Difference between revisions of "SystemCardTable"
From NEC Retro
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==Examples== | ==Examples== | ||
{{#vardefine:nostore|true}} | {{#vardefine:nostore|true}} | ||
+ | {{SystemCardTable| | ||
+ | | romregion=NTSC-J | ||
+ | | standard_image=WB3ML CDROM2 JP Title.png | ||
+ | | super_image=WB3ML CDROM2 JP Title.png | ||
+ | | arcade_image=WB3ML CDROM2 JP Title.png | ||
+ | | standard_state=yes | ||
+ | | super_state=yes | ||
+ | | arcade_state=yes | ||
+ | }} | ||
+ | (Games using the original CD-ROM² format will work with all System Cards, such as ''[[Wonder Boy III: Monster Lair]]''.) | ||
+ | |||
{{SystemCardTable| | {{SystemCardTable| | ||
| romregion=NTSC-J | | romregion=NTSC-J |
Revision as of 12:50, 21 January 2022
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A means of displaying how various System Cards affect a game. This is only worth doing for CD-ROM² systems which have used three different types of System Card (standard, Super and Arcade).
Use
{{SystemCardTable| | romregion= | standard_image= | super_image= | arcade_image= | standard_state= | super_state= | arcade_state= }}
Possible states:
- yes - works as expected
- error - displays an error screen of some sort
- broken - the game breaks horribly or hangs, rendering it unplayable
- blank - blank screen, which could be a lock or it could be an error - we probably don't know
- bios - loops back to BIOS
To add more information, use standard_desc, super_desc or arcade_desc.
Examples
NTSC-J version
System Card v1.xx-2.xx |
Super System Card v3.00 |
Arcade Card Pro/Duo |
(Games using the original CD-ROM² format will work with all System Cards, such as Wonder Boy III: Monster Lair.)
NTSC-J version
System Card v1.xx-2.xx |
Super System Card v3.00 |
Arcade Card Pro/Duo |
(When a game is incompatible with an older System Card, screenshots of the error messages should be displayed.)
NTSC-J version
System Card v1.xx-2.xx |
Super System Card v3.00 |
Arcade Card Pro/Duo |
(Black Hole Assault doesn't work with older System Cards, but no lockout screen appears to stop you from trying)