

Latest revision as of 22:21, 3 April 2024

n/a

  • TurboGrafx-16
  • PC Engine

BonksRevenge title.png

PCGenjin2 PCE JP Title.png

Bonk's Revenge
System(s): PC Engine, TurboGrafx-16, Virtual Console (Wii, Wii U), Windows 8
Publisher:
PC Engine
Wii Virtual Console
Hudson Soft
TurboGrafx-16
NEC Technologies
Wii U Virtual Console
Windows 8 App
Konami
Developer:
Genre: Action































Number of players: 1
Release Date RRP Code
PC Engine
JP
¥5,8005,800 HC91043
TurboGrafx-16
US
TGX040058
Wii Virtual Console
JP
600pts600
CERO: A
Wii Virtual Console
US
600pts600
ESRB: Everyone
Wii Virtual Console
EU
600pts600
PEGI: 3+
Wii Virtual Console
AU
600pts600
OFLC: General (G)
Wii U Virtual Console
JP
¥588 (617)617i[3]
CERO: A
Wii U Virtual Console
US
$5.995.99[4]
ESRB: Everyone
Wii U Virtual Console
EU
€5.995.99[2]
PEGI: 3+
Wii U Virtual Console
DE
€5.995.99[5]
USK: 0
Wii U Virtual Console
UK
£5.395.39[6]
PEGI: 3+
Windows 8 App
JP
¥276 (290)290i[7]
IARC: 7
Non-NEC versions
Nintendo Game Boy
Game Boy
Super Game Boy
Super Game Boy

{{#seo:

|og:image=https://necretro.org/images/4/43/BonksRevenge_title.png
|og:site_name=NEC Retro
|title=Bonk's Revenge
|twitter:card=summary_large_image
|twitter:image:src=https://necretro.org/images/4/43/BonksRevenge_title.png
}}

Bonk's Revenge, known as PC Genjin 2 (PC原人2) in Japan, is a platform action game developed by Red for the PC Engine and TurboGrafx-16, and a direct sequel to Bonk's Adventure.

Story

Evil King Drool III, grandson of the original King Drool from Bonk's Adventure, is out for Bonk, and has captured the missing half of the moon. Bonk must defeat him and return the top half of the moon back to its rightful place.

Gameplay

Bonk's Revenge follows the same platform gameplay as its predecessor in which Bonk progresses between levels and fights enemies with his head. The controls are the same in that the D-Pad moves Bonk left and right, makes Bonk jump, and will make Bonk perform a headbutt on the ground, while in mid-air makes Bonk peform a dive-bombing attack or spin in the air to slow his descent when pressed repeatedly. Walls can be climbed by jumping towards them and repeatedly pressing . Bonk can power himself up with meat to increase his attack power and abilities in the same way as the previous game, however this time his third power level replaces his ground headbutt with a fire-breathing attack. When Bonk runs out of health, he can be revived on the spot by pressing  RUN  after he falls unconscious, providing the player has extra lives remaining.

After defeating the boss at the end of a round, Bonk will be able to board the Monster Train if he has collected enough Smiley Faces, with the quality and length of the train increasing the more Smiley Faces Bonk has found. These trains are occupied by friendly dinosaurs that will reward Bonk with different bonus items depending on their colour, such as lives and extra hearts.

Bonk's Revenge offers three difficulty modes which the player can choose from at the beginning of the game, each one giving the player different starting hearts but only allowing them to play up to a specific round, with the game ending and returning the player to the mode select screen, encouraging them to start again at a higher difficulty level. The available difficulty levels are as follows:

  • Practice: Bonk starts with 8 hearts, and only the first round can be played.
  • Intermediate: Bonk starts with 5 hearts, and the game ends after the fourth round.
  • Expert: Bonk starts with 3 hearts, and the full game can be played.

Items

Small Meat
Increases Bonk's power level by one.
Large Meat
Increases Bonk's power level by two.
Junk Food
Awards a varying amount of points from 100 to 1,000 depending on the food item.
Life Fruit
Refills Bonk's health by a small portion of a heart and awards 200 points.
Small Heart
Refills Bonk's health by a full heart.
Big Heart
Completely refills Bonk's health.
Crystal Heart
Permanently increases Bonk's maximum health by one heart, up to a maximum of eight hearts.
Propeller Flower Seed
Seeds with flower heads will transport Bonk to a bonus round, while seeds with sprouted heads will allow Bonk to fly by holding .
Smiley Face
Collecting these will allow Bonk to board the Monster Train at the end of a round.
Smiley Face
Collecting these will allow Bonk to board the Monster Train at the end of a round.
Little Bonk
Awards an extra life.

Flora Springers

Special flowers known as Flora Springers can be jumped on for items or additional effects, however some of them may be Venus Bonktraps in disguise that will attack Bonk when stepped on.

Yellow
Can be used as a springboard to reach high places. Also known as a Floret Sprung.
Pink
Releases fruit or hearts when jumped on.
Red
Releases meat or a Proeller Seed when jumped on.
Green
Releases an extra life or a Crystal Heart when jumped on.
Blue
Releases an extra life or a Big Heart when jumped on.

Rounds

Notavailable.svg

Round 1

Notavailable.svg

Round 2

Notavailable.svg

Round 3

Notavailable.svg

Round 4

Notavailable.svg

Round 5

Notavailable.svg

Round 6

Notavailable.svg

Round 7

Bonus rounds

Eight types of bonus rounds can be found by collecting certain Propeller Flower Seeds throughout the game and often require the player to collect fruit and Smiley Faces. Collecting every item in a bonus round will award a perfect bonus of 10,000 points.

Notavailable.svg

Flower Bounce

Notavailable.svg

Cloud Clear

Notavailable.svg

Eruption

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Bonking Up

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Cave Leap

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Slip Zone

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Cave-Vandal

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Piranha Lift

History

Legacy

Bonk's Revenge would see various re-releases much like its predecessor, such as being included with its predecessor and Gate of Thunder on the TurboDuo 3-in-1 CD. Hudson Soft later released the game on the Wii Virtual Console in 2007, while Konami would later re-release the game on the Wii U Virtual Console and Windows Store, as well as including the TurboGrafx-16 version of the game (in English only) on all regional variants of the PC Engine mini.

Versions

Localised names

Also known as
Language Localised Name English Translation
English Bonk's Revenge Bonk's Revenge
Japanese PC原人2 PC Genjin 2

Comparisons

Main article: Bonk's Revenge/Comparisons.

Production credits

PC Engine version

  • Game Design: アベ けいすけ, BOO うえだ
  • Original Character Design: あおき コブタ
  • Dot Art (スプライト): タナカ たかはる
  • Dot Art (BG): じんの しのぶ
  • Dot Art (てつだい): ホンマ みゆき
  • Program: Ken.H, いたみ よしひろ, Takashi O.
  • Sound Compose: H.Takayama
  • おせわになった ひとたち: ウエヤマ みきお, おざき ただし, あだち ひろし, ユザワ カズキ, アケ アケ!
(バイ バイ!)
(C) 1991 Hudson Soft
(C) 1989.1991 Red
つづく・・・かもしれない・・・
Source:
In-game credits (JP)

Error: String exceeds 1,000 character limit.

TurboGrafx-16 version

  • Game Design: Keisuke Abe, Boo Ueda
  • Original Character Design: Cobuta Aoki
  • Dot Art (Sprite): Takaharu Tanaka
  • Dot Art (BG): Shinobu Jinno
  • Dot Art (Assistant): Miyuki Honma
  • Program: Ken.H, Yoshihiro Itami, Takashi O.
  • Sound Composer: H.Takayama
  • Special Thanks: Mikio Ueyama, Tadashi Ozaki, Hiroshi Adachi, Kazuki Yuzawa
Booga! (See ya!)
(C) 1991 Hudson Soft
(C) 1989.1991 Red
Source:
In-game credits (US)

Digital manuals

Magazine articles

Main article: Bonk's Revenge/Magazine articles.

Promotional material

Main article: Bonk's Revenge/Promotional material.

Physical scans

NEC Retro Average 
Publication Score Source
92 №118, p26-28[8]
44 №17, p12[9]
PC Engine
68
Based on
2 reviews

PC Engine version

PC Engine, JP
PCGenjin2 PCEHu JP Boxback.jpgPCGenjin2 PCEHu JP Boxspine.jpgPCGenjin2 PCEHu JP Boxfront.jpg
Cover

TurboGrafx-16 version

TurboGrafx-16, US
BonksRevenge TG16 US Box Back.jpgNospine.pngBonksRevenge TG16 US Box Front.jpg
Cover

Technical information

ROM dump status

System Hash Size Build Date Source Comments
PC Engine
CRC32 3028f7ca
MD5 1d7dbc1ecff5f6661bffb6c2cfe1912f
SHA-1 ef2b10e9bd35428bff3d67b9f77dd3ff50d91f2e
512kB Card (JP)
PC Engine
CRC32 d4ce3572
MD5 03e2b03bed0d20671da98a5086d76a3b
SHA-1 88968b7f7d88329a18f440b78934897450f4e25d
512kB Wii Virtual Console (JP)
PC Engine
CRC32 34190272
MD5 8f694e752ccde17dc1b05b69effd70ab
SHA-1 df3c83abf5bac52b87ff15b16991b1291d036b7b
512kB Wii U Virtual Console (JP)
TurboGrafx-16
 ?
CRC32 f36ffee1
MD5 34e8b8c01d7721a33c7d131f77c8c082
SHA-1 a9908331d835ce3f6ae301e2a6232fe59861c454
512kB Card (US)
TurboGrafx-16
CRC32 f36ffee1
MD5 34e8b8c01d7721a33c7d131f77c8c082
SHA-1 a9908331d835ce3f6ae301e2a6232fe59861c454
512kB Wii Virtual Console (US/EU)
TurboGrafx-16
CRC32 2020817a
MD5 d837420442bfce0b1d10dfe3901da0a7
SHA-1 be90e3c59586268d10962880497a110a0c5cb5c8
512kB Wii U Virtual Console (US/EU)

External links

  • Bonk's Revenge on Nintendo eShop (Wii): UK
  • Bonk's Revenge on Nintendo eShop (Wii U): JP
  • Bonk's Revenge on Windows Store: JP

References


Bonk's Revenge

BonksRevenge title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Reception | Promotional material


Bonk games (and spin-offs) for NEC systems
Bonk's Adventure (1990) | Bonk's Revenge (1991) | Bonk 3: Bonk's Big Adventure (1993) | RPC Genjin (unreleased)
Air Zonk (1992) | Super Air Zonk: Rockabilly-Paradise (1993)