Difference between revisions of "Code2Format"
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|LYNX=Lynx | |LYNX=Lynx | ||
|VB=Virtual Boy | |VB=Virtual Boy | ||
− | |GameCom=Game.com | + | |GameCom |
+ | |GAMECOM=Game.com | ||
|WS=Wonderswan | |WS=Wonderswan | ||
|NGP=Neo Geo Pocket | |NGP=Neo Geo Pocket | ||
Line 153: | Line 154: | ||
|APPLE2=Apple II | |APPLE2=Apple II | ||
|APPLE2GS=Apple IIGS | |APPLE2GS=Apple IIGS | ||
+ | |AQUARIUS=Aquarius | ||
|ARC=Archimedes | |ARC=Archimedes | ||
|A8B=Atari 8-bit family | |A8B=Atari 8-bit family | ||
Line 162: | Line 164: | ||
|C64=Commodore 64 | |C64=Commodore 64 | ||
|CP4=Commodore Plus/4 | |CP4=Commodore Plus/4 | ||
− | |Dragon=Dragon 32/64 | + | |Dragon |
+ | |DRAGON=Dragon 32/64 | ||
|FM7=FM-7 | |FM7=FM-7 | ||
|FM77=FM-77 | |FM77=FM-77 | ||
Line 216: | Line 219: | ||
|MACAPP=Mac App Store | |MACAPP=Mac App Store | ||
|OSX=OS X | |OSX=OS X | ||
+ | |Linux=Linux | ||
|PCMac | |PCMac | ||
|PCMAC=Windows PC/Macintosh | |PCMAC=Windows PC/Macintosh | ||
Line 223: | Line 227: | ||
|STEAMLINUX=Steam Linux | |STEAMLINUX=Steam Linux | ||
− | |VC=Virtual Console | + | |VC=Wii Virtual Console |
|VC3DS=Nintendo 3DS Virtual Console | |VC3DS=Nintendo 3DS Virtual Console | ||
|VCWIIU=Wii U Virtual Console | |VCWIIU=Wii U Virtual Console | ||
|?? | |?? | ||
− | }}<noinclude>{{TODO}}[[Category:Templates]]</noinclude> | + | }}<noinclude>{{TODO}} |
+ | Template for converting codes to formats. | ||
+ | <pre>{{Code2Format|PCE}}</pre> | ||
+ | {{Code2Format|PCE}} | ||
+ | |||
+ | For a list of working codes, see {{SegaLink|Sega Retro:Format codes}}.[[Category:Templates]]</noinclude> |
Revision as of 11:36, 24 March 2024
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Template for converting codes to formats.
{{Code2Format|PCE}}
PC Engine
For a list of working codes, see Sega Retro:Format codes.